Editing Quicksand

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|image=[[File:Sand Sailer.png|250px]]<br>Quicksand in the [[Slipsand Galaxy]] in ''[[Super Mario Galaxy 2]]''
|image=[[File:Sand Sailer.png|250px]]<br>Quicksand in the [[Slipsand Galaxy]] in ''[[Super Mario Galaxy 2]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]])
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario Golf: Super Rush]]'' ([[List of games by date#2021|2021]])
}}
}}
{{quote|Whoa! We're sinking? [[Jump]]! Jump!|Cappy|Super Mario Odyssey}}
{{quote|Whoa! We're sinking? [[Jump]]! Jump!|Cappy|Super Mario Odyssey}}
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===''Super Mario'' series===
===''Super Mario'' series===
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
Quicksand makes its debut in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', where it appears in the desert [[level]]s of both games. Some pits can be escaped by jumping repeatedly; others move faster and act more like waterfalls, making escape much harder. The player must use log-like bones to travel across this type. If the player dies in quicksand, the falling death animation, normally unseen, is barely visible from behind the sand tiles for a few frames.
Quicksand appears in the desert [[level]]s of ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. Some pits can be escaped by jumping repeatedly; others move faster and act more like waterfalls, making escape much harder. The player must use log-like bones to travel across this type. If the player dies in quicksand, the falling death animation, normally unseen, is barely visible from behind the sand tiles for a few frames.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
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Quicksand in ''[[Mario Golf: Super Rush]]'' functions as penalty areas in [[Balmy Dunes]]. They are usually surrounded by [[List of golfing terms#Waste area|waste area]]s. In Speed Golf, if someone falls into quicksand, the message "Press {{button|switch|jc-right}} to get out of quicksand!" will appear.
Quicksand in ''[[Mario Golf: Super Rush]]'' functions as penalty areas in [[Balmy Dunes]]. They are usually surrounded by [[List of golfing terms#Waste area|waste area]]s. In Speed Golf, if someone falls into quicksand, the message "Press {{button|switch|jc-right}} to get out of quicksand!" will appear.
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=== ''Mario & Luigi: Brothership'' ===
Quicksand appears in ''[[Mario & Luigi: Brothership]]'' in desert-themed locations, including [[Allsand Island]]. This version is inhabited by [[Sharkbone]]s that are much stronger than the ones in ''[[Mario & Luigi: Superstar Saga]]'', and it can be traversed easily with the Bro Ball transformation. If a Bro. sinks into the quicksand pit completely (though he can escape via button mashing), he will be teleported onto solid ground. At one point in the game, [[Connie]] recalls when she fell into a quicksand pit only to be saved by [[Cozette]] when they visited the area that would become Allsand Island.


==Gallery==
==Gallery==

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