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{{about|the microgame from ''WarioWare, Inc.: Mega Microgame$!''|uses of the name of the 1984 arcade game, "''Punch-Out!!''"|[[Punch-Out!!]]}} | {{about|the microgame from ''WarioWare, Inc.: Mega Microgame$!''|uses of the name of the 1984 arcade game, "''Punch-Out!!''"|[[Punch-Out!!]]}} | ||
{{minigame infobox | {{minigame-infobox | ||
|image = [[File:Punch Out microgame WWMM.png]] | |image =[[File:Punch Out microgame WWMM.png]] | ||
| | |appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]'' | ||
|type = [[Sports]] (''Mega Micogame$!'')<br>[[Jimmy T.]] (''Gold'') | |||
|type = [[ | |||
|intro=''Knock out!'' | |intro=''Knock out!'' | ||
|info = ''"Fancy feet and sweet moves! KO that guy, baby! If he's got the flash in effect, it means he's comin' at you!"'' (''Mega Microgame$!'')<br>"''First you gotta dodge your | |info = ''"Fancy feet and sweet moves! KO that guy, baby! If he's got the flash in effect, it means he's comin' at you!"'' (''Mega Microgame$!'')<br>"''First you gotta dodge your opponents attacks left or right, and then you gotta throw some punches, yo! If one of those dudes starts to flash, that's when you gotta start lookin' out for his special blow."'' | ||
|controls = {{button|gba| | |controls = {{button|gba|A}} – Punch<br>{{button|padleftright}} – Dodge | ||
|clear = 5 (''Mega Micogame$!'')<br>8 (''Gold'') | |clear = 5 (''Mega Micogame$!'')<br>8 (''Gold'') | ||
}} | }} | ||
'''Punch Out''' is [[Jimmy T]]'s boss game in the [[ | '''Punch Out''' is [[Jimmy T.]]'s boss game in the [[Sports]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It later returns as his boss game in ''[[WarioWare Gold]]''. | ||
==Gameplay== | ==Gameplay== | ||
The setting for this microgame is a boxing match. The player controls one of the boxers and must defeat their opponent. The only way to do this is to wait for the opponent to attack, then dodge with the control pad. Then, they must press the {{button|gba|A}} button to punch, which | The setting for this microgame is a boxing match. The player controls one of the boxers and must defeat their opponent. The only way to do this is to wait for the opponent to attack, then dodge with the control pad. Then, they must press the {{button|gba|A}} button to punch, which, if done right, will deplete one point of health from the opponent. | ||
*'''1st level difficulty:''' Features an opponent about equal to the player, both having three points of health and equal strength. | |||
*'''2nd level difficulty:''' The opponent has four points of health. Once he is down to a single point, he will perform a special move, which can instantly K.O. the player, but can be dodged like a normal attack. | |||
*'''3rd level difficulty:''' features an opponent with five health points, who is much faster than the other two. Also, this opponent can use the instant K.O. attack at any time. Like the opponent in level two, he always uses the instant K.O. attack once he is down to a single point. | |||
In the ''WarioWare Gold'' version of this game, all opponents now have only three health points. Moreover, new characters serve as opponents. The top screen displays their names, titles and portraits, as well as pieces of trivia about each. | |||
*The first opponent is "The Eye Stinger" Lee Kasoop, a man wearing a leek hat. | |||
*The second opponent is "The Musher" Fun Gus, a man wearing a hat resembling a shiitake cap, who sports scars on his chest and arms. | |||
*The first opponent is "The Eye Stinger" | *The third opponent is "Red Typhoon" Gaz Puncho, an overweight man wearing a tomato mask. | ||
*The second opponent is "The Musher" | |||
*The third opponent is "Red Typhoon" | |||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
| | |Chi=拳击 | ||
| | |ChiR=Quánjí | ||
| | |ChiM=Boxing | ||
|Jap=ボクシング | |Jap=ボクシング | ||
|JapR=Bokushingu | |JapR=Bokushingu | ||
|JapM=Boxing | |JapM=Boxing | ||
|Fre=Baston | |Fre=Baston | ||
|FreM=Slugfest | |FreM=Slugfest}} | ||
}} | |||
==Trivia== | ==Trivia== | ||
*The name of the microgame and the entire game itself is a reference to the [[wikipedia:Punch-Out!!|''Punch-Out!!'' series]]. | |||
*The third level of the microgames [[Button Masher (WarioWare: Touched!)|Button Masher]] and [[Famicom (microgame)|Famicom]] in ''[[WarioWare: Touched!]]'' is based on this microgame. | |||
*The music for this microgame is heard in the "WarioWare, Inc. Medley" music for the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]] in ''[[Super Smash Bros. Brawl]]''. | *The music for this microgame is heard in the "WarioWare, Inc. Medley" music for the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]] in ''[[Super Smash Bros. Brawl]]''. | ||
*This boss microgame is one of two in this game to operate at normal speed instead of gradually speeding up, the other being [[Dungeon Dilemma]]. | |||
{{br}} | {{br}} | ||
{{WWIMM Microgames}} | |||
{{WWIMM | |||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! | [[Category:WarioWare, Inc.: Mega Microgame$! Microgames]] | ||
[[Category:WarioWare Gold | [[Category:WarioWare Gold Microgames]] | ||
[[it:Boxe]] | [[it:Boxe]] |