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{{about|the Technique|the summonable Rabbid Mechakoopas themselves|[[Rabbid Mechakoopa]]}} | {{about|the Technique|the summonable Rabbid Mechakoopas themselves|[[Rabbid Mechakoopa]]}} | ||
'''Rabbid Mechakoopas''' is [[Bowser]]'s | '''Rabbid Mechakoopas''' is [[Bowser]]'s Technique in ''[[Mario + Rabbids Sparks of Hope]]''. | ||
When activated, several [[Rabbid Mechakoopa]]s will appear around Bowser, and then they will all move towards the closest enemy, one by one. Rabbid Mechakoopas act very similarly to [[Sentry|Sentries]] from ''[[Mario + Rabbids Kingdom Battle]]''. When they are right next to an enemy they explode, dealing area damage. When the Rabbid Mechakoopas stop, the blast radius can be seen around them. If an enemy moves within their blast range, the Rabbid Mechakoopas will explode. Heroes can pick up and throw Rabbid Mechakoopas, which will explode if they land close to an enemy. Bowser cannot summon additional Rabbid Mechakoopas if there is at least one already on the battlefield. This Technique has a cooldown of three turns. | When activated, several [[Rabbid Mechakoopa]]s will appear around Bowser, and then they will all move towards the closest enemy, one by one. Rabbid Mechakoopas act very similarly to [[Sentry|Sentries]] from ''[[Mario + Rabbids Kingdom Battle]]''. When they are right next to an enemy they explode, dealing area damage. When the Rabbid Mechakoopas stop, the blast radius can be seen around them. If an enemy moves within their blast range, the Rabbid Mechakoopas will explode. Heroes can pick up and throw Rabbid Mechakoopas, which will explode if they land close to an enemy. Bowser cannot summon additional Rabbid Mechakoopas if there is at least one already on the battlefield. This Technique has a cooldown of three turns. | ||
Rabbid Mechakoopas can be upgraded in Bowser's [[List of Skill Trees in Mario + Rabbids Sparks of Hope#Bowser|Skill Tree]]. Their damage and the amount summoned can be upgraded, as well as reducing the cooldown by one turn. There is also an upgrade that gives the summoned Rabbid Mechakoopas the [[Burn]] | Rabbid Mechakoopas can be upgraded in Bowser's [[List of Skill Trees in Mario + Rabbids Sparks of Hope#Bowser|Skill Tree]]. Their damage and the amount summoned can be upgraded, as well as reducing the cooldown by one turn. There is also an upgrade that gives the summoned Rabbid Mechakoopas the [[Burn]] Super Effect, allowing them to deal more damage and give the enemies the Burn Super Effect. If the latter upgrade is purchased, an additional sentence is added to the description: "Explosions spread the [[File:Burn_icon_MRSOH.png|15px]] Burn Effect to all targets within range.". | ||
[[Darkmess Bowser]] has a Technique known as "Darkmess Rabbid Mechakoopas", which is identical to Bowser's Technique. Darkmess Bowser can only summon three [[Darkmess Rabbid Mechakoopa]]s at once. | [[Darkmess Bowser]] has a Technique known as "Darkmess Rabbid Mechakoopas", which is identical to Bowser's Technique. Darkmess Bowser can only summon three [[Darkmess Rabbid Mechakoopa]]s at once. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=メカアーミー | ||
| | |JapR=Meka Āmī | ||
| | |JapM=Mecha Army | ||
}} | }} | ||
{{M+RSOH}} | {{M+RSOH}} | ||
[[Category:Mario + Rabbids Sparks of Hope Techniques]] | [[Category:Mario + Rabbids Sparks of Hope Techniques]] |