Editing Red-Hot Run
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Levelbox | ||
|title=Red-Hot Run | |title=Red-Hot Run | ||
|image=[[File: | |image=[[File:Catluigi.jpg|250px]] | ||
|code={{world|castle|3}} | |code={{world|castle|3}} | ||
|world=[[World Castle]] | |world=[[World Castle]] | ||
|game=''[[Super Mario 3D World | |game=''[[Super Mario 3D World]]'' | ||
|limit=100 seconds | |limit=100 seconds | ||
|before=[[Fort Fire Bros. | |before=[[Fort Fire Bros.|<<]] | ||
|after= | |after=[[Boiling Blue Bully Belt|>>]] | ||
}} | }} | ||
'''Red-Hot Run | '''Red-Hot Run''' is the third level of [[World Castle]]. It is unlocked by completing [[Fort Fire Bros.]], and its own completion unlocks [[Boiling Blue Bully Belt]]. It is a 100-second level, like [[Pretty Plaza Panic]] and [[Backstreet Bustle]], but considerably longer, thus incorporating the use of [[Boost Pad|Dash Panels]]. | ||
==Layout== | ==Layout== | ||
The characters must speed through several areas containing spiked rollers and [[Donut | The characters must speed through several areas containing spiked rollers and [[Donut Lift|Donut Lifts]] atop somewhat narrow platforms. [[Clear Pipe|Clear Pipes]] are used to travel to other sections of the level. | ||
== | ==Green Stars== | ||
*'''Green Star 1:''' At the end of the first section, the | *'''Green Star 1:''' At the end of the first section, if the right path is chosen at the beginning. | ||
*'''Green Star 2:''' At the beginning of the second section, the player must go through a [[Green Ring]] and collect the | *'''Green Star 2:''' At the beginning of the second section, the player must go through a [[Green Ring]] and collect the [[Green Coin]]s that appear. | ||
*'''Green Star 3:''' Near the end of the second section, the player must take the middle path and jump through the spiked rollers | *'''Green Star 3:''' Near the end of the second section, the player must take the middle path and jump through the spiked rollers. | ||
== | ==Stamp== | ||
Shortly after the second star, the player must take the path on the left past the spiked rollers, and jump over a gap. | |||
Shortly after the second | |||
==Enemies== | ==Enemies== | ||
*[[Goomba]]s | |||
{{SM3DW | {{BoxTop}} | ||
{{SM3DW}} | |||
[[Category:Super Mario 3D World | {{SM3DW Levels}} | ||
[[ | [[Category:Super Mario 3D World Levels]] | ||
[[Category:Volcanic Areas]] |