Editing Pump 'n' Jump
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|image=[[File:Pumpnjump.png|260px]] | |image=[[File:Pumpnjump.png|260px]] | ||
|appears_in=''[[Mario Party 5]] | |appears_in=''[[Mario Party 5]] | ||
|type=Duel | |type=Duel mini-game | ||
|time=10 seconds | |time=10 seconds | ||
|record=200 yards (American languages)/metres (Japanese and European languages) | |record=200 yards (American languages)/metres (Japanese and European languages) | ||
|track=Midday Showdown (when | |track=Midday Showdown (when building pressure)<br>How Far? (when jumping high) | ||
|sample= | |sample=Building Pressure:<br>[[File:MP5 Midday Showdown.oga]]<br>Jumping High:<br>[[File:MP5 How Far.oga]] | ||
}} | }} | ||
'''Pump 'n' Jump''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. The minigame takes place in a western-themed town common to five of the Duel minigames in this game. | '''Pump 'n' Jump''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. The minigame takes place in a western-themed town common to five of the Duel minigames in this game. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the minigame is to build up as much pressure as possible in the platform the player's character is standing on, so the character jumps higher than their opponent. The faster the player presses the {{button|gcn|A}} button, the more pressure they build, and the higher the character will jump. After ten seconds, the characters jump high in the air, and the player with the higher jump distance wins the minigame. However, if players did not build any pressure at all, the minigame ends in a draw. | The objective of the minigame is to build up as much pressure as possible in the platform the player's character is standing on, so the character jumps higher than their opponent and wins. The faster the player presses the {{button|gcn|A}} button, the more pressure they build, and the higher the character will jump. After ten seconds, the characters jump high in the air, and the player with the higher jump distance wins the minigame. However, if players did not build any pressure at all, the minigame ends in a draw. | ||
As the characters jump into the sky, a small window appears in the bottom right of the screen, showing the characters high in the air and being filmed by a [[Lakitu]]. This Lakitu also accompanies the players while they are building up the most pressure possible. | As the characters jump into the sky, a small window appears in the bottom right of the screen, showing the characters high in the air and being filmed by a [[Lakitu]]. This Lakitu also accompanies the players while they are building up the most pressure possible. | ||
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* '''Rules''' – ''"Build up the most pressure in the platform to jump the highest. Whoever jumps the highest wins."'' | * '''Rules''' – ''"Build up the most pressure in the platform to jump the highest. Whoever jumps the highest wins."'' | ||
* '''Advice''' – ''"The more you press {{button|gcn|A}}, the more pressure you'll build. Press it as fast as you can!"'' | * '''Advice''' – ''"The more you press {{button|gcn|A}}, the more pressure you'll build. Press it as fast as you can!"'' | ||
==See also== | |||
*[[Manic Mallets]] | |||
*[[Get the Lead Out]] | |||
*[[Pokey Pummel]] | |||
*[[Domination]] | |||
*[[Will Flower]] | |||
*[[Slime Time (minigame)|Slime Time]] | |||
*[[Wingin' It]] | |||
*[[Black Hole Boogie]] | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=とべとべハイジャンプ! | ||
| | |JapR=Tobetobe Hai-janpu! | ||
| | |JapM=Flying High Jump | ||
|Fre=Piste d'Envol | |Fre=Piste d'Envol | ||
|FreM=Takeoff Trail | |FreM=Takeoff Trail | ||
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|ItaM=Press and jump | |ItaM=Press and jump | ||
}} | }} | ||
{{MP5 minigames}} | {{MP5 minigames}} | ||
[[Category:Duel minigames]] | [[Category:Duel minigames]] | ||
[[Category:Mario Party 5 minigames]] | [[Category:Mario Party 5 minigames]] |