Editing Prohibited Command
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===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
[[File:NoskillsSMRPG.png|thumb|Bowyer disables the Special command.]] | [[File:NoskillsSMRPG.png|thumb|Bowyer disables the Special command.]] | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', after [[Mario]] and [[Mallow]] join [[Geno]] while he is fighting [[Bowyer]], Bowyer will retort that a three-on-one fight is unfair. To compensate for this, the {{button|snes|Y}}, {{button|snes|X}} and {{button|snes|A}} buttons will appear in front of him. Bowyer will then fire an [[Aero]] at one of the buttons, which will effectively lock the ability to use that button's commands (magic, [[List of items|item]]s or attacks). In the original game, only one button can ever be locked at once, although Bowyer will continually fire | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', after [[Mario]] and [[Mallow]] join [[Geno]] while he is fighting [[Bowyer]], Bowyer will retort that a three-on-one fight is unfair. To compensate for this, the {{button|snes|Y}}, {{button|snes|X}} and {{button|snes|A}} buttons will appear in front of him. Bowyer will then fire an [[Aero]] at one of the buttons, which will effectively lock the ability to use that button's commands (magic, [[List of items|item]]s or attacks). In the original game, only one button can ever be locked at once, although Bowyer will continually fire Aeroes at the buttons every few turns until he is defeated. Bowyer's [[Machine Made]] counterpart does this as well. In the [[Super Mario RPG (Nintendo Switch)|remake]], he concludes the battle by locking all three buttons, leading to a cutscene featuring the [[Triple Move]] that takes him out. During [[Johnny]]'s post-game rematch, the items button is disabled for the entire battle. [[Culex|Culex 3D]]'s crystals are also able to lock one of the three buttons. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== |