Editing Pyrobot

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|image=[[File:PyrobotR.png]]<br>A Pyrobot Mk I
|image=[[File:PyrobotR.png]]<br>A Pyrobot Mk I
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]])
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]])
}}
}}
[[File:PyrobotY.png|thumb|left|200px|A Pyrobot Mk II]]
[[File:PyrobotY.png|thumb|left|200px|A Pyrobot Mk II]]
'''Pyrobots'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=27|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us}}</ref> are [[List of enemies|enemies]] in ''[[Donkey Kong Country Returns]]''. These [[Ready-Bots|Ready-Bot]] enemies are encountered in the [[Factory (Donkey Kong Country Returns)|Factory]] only, and they resemble fire hydrants, which is reflected in their Japanese name. There are two types of Pyrobots, both of whom patrol a set area back and forth and occasionally release fire from their arms like a flamethrower before resuming with their march. If [[Donkey Kong]] and [[Diddy Kong]] come in contact with the fire, they get burned and injured.
'''Pyrobots'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 27.</ref> are [[Ready-Bots|Ready-Bot]] enemies that appear in the [[Factory (Donkey Kong Country Returns)|Factory]] world of ''[[Donkey Kong Country Returns]]''. They resemble fire hydrants, which is reflected in their Japanese name. There are two types of Pyrobots, both of whom patrol a set area back and forth and occasionally release fire from their arms like a flamethrower before resuming with their march. If [[Donkey Kong]] and [[Diddy Kong]] come in contact with the fire, they get burned and injured.


The red, older '''Pyrobot Mk I'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=On a platform between two sets of mallets, stun the Pyrobot Mk I and then pound on the container to get another Puzzle Piece.}}</ref> (also spelled '''Pyrobot Mk 1'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=135|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=Below the N Block, stun the Pyrobot Mk 1 by jumping on it, and then pound a trapdoor to drop into a hidden area.}})</ref> is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a [[barrel]] or a [[BuckBomb]] at it.
The red, older '''Pyrobot Mk I'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 135. "''On a platform between two sets of mallets, stun the Pyrobot Mk I and then pound on the container to get another Puzzle Piece.''"</ref> (also spelled '''Pyrobot Mk 1'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 135. "''Below the N Block, stun the Pyrobot Mk 1 by jumping on it, and then pound a trapdoor to drop into a hidden area.''"</ref>) is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a [[barrel]] or a [[BuckBomb]] at it.


The yellow, newer-looking '''Pyrobot Mk II'''<ref>{{cite|author=Knight, Michael|title=''Donkey Kong Country Returns'' Prima Official Game Guide|page=131|date=November 21, 2010|publisher=[[Prima Games]]|isbn=978-0-307-47102-4|language=en-us|quote=Jump to the platform to the right, and knock off the Pyrobot Mk II.}}</ref> is less durable and can be jumped on three times to be defeated. The Kongs can throw a barrel at a Pyrobot Mk II to instantly defeat it.
The yellow, newer-looking '''Pyrobot Mk II'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 131. "''Jump to the platform to the right, and knock off the Pyrobot Mk II.''"</ref> is less durable and can be jumped on three times to be defeated. The Kongs can throw a barrel at a Pyrobot Mk II to instantly defeat it.


In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots.
In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots.
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===Pyrobot Mk I===
===Pyrobot Mk I===
{{foreign names
{{foreign names
|Jpn=レッドハイドロイド<ref name=P24>{{cite|language=ja|date=2010|publisher=[[Shogakukan]]|title=「ドンキーコングリターンズ任天堂公式ガイドブック」 (''Donkey Kong Returns Nintendo Kōshiki Guidebook'')|page={{file link|DKR Shogakukan P24.jpg|24}}}}</ref>
|Jap=レッドハイドロイド<ref name=P24>「ドンキーコングリターンズ任天堂公式ガイドブック」 (''Donkey Kong Returns Nintendo Kōshiki Guidebook''), [[media:DKR Shogakukan P24.jpg|page 24]].</ref>
|JpnR=Reddo Haidoroido
|JapR=Reddo Haidoroido
|JpnM=Red Hydroroid
|JapM=Red Hydroroid
}}
}}


===Pyrobot Mk II===
===Pyrobot Mk II===
{{foreign names
{{foreign names
|Jpn=ハイドロイド<ref name=P24/>
|Jap=ハイドロイド<ref name=P24/>
|JpnR=Haidoroido
|JapR=Haidoroido
|JpnM=Hydroroid
|JapM=Hydroroid
}}
}}


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