Editing Prohibited Command

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{{part conjecture}}
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[[File:BIS_Headgear.png|thumb|150px|The battle against the Vacuum Helmet, where this effect can be attained.]]
[[File:BIS_Headgear.png|thumb|150px|The battle against the Vacuum Helmet, where this effect can be attained.]]
'''Prohibited Command'''<ref>{{cite|title=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' digital manual|page=9}}</ref> is a status ailment in most [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]] games. Its effect entails preventing the player from using specific commands. It first appeared in ''[[Super Mario RPG: Legend of the Seven Stars]]'', and has appeared in every ''[[Mario & Luigi (series)|Mario & Luigi]]'' game as well as the first four ''[[Paper Mario (series)|Paper Mario]]'' games.
'''Prohibited Command'''<ref>''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' digital manual, page 9</ref> is a status ailment in most [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]] games.


==History==
==Appearances==
===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:NoskillsSMRPG.png|thumb|Bowyer disables the Special command.]]
[[File:NoskillsSMRPG.png|thumb|Bowyer disables the Special command.]]
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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Boo]]s in [[Bowser's Castle]] can steal [[Command Block|command block]]s with their attacks, stopping the brothers from using them. During the last two boss fights with [[Popple]], he can steal one of the Bros.' hammers, preventing them from using any attacks involving their hammers. In the [[Prima Games]] guide for ''Mario & Luigi: Superstar Saga'', Prohibited Command is listed as four different effects: '''Jump X''', '''Hammer X''', '''Hand X''', and '''Item X'''.<ref>{{cite|author=Stratton, Stephen, and Levi Buchanan|date=2003|title=Mario & Luigi: Superstar Saga Prima's Official Strategy Guide|publisher=[[Prima Games]]|isbn=0-7615-4423-2|page=17}}</ref>
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Boo]]s in [[Bowser's Castle]] can steal [[Command Block|command block]]s with their attacks, stopping the brothers from using them. During the last two boss fights with [[Popple]], he can steal one of the Bros.' hammers, preventing them from using any attacks involving their hammers. In the [[Prima Games]] guide for ''Mario & Luigi: Superstar Saga'', Prohibited Command is listed as four different effects: '''Jump X''', '''Hammer X''', '''Hand X''', and '''Item X'''.<ref>Stratton, Stephen, and Levi Buchanan. ''Mario & Luigi: Superstar Saga'' [[Prima Games|Prima]] Official Strategy Guide. Page 17.</ref>


In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', [[Ludwig]]'s boss battle restricts the brothers to using counterattacks to defeat him.
In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', [[Ludwig von Koopa|Ludwig]]'s boss battle restricts the brothers to using counterattacks to defeat him.


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
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====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
In ''[[Mario & Luigi: Dream Team]]'', Mario battles [[Thunder Sass]] while only being allowed the Item Command Block; in only this particular fight, the player may remain idle by pressing {{button|3ds|R}}. In the final battle against [[Antasma]], he can steal [[Dreamy Luigi]] from Mario and store him in one of the [[Antasmunchie]]s. Without Dreamy Luigi, Mario cannot use [[Luiginary Attack]]s, and the block for them is greyed out. Once Dreamy Luigi returns, the block is restored. (The same occurs for [[Antasma X]] and [[Antasmunchie X|Antasmunchies X]].) During the battle against [[Bowser Jr.]] in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]], using a [[Bros. Attack]] will make Bowser Jr. steal it, disabling it until the Bros. get it back.
In ''[[Mario & Luigi: Dream Team]]'', Mario battles [[Thunder Sass]] while only being allowed the Item Command Block; in only this particular fight, the player may remain idle by pressing {{button|3ds|R}}. Also, during the battle against [[Bowser Jr.]] in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]], using a [[Bros. Attack]] will make Bowser Jr. steal it, disabling it until the bros get it back.
 
There is also the status effect [[Tiny (status effect)|Tiny]], which prohibits Special Attacks from being used.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
In ''[[Mario & Luigi: Paper Jam]]'', when first exploring the [[Twinsy Tropics Dungeon]], a group of [[Hammer Bro]]s [[Stuff Retrieval|steal the bros' Command Blocks]], and they must be battled in order to recover the stolen Command Blocks; once the [[Flee]] Command Block is retrieved, the player may remain idle during subsequent fights in the mission by pressing {{button|3ds|R}}. [[Kamek]] and [[Paper Kamek]] also disable whichever Command Block has been most used by each bro late into their battle (e.g. if Mario mostly used Jump, Luigi mostly used Bros. Attacks and Paper Mario mostly used items, those Command Blocks respectively are disabled for them for a few turns). Ludwig is also able to hit [[Paper Mario|the]] [[Mario]]s and [[Luigi]] with the Tiny effect with one of his [[Battle Card (Mario & Luigi: Paper Jam)|Battle Cards]], disabling Special Attacks.
In ''[[Mario & Luigi: Paper Jam]]'', when first exploring the [[Twinsy Tropics Dungeon]], a group of [[Hammer Bro]]s [[Stuff Retrieval|steal the bros' Command Blocks]], and they must be battled in order to recover the stolen Command Blocks; once the [[Flee]] Command Block is retrieved, the player may remain idle during subsequent fights in the mission by pressing {{button|3ds|R}}. [[Kamek]] and [[Paper Kamek]] also disable whichever Command Block has been most used by each bro late into their battle (e.g. if Mario mostly used Jump, Luigi mostly used Bros. Attacks and Paper Mario mostly used items, those Command Blocks respectively are disabled for them for a few turns).
 
==== ''Mario & Luigi: Brothership'' ====
[[Glohm]] can prevent the Bros. from performing [[Bros. Attack]]s or [[Luigi Logic]] if it infects one of them in ''[[Mario & Luigi: Brothership]]''; any attempt to use those will result in the infected bro. shuddering while the one who did not get infected sighs, although the character who attempted to perform the attack can still choose another action.


==Names in other languages==
==Names in other languages==
{{foreign names
|Ita=Condizione particolare<ref>{{cite|title=''[[Paper Mario]]'' European manual|page=139|language=it|date=2001|publisher=Nintendo of Europe}}</ref>
|ItaN=''Paper Mario''
|Ita2=Azione bloccata<ref>{{cite|title=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' Italian e-manual|page=9}}</ref>
|Ita2N=''Mario & Luigi: Superstar Saga + Bowser's Minions''
|ItaM=Particular condition
|Ita2M=Action blocked
}}
===No Skills===
===No Skills===
{{foreign names
{{foreign names
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|JapR=Waza Fūji
|JapR=Waza Fūji
|JapM=Skill Sealed
|JapM=Skill Sealed
|Ita=No abilità
|ItaM=No skill
}}
}}


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[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Brothership status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[Category:Super Paper Mario status effects]]
[[Category:Super Paper Mario status effects]]

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