Editing Produce Stand-Off

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{{minigame infobox
{{minigame-infobox
|image=[[File:WWSM Produce Stand-Off.png|250px]]
|image=[[File:WWSM Produce Stand-Off.png|250px]]
|appears_in=''[[WarioWare: Smooth Moves]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|type=[[Penny]]
|type=[[Penny]]
|intro=''Oh man...'' / ''Enemy!'' / ''Defend!'' / ''Now!'' / ''Slice!''
|intro=''Oh man...'' / ''Enemy!'' / ''Defend!'' / ''Now!'' / ''Slice!''
Line 7: Line 7:
|form="The Boxer"  
|form="The Boxer"  
|controls={{button|wii|Wiimote}} – Move sword
|controls={{button|wii|Wiimote}} – Move sword
|track=Serious Battle<br>Wonderful Fabulous
|song=Serious Battle<br>Wonderful Fabulous
}}
}}
'''Produce Stand-Off''' is [[Penny]]'s boss [[microgame]] in ''[[WarioWare: Smooth Moves]]''. The name is a combination of "produce stand" and "stand-off".
'''Produce Stand-Off''' is [[Penny]]'s Boss [[Microgame]] in ''[[WarioWare: Smooth Moves]]''. The name is a combination of "produce stand" and "stand-off".


==Gameplay==
==Gameplay==
The player will engage in a sword fight with a produce thief. The player must defend against the opponent's moves by parrying the other sword, which is accomplished by moving the sword either left, right, or upwards. When a certain number of moves is finished, the player will be prompted to thrust forward and slash the opponent's helmet, revealing the enemy to be the thief in disguise.
The player will engage in a sword fight with the fruit thief. The player must defend against the opponent's moves by parrying the other sword, which is accomplished by moving the sword either left, right, or upwards. When a certain number of moves is finished, the player will be prompted to thrust forward and slash the opponent's helmet, revealing the enemy to be the thief in disguise.
   
   
*'''1st level difficulty:''' The enemy will be a banana thief. The player will generally be guided to which position to move the sword to, and the enemy's movements are easy to parry.  
*'''1st level difficulty:''' The enemy will be a banana thief. The player will generally be guided to which position to move the sword to, and the enemy's movements are easy to parry.  
*'''2nd level difficulty:''' The enemy will be a strawberry thief. The enemy's movements are trickier and harder to parry.
*'''2nd level difficulty:''' The enemy will be a strawberry thief. The enemy's movements are trickier and harder to parry.
*'''3rd level difficulty:''' The enemy will be an eggplant thief (the "vegetable bandit", despite the fact that eggplants are also fruit). The enemy's movements are unpredictable and much trickier to parry. The lighting is indigo, unlike in the first two levels where there is white lighting.
*'''3rd level difficulty:''' The enemy will be an eggplant thief (the "vegetable bandit"). The enemy's movements are unpredictable and much trickier to parry.


==Names in other languages==
== Names in other languages ==
{{foreign names
{{foreign names
|Jap=フルーツむしゃ
|Jap=フルーツむしゃ
|JapR=Furūtsu Musha
|JapR=Furūtsu Musha
|JapM=Fruit Warrior
|JapM=Fruit Warrior
|Kor=과일 무사
|KorM=Fruit Warrior
}}
}}
 
{{Penny's Microgames}}
==Trivia==
{{WWSM Microgames}}
*In the Japanese release of the game, the enemies' colors are different than in international versions. Additionally, in the Korean version of ''Smooth Moves'', the swords the player and enemies wield are replaced by wooden sticks.
[[Category:WarioWare: Smooth Moves Microgames‎]]
 
{{Penny's microgames}}
{{WWSM microgames}}
[[Category:WarioWare: Smooth Moves microgames]]

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