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| {{SMRPG move infobox
| | '''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at Mario or his allies. This move causes no damage, but it causes the target to irritate. |
| |image=[[File:RPG_Psycho_Plasm.png]]
| | |
| |used_by=[[Ameboid]]
| | {{stub}} |
| |type=Magic
| | [[Category: Special Moves]] |
| |power=N/A
| |
| |effect=[[Fear]]
| |
| |element=Neutral
| |
| |range=One enemy
| |
| |mitigation=N/A
| |
| }}
| |
| '''Psycho Plasm''' is a move in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. Its name is a pun on "cytoplasm", the material inside a living cell. | |
| ==Names in other languages==
| |
| {{foreign names | |
| |Jpn=びびりさいぼう
| |
| |JpnR=Bibiri Saibō
| |
| |JpnM=Fright Cell
| |
| |ChiS=胆小细胞
| |
| |ChiSR=Dǎnxiǎo Xìbāo
| |
| |ChiSM=Cowardly Cell
| |
| |ChiT=膽小細胞
| |
| |ChiTR=Dǎnxiǎo Xìbāo
| |
| |ChiTM=Cowardly Cell
| |
| |Dut=Psychoplasma
| |
| |DutM=Psychoplasm
| |
| |Fre=Psychoplasma
| |
| |FreM=Psychoplasm
| |
| |Ger=Psychoplasma
| |
| |GerM=Psychoplasm
| |
| |Ita=Psicoplasma
| |
| |ItaM=Psychoplasm
| |
| |Kor=공포세포
| |
| |KorR=Gongpo Sepo
| |
| |KorM=Fright Cell
| |
| |Spa=Psicoplasma
| |
| |SpaM=Psychoplasm
| |
| }}
| |
| {{SMRPG}}
| |
| [[Category:Super Mario RPG: Legend of the Seven Stars moves]] | |