Editing Pyrobot
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
}} | }} | ||
[[File:PyrobotY.png|thumb|left|200px|A Pyrobot Mk II]] | [[File:PyrobotY.png|thumb|left|200px|A Pyrobot Mk II]] | ||
'''Pyrobots'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=27|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us}}</ref> are [[List of enemies|enemies]] in ''[[Donkey Kong Country Returns]]'' | '''Pyrobots'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=27|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us}}</ref> are [[List of enemies|enemies]] in ''[[Donkey Kong Country Returns]]''. These [[Ready-Bots|Ready-Bot]] enemies are encountered in the [[Factory (Donkey Kong Country Returns)|Factory]] only, and they resemble fire hydrants, which is reflected in their Japanese name. There are two types of Pyrobots, both of whom patrol a set area back and forth and occasionally release fire from their arms like a flamethrower before resuming with their march. If [[Donkey Kong]] and [[Diddy Kong]] come in contact with the fire, they get burned and injured. | ||
The red, older '''Pyrobot Mk I'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=On a platform between two sets of mallets, stun the Pyrobot Mk I and then pound on the container to get another Puzzle Piece.}}</ref> (also spelled '''Pyrobot Mk 1'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=Below the N Block, stun the Pyrobot Mk 1 by jumping on it, and then pound a trapdoor to drop into a hidden area.}})</ref> is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a [[barrel]] or a [[BuckBomb]] at it. | The red, older '''Pyrobot Mk I'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=On a platform between two sets of mallets, stun the Pyrobot Mk I and then pound on the container to get another Puzzle Piece.}}</ref> (also spelled '''Pyrobot Mk 1'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=Below the N Block, stun the Pyrobot Mk 1 by jumping on it, and then pound a trapdoor to drop into a hidden area.}})</ref> is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a [[barrel]] or a [[BuckBomb]] at it. | ||
Line 13: | Line 13: | ||
In both ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots. | In both ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots. | ||
{{br|left}} | {{br|left}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |