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The setting of the microgame is akin to that of a wrestling match, featuring Wario and an opponent who both appear as foldable paper cutouts. The objective is to help Wario win by knocking the opponent off the platform. However, if the player knocks Wario off the platform, the background turns monochromatic, the audience stops cheering, and the player fails the microgame even if they knocked Wario's opponent off.
The setting of the microgame is akin to that of a wrestling match, featuring Wario and an opponent who both appear as foldable paper cutouts. The objective is to help Wario win by knocking the opponent off the platform. However, if the player knocks Wario off the platform, the background turns monochromatic, the audience stops cheering, and the player fails the microgame even if they knocked Wario's opponent off.


*'''Level 1:''' The opponent is small and the same size as Wario.
*'''Level 1:''' The opponent is small and short.
*'''Level 2:''' The opponent is larger and slightly taller than Wario.
*'''Level 2:''' The opponent is medium-sized and medium-length.
*'''Level 3:''' The opponent is even larger and much taller than Wario.
*'''Level 3:''' The opponent is large and tall.


If two players are utilized for this microgame, Wario and his opponent may switch sides. There is also extra ground on the left side or right. The player who dealt the last blow to Wario's foe will receive an effort point in the case of a success. For failure, the player who dealt the last blow to Wario will lose an effort point.
If two players are utilized for this microgame, Wario and his opponent may switch sides. There is also extra ground on the left side or right. The player who dealt the last blow to Wario's foe will receive an effort point in the case of a success. For failure, the player who dealt the last blow to Wario will lose an effort point.

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