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'''Punch Bowl''' is the boss level of [[Juicy Jungle]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], where the [[Kong]]s fight [[Bashmaster]]. | '''Punch Bowl''' is the boss level of [[Juicy Jungle]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], where the [[Kong]]s fight [[Bashmaster]]. | ||
==Layout== | ==Layout== | ||
The level begins outside a processing plant with vines and fruit. After that, there is a [[DK Barrel]] at the end of a platform. The [[Kong]]s can later get launched to a wide wooden tube where some juice flows via a [[Barrel Cannon]]. A cutscene will trigger, showing the Kongs interrupting Bashmaster by shaking the ice floe he is on after being shot out, which | The level begins outside a processing plant with vines and fruit. After that, there is a [[DK Barrel]] at the end of a platform. The [[Kong]]s can later get launched to a wide wooden tube where some juice flows via a [[Barrel Cannon]]. A cutscene will trigger, showing the Kongs interrupting Bashmaster's quality time by shaking the ice floe he is on after being shot out, causing him to drop the popsicle he was enjoying, which is then eaten by a school of [[Punch Piranha]]s and the battle commences. | ||
For the fight, the Kongs and Bashmaster are standing on an ice floe that tilts around whenever the latter jumps. Bashmaster can thrust his hammer in front of him as an attack, which causes it to get stuck in the floe if it misses the Kongs, giving them a chance to jump on his head, knocking him into the lake of fruit juice the floe is floating in. When he jumps back, the platform shakes and ice cubes fall from the sky. As each cube falls, Bashmaster lightly kicks it towards the Kongs. Some of these contain items like [[Banana Coin]]s or [[Watermelon Fuse Bomb]]s, which can be obtained by [[Hand Slap|ground-pounding]] the ice cubes. After this segment, Bashmaster will walk towards the Kongs protected in front. Though after taking a couple of steps, Bashmaster will repeat his first attack, allowing him to be hit again. He can also be hit by throwing a Watermelon Fuse Bomb at him. After being hit a second time, Bashmaster will repeat his second attack, though this time he will shake the ground twice before sending ice cubes at the player. After the first three hits, Bashmaster's fur becomes purple due to the lake's juice staining it. | For the fight, the Kongs and Bashmaster are standing on an ice floe that tilts around whenever the latter jumps. Bashmaster can thrust his hammer in front of him as an attack, which causes it to get stuck in the floe if it misses the Kongs, giving them a chance to jump on his head, knocking him into the lake of fruit juice the floe is floating in. When he jumps back, the platform shakes and ice cubes fall from the sky. As each cube falls, Bashmaster lightly kicks it towards the Kongs. Some of these contain items like [[Banana Coin]]s or [[Watermelon Fuse Bomb]]s, which can be obtained by [[Hand Slap|ground-pounding]] the ice cubes. After this segment, Bashmaster will walk towards the Kongs protected in front. Though after taking a couple of steps, Bashmaster will repeat his first attack, allowing him to be hit again. He can also be hit by throwing a Watermelon Fuse Bomb at him. After being hit a second time, Bashmaster will repeat his second attack, though this time he will shake the ground twice before sending ice cubes at the player. After the first three hits, Bashmaster's fur becomes purple due to the lake's juice staining it. | ||
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In the third and final phase, as Bashmaster's fur becomes an even darker shade of purple, he then begins to kick ice cubes at the player and he also jumps high in the air. Bashmaster then repeatedly charges up hammer swings to knock the incoming ice cubes at the player at a much higher velocity. Once hit, the cubes will become spiked, and unsafe to touch. On the last ice cube, he will hesitate to hit it, which can mess up the Kongs' timing. After this, he will thrust his hammer down like in the beginning, but this time, the impact generates a single shockwave out of the front of the hammer. After being knocked off, he climbs back onto the platform and he continues to kick ice cubes at the player. After being hit during this part, Bashmaster is defeated. | In the third and final phase, as Bashmaster's fur becomes an even darker shade of purple, he then begins to kick ice cubes at the player and he also jumps high in the air. Bashmaster then repeatedly charges up hammer swings to knock the incoming ice cubes at the player at a much higher velocity. Once hit, the cubes will become spiked, and unsafe to touch. On the last ice cube, he will hesitate to hit it, which can mess up the Kongs' timing. After this, he will thrust his hammer down like in the beginning, but this time, the impact generates a single shockwave out of the front of the hammer. After being knocked off, he climbs back onto the platform and he continues to kick ice cubes at the player. After being hit during this part, Bashmaster is defeated. | ||
==Time Attack times== | |||
*Gold: 3:48 | |||
*Silver: 3:58 | |||
*Bronze: 4:32 | |||
==Additional names== | ==Additional names== | ||
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|Spa=Pelea polar | |Spa=Pelea polar | ||
|SpaM=Polar Fight | |SpaM=Polar Fight | ||
| | |Fra=Le concasseur colérique | ||
| | |FraM=The Choleric Crusher | ||
|Ger=Punsch mit Punch | |Ger=Punsch mit Punch | ||
|GerM=Punch (drink) with Punch (hitting) | |GerM=Punch (drink) with Punch (hitting) |