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| ==Gameplay== | | ==Gameplay== |
| The goal of the minigame is to match up the blocks of the same color with ''Mario Party 8'' [[emblem]]s on them. Players must attempt to get as many [[point]]s from doing this as possible before time runs out. The player must hold {{button|wii|a}} to grab a block. They must hold {{button|wii|a}} and press {{button|wii|b}} to flip the block vertically. When the blocks with the emblems on them are matched up, they disappear. A certain number of blocks must be cleared on every level to progress. Additionally, the player must avoid obstacles such as blocks with a picture of a [[Bullet Bill]] on them, which deplete five seconds from the player's time if they are not matched up with other blocks of the same color in time. Some levels feature [[Bob-omb]] blocks, which explode and clear other blocks around them when matched. When the time completely runs out, the minigame is over. The minigame also ends if the player beats Level 50, which triggers a congratulatory message. When the minigame ends, the player is offered the chance to continue from the level they were on when the minigame ended. If they choose to do so, they are allowed to continue, but they incur a penalty of 1,000 points. If they choose not to continue, the player is returned to the Extras Zone. | | The goal of the game is to match up the blocks of the same color with ''Mario Party 8'' [[emblem]]s on them. Players must attempt to get as many [[point]]s from doing this as possible before time runs out. The player must hold {{button|wii|a}} to grab a block. They must hold {{button|wii|a}} and press {{button|wii|b}} to flip the block vertically. When the blocks with the emblems on them are matched up, they disappear. A certain number of blocks must be cleared on every level to progress. Additionally, the player must avoid obstacles such as blocks with a picture of a [[Bullet Bill]] on them, which deplete five seconds from the player's time if they are not matched up with other blocks of the same color in time. Some levels feature [[Bob-omb]] blocks, which explode and clear other blocks around them when matched. When the time completely runs out, the game is over. The game also ends if the player beats Level 50, which triggers a congratulatory message. When the game ends, players are offered the chance to continue from the level they were on when the game ended. If they choose to do so, they are allowed to continue, but they incur a penalty of 1,000 points. If they choose not to continue, players are returned to the Extras Zone. |
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| In the two-player version, both players compete on the same board, and the blocks have [[coin]]s or [[Amp]]s on them. Clearing coin blocks adds the coins to the player's score, but selecting a column with one or more Amps stuns the player briefly. After 60 seconds, the player with the higher score wins. If the scores are identical, the minigame ends in a tie.
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| ==Ending== | | ==Ending== |