Editing Prehistoric Path
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
==Overview== | ==Overview== | ||
[[File:DKCR Prehistoric Path 2.png|thumb|250px|left|Donkey Kong goes up against two Skellirexes]] | [[File:DKCR Prehistoric Path 2.png|thumb|250px|left|Donkey Kong goes up against two Skellirexes]] | ||
The Kongs begin the level near a cactus and a bridge. This bridge helps them avoid the tar pit below. | The Kongs begin the level near a cactus and a bridge. This bridge helps them avoid the tar pit below. Wooden platforms are ahead of this in the tar, causing them to sink if any if the Kongs stay on them for too long. The wooden platform in the center of the area is longer than the other two, holding two [[Skellirex]]es and some [[banana]]s. After the three wooden platforms is a [[Barrel Cannon]] that shoots the Kongs into a minecart on a nearby track. After the Kongs head down a ramp covered in bananas, they fly over a pit of tar onto a new track that is situated on a platform that sinks into the tar as they ride on it; only jumping can make the platform rise. In this area, the Kongs travel across a long platform and then come up to a few broken parts of the track. They must jump over the gaps, grabbing the letter K along the way, to reach a long path with a floating platform above it. On the floating platform are many spikes that the Kongs have to crouch under. If they manage to dodge the spikes and head onto the following stone platform, they reach a group of three Bonehead Jeds. The platform ahead of this one is positioned on another sinking set of platforms. Spikes hang under floating objects that hold dinosaur eggs. They must be crouched under to avoid. Between two of these spiked-covered ceilings is a Bonehead Jed and a sinking pathway leading to the letter O. | ||
Above the track leading to the letter is another that leads to a gap with a [[Tiki Buzz]] hovering above it. The Kongs must use this enemy to bounce over the tar under it and access a track that curves upwards under an object with spikes under it. After the | Above the track leading to the letter is another that leads to a gap with a [[Tiki Buzz]] hovering above it. The Kongs must use this enemy to bounce over the tar under it and access a track that curves upwards under an object with spikes under it. After the heroes pass this by crouching, they come up to another gap full of tar that must be crossed by bouncing on Tiki Buzzes and a [[Tiki Tork]]. Between three Tiki Buzzes and a Tiki Tork here is a stone structure that the Kongs must bounce over as well. Once the primates bounce off of the Tiki Tork, they land on a slanted platform that has just fallen off of a solid platform. This solid platform piece tilts at an angle when the Kongs ride on it, causing it to bump into a rock wall in their way. The rock wall then falls on top of the tar, creating a new path for them to travel on and reach the next gap, which must be crossed by using a hovering Tiki Tork. When they land on the platform after the abyss, it breaks in half. If the primates manage to reach the second half of the broken platform before sinking into the tar, they are taken to a flat, solid area as the platform tilts towards it. As they crouch under a narrow passage with spikes, they pass the [[Professor Chops|Tutorial Pig]] and the checkpoint above the spikes. | ||
Following the checkpoint is a gap that separates the Kongs from a part of the track the stretches under a ceiling of spikes that they must crouch under. Once they cross the gap and dodge the spikes, they come up to another gap with some Tiki Buzzes floating above it. They must bounce on them to avoiding falling. There are two Tiki Buzzes parallel to each other after the first Tiki Buzz; the enemy on the top has the letter N above it, while the one below has a [[Banana|Banana Bunch]]. Two tracks are placed immediately after this, with both of them at different heights. The track at the top of the area has less gaps in it, while the one below it has one before letting the Kongs over a tar pit with a Tiki Tork above it. The way that the Kongs bounce off of the last Tiki Buzz in the previous area makes them land on a certain track; therefore, a bigger jump is needed to reach the higher track. Following these tracks is the aforementioned Tiki Tork that must be bounced off of to reach a new part of the track, which is placed on top of a large, flat platform that tilts along the tar as the | Following the checkpoint is a gap that separates the Kongs from a part of the track the stretches under a ceiling of spikes that they must crouch under. Once they cross the gap and dodge the spikes, they come up to another gap with some Tiki Buzzes floating above it. They must bounce on them to avoiding falling. There are two Tiki Buzzes parallel to each other after the first Tiki Buzz; the enemy on the top has the letter N above it, while the one below has a [[Banana|Banana Bunch]]. Two tracks are placed immediately after this, with both of them at different heights. The track at the top of the area has less gaps in it, while the one below it has one before letting the Kongs over a tar pit with a Tiki Tork above it. The way that the Kongs bounce off of the last Tiki Buzz in the previous area makes them land on a certain track; therefore, a bigger jump is needed to reach the higher track. Following these tracks is the aforementioned Tiki Tork that must be bounced off of to reach a new part of the track, which is placed on top of a large, flat platform that tilts along the tar as the heroes move on it. It takes them to another platform that snaps in half when landed on. A ceiling of spikes is at the end of the first half of this platform, while the second half of it tilts the Kongs towards a solid platform. However, this platform soon breaks into three, with the letter G on the center platform under a Tiki Tork. | ||
The two broken platform parts around it are angled slightly, and the last of the three has a ceiling covered in spikes above it that the Kongs must crouch under. Ahead of this is a solid platform that leads under more spikes | The two broken platform parts around it are angled slightly, and the last of the three has a ceiling covered in spikes above it that the Kongs must crouch under. Ahead of this is a solid platform that leads under more spikes. The track then ends and the Kongs are forced to ride on top of a broken egg. The Kings will come up to bananas, Tiki Buzzes, and [[Flaming Tiki Buzz]]es along the way. After jumping over the Tiki Buzzes, parts of the egg start breaking off and the heroes fall inside. The primates must jump over gaps and spikes while riding inside of the egg, until the egg eventually breaks apart and releases the Kongs from inside of it. Once the egg breaks, the heroes come across a pit of tar and fall onto a wooden platform that breaks apart as they jump on it. There are similar platforms ahead, with each platform getting progressively smaller, making them have to time their jumps more precisely. After they hop off of the final of these platforms, they land on a bent up part of the track that causes them to fall out of their cart and land on a solid platform with the [[Slot Machine Barrel]] on it; the level is complete when this is hit. Just past the Slot machine barrel is a cactus that contains the final puzzle piece. | ||
==Enemies== | ==Enemies== |