Editing Puzzle Pillars
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{{ | {{more images|Two players}} | ||
{{minigame infobox | {{minigame infobox | ||
|image=[[File:PuzzlePillarsEZ.jpg|260px]] | |image=[[File:PuzzlePillarsEZ.jpg|260px]] | ||
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==Gameplay== | ==Gameplay== | ||
The goal of the game is to match up the blocks of the same color with ''Mario Party 8'' [[emblem]]s on them. Players must attempt to get as many [[point]]s from doing this as possible before time runs out. The player must hold {{button|wii|a}} to grab a block. They must hold {{button|wii|a}} and press {{button|wii|b}} to flip the block vertically. When the blocks with the emblems on them are matched up, they disappear. A certain number of blocks must be cleared on every level to progress. Additionally, the player must avoid obstacles such as blocks with a picture of a [[Bullet Bill]] on them, which deplete five seconds from the player's time if they are not matched up with other blocks of the same color in time. Some levels feature [[Bob-omb]] blocks, which explode and clear other blocks around them when matched. When the time completely runs out, the game is over. The game also ends if the player beats Level 50, which triggers a congratulatory message. When the game ends, players are offered the chance to continue from the level they were on when the game ended. If they choose to do so, they are allowed to continue, but they incur a penalty of 1,000 points. If they choose not to continue, players are returned to the Extras Zone. | The goal of the game is to match up the blocks of the same color with ''Mario Party 8'' [[emblem]]s on them. Players must attempt to get as many [[point]]s from doing this as possible before time runs out. The player must hold {{button|wii|a}} to grab a block. They must hold {{button|wii|a}} and press {{button|wii|b}} to flip the block vertically. When the blocks with the emblems on them are matched up, they disappear. A certain number of blocks must be cleared on every level to progress. Additionally, the player must avoid obstacles such as blocks with a picture of a [[Bullet Bill]] on them, which deplete five seconds from the player's time if they are not matched up with other blocks of the same color in time. Some levels feature [[Bob-omb]] blocks, which explode and clear other blocks around them when matched. When the time completely runs out, the game is over. The game also ends if the player beats Level 50, which triggers a congratulatory message. When the game ends, players are offered the chance to continue from the level they were on when the game ended. If they choose to do so, they are allowed to continue, but they incur a penalty of 1,000 points. If they choose not to continue, players are returned to the Extras Zone. | ||
==Ending== | ==Ending== | ||
In the two-player version, the camera zooms out to reveal the characters, with the winner doing their winning animation and the loser doing their losing animation. If a tie occurs, both characters do their losing animations. In the single-player version, the only way to get a real ending is by beating Level 50. Afterwards, the camera zooms out to reveal the character, who does their winning animation with the text "Congratulations" appearing, while the "Congratulations!" music plays. | In the two-player version, the camera zooms out to reveal the characters, with the winner doing their winning animation and the loser doing their losing animation. If a tie occurs, both characters do their losing animations. In the single-player version, the only way to get a real ending is by beating Level 50. Afterwards, the camera zooms out to reveal the character, who does their winning animation with the text "Congratulations" appearing, while the "Congratulations!" music plays. | ||
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|Ita=Colonne Vincenti | |Ita=Colonne Vincenti | ||
|ItaM=Winning pillars | |ItaM=Winning pillars | ||
| | |Fra=Puzzle en Piliers | ||
| | |FraM=Puzzle Pillars | ||
|Ger=Balkenpuzzle | |Ger=Balkenpuzzle | ||
|GerM=Beam Puzzle | |GerM=Beam Puzzle | ||
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|Jap=いせきでパズル | |Jap=いせきでパズル | ||
|JapR=Iseki de Pazuru | |JapR=Iseki de Pazuru | ||
|JapM=Puzzle | |JapM=Ruins Puzzle | ||
|Kor=유적 퍼즐 | |Kor=유적 퍼즐 | ||
|KorR=Yujeog Peojeul | |KorR=Yujeog Peojeul | ||
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==Trivia== | ==Trivia== | ||
*In an early version of the minigame, the player character could be seen | *In an early version of the minigame, the player character could be seen throughout it.<ref>[https://tcrf.net/Mario_Party_8/Unused_Graphics_and_Models#Bonus_Minigame_Roulette_Icons The Cutting Room Floor]</ref> | ||
==References== | ==References== |