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{{ | {{part conjecture}} | ||
[[File:BIS_Headgear.png|thumb|150px|The battle against the Vacuum Helmet, where this effect can be attained.]] | [[File:BIS_Headgear.png|thumb|150px|The battle against the Vacuum Helmet, where this effect can be attained.]] | ||
''' | '''No Skills'''{{ref needed}} is a status ailment in most ''Mario'' RPG games. | ||
== | ==Appearances== | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
[[File:NoskillsSMRPG.png|thumb|Bowyer disables the | [[File:NoskillsSMRPG.png|thumb|Bowyer disables the Attack command.]] | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', after [[Mario]] and [[Mallow]] join [[Geno]] while he | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', after [[Mario]] and [[Mallow]] join [[Geno]] while he's fighting [[Bowyer]], Bowyer will retort that a three-on-one fight isn't fair. To compensate for this, the {{button|snes|Y}}, {{button|snes|X}} and {{button|snes|A}} buttons will appear in front of him. Bowyer will then fire an [[Aero]] at one of the buttons, which will effectively lock the ability to use that button's commands (magic, [[item]]s or attacks). Only one button can ever be locked at once, although Bowyer will continually fire Aeroes at the buttons every few turns until he is defeated. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:NoskillPM2.png|thumb|Mario's hammer command disabled in ''Paper Mario: The Thousand-Year Door''.]] | [[File:NoskillPM2.png|thumb|Mario's hammer command disabled in ''Paper Mario: The Thousand-Year Door''.]] | ||
In the [[Paper Mario: The Thousand-Year Door|second installment]] of the series, this ailment returns with the same effect as the previous game, but now [[partner]] abilities can be disabled as well. It is once again inflicted by Bowser's jump | In the [[Paper Mario: The Thousand-Year Door|second installment]] of the series, this ailment returns with the same effect as the previous game, but now [[partner]] abilities can be disabled as well. It is once again inflicted by Bowser's jump. Additionally, using the badge [[Jumpman (Badge)|Jumpman]] increases Mario's jumping attack by 1 at the cost of disabling his hammer command, and [[Hammerman]] has the opposite effect. | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', this effect | In ''[[Super Paper Mario]]'', this effect is inflicted by [[Tech Cursya]]s. When affected by it, the Heroes of Light cannot use their special abilities for a period of time. [[Mario]] loses the ability to [[flip]], [[Luigi]] loses his [[Super jump (Super Paper Mario)|super jump]], Bowser is unable to [[Fire Breath|breathe fire]], and [[Princess Peach]] loses her [[Peach's Parasol|parasol]] abilities. If [[Mario]] gets this ailment while already in 3D, he will be stuck in 3D until the ailment wears off, the timer runs out, or the player switches characters. | ||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
In ''[[Paper Mario: Sticker Star]]'', the only time this effect occurs is in [[Rustle Burrow]], where Mario is unable to use his hammer after losing it here | In ''[[Paper Mario: Sticker Star]]'', the only time this effect occurs is in [[Rustle Burrow]], where Mario is unable to use his hammer after losing it here. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Boo]]s in [[Bowser's Castle]] can steal [[Command Block|command block]]s with their attacks, stopping the brothers from using them. During the last two boss fights with [[Popple]], he can steal one of the | In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Boo]]s in [[Bowser's Castle]] can steal [[Command Block|command block]]s with their attacks, stopping the brothers from using them. During the last two boss fights with [[Popple]], he can steal one of the bro's hammers, preventing them from using any attacks involving their hammers. | ||
====''Mario & Luigi: Bowser's Inside Story''==== | |||
In ''[[Mario & Luigi: Bowser's Inside Story]]'' during the battle against the [[Vacuum Helmet]] inside Bowser, it will suck up one of the command blocks, preventing either items or special attacks from being used. After a few turns, the Bros. will get it back. | |||
During Mario and Luigi's battle against [[Bowser|Bowser X]], using a Special Attack will make Bowser [[Vacuum Block|vacuum]] it, so it is unavailable for five turns. | |||
During | |||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
In ''[[Mario & Luigi: Dream Team]]'', Mario battles [[Thunder Sass]] while only being allowed the Item Command Block | In ''[[Mario & Luigi: Dream Team]]'', Mario battles [[Thunder Sass]] while only being allowed the Item Command Block. Also, during the battle against [[Bowser Jr.]] in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]], using a [[Bros. Attack]] will make Bowser Jr. steal it, disabling it until the bros get it back. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
In ''[[Mario & Luigi: Paper Jam]]'', | In ''[[Mario & Luigi: Paper Jam]]'', When first exploring the [[Twinsy Tropics Dungeon]], a group of [[Hammer Bro]]s [[Stuff Retrieval|steal the bros' Command Blocks]], and they must be battled in order to recover the stolen Command Blocks. [[Paper Kamek|The]] [[Kamek]]s will also disable [[Bros. Attack|Bros.]] and [[Trio Attack]]s during their battle. | ||
{{Super Mario RPG}} | |||
{{PM}} | {{PM}} | ||
{{M&LSS}} | {{M&LSS}} | ||
{{PMTTYD}} | {{PMTTYD}} | ||
{{SPM}} | {{SPM}} | ||
{{M&LBIS}} | {{M&LBIS}} | ||
{{PMSS}} | {{PMSS}} | ||
{{M&LPJ}} | {{M&LPJ}} | ||
[[Category:Mario & Luigi: Bowser's Inside Story Status Effects]] | |||
[[Category:Mario & Luigi: Superstar Saga Status Effects]] | |||
[[Category:Mario & Luigi: Bowser's Inside Story | [[Category:Mario & Luigi: Paper Jam Status Effects]] | ||
[[Category:Paper Mario Status Effects]] | |||
[[Category:Paper Mario: The Thousand-Year Door Status Effects]] | |||
[[Category:Mario & Luigi: Superstar Saga | [[Category:Super Mario RPG: Legend of the Seven Stars Status Effects]] | ||
[[Category:Mario & Luigi: Paper Jam | [[Category:Super Paper Mario Status Effects]] | ||
[[Category:Paper Mario | |||
[[Category:Paper Mario: The Thousand-Year Door | |||
[[Category:Super Mario RPG: Legend of the Seven Stars | |||
[[Category:Super Paper Mario |