Editing Power Lift

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{{PM move infobox
[[Image:Clock out.jpg|right|thumb|Mario using '''Power Lift'''.]]
|game=[[Paper Mario: The Thousand-Year Door]]
'''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns, using up 3 [[Star Power (Paper Mario)|SP]]. The success of the [[Action Command]] determines the amount of points each stat is raised by. It cannot be used if Mario has the [[Allergic]] status effect.
|image=PMTTYD_Power_Lift.png
|mastered_by=[[Mario]]
|attack=N/A
|star=[[Gold Star]]
|effect=Raises Attack and Defense.
|target=Mario and his active partner
}}
[[File:Power Lift_NS.jpg|thumb|The attack in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]].]]
[[File:Power_Lift_PMTTYDNS.png|thumb|Preview in the remake.]]
'''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns and requires 3 [[Star Power|SP]] to use. The success of the [[Action Command]] determines the number of points each stat is raised by. To use the move, Mario must have the [[Gold Star]], which is obtained at the end of [[Paper Mario: The Thousand-Year Door#Chapter 3: Of Glitz and Glory|Chapter 3]].


The Action Command involves a 3x3 grid of panels that periodically appear and disappear. There are three types of panels: red arrows, blue arrows, and [[Poison Mushroom]]s. The player controls a cursor with the {{button|gcn|Stick}}, which can be moved up, down, left, and right, with the goal being to press {{button|gcn|A}} while the cursor is on arrow panels. Doing so partially fills a gauge of the same color, with five arrows being needed to fill it completely. Every time a gauge is filled, one point will be added to the matching stat once the move is over - red arrows boost attack, while blue ones boost defense. Pressing a Poison Mushroom drastically slows down the cursor's movement speed for a short time, making it harder to collect arrows.
[[Image:Clock out move.jpg|left|thumb|Power Lift in gameplay]]
 
To use the move, Mario must have the [[Gold Star]], which is obtained at the end of Chapter 3. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and [[Poison Mushroom]]s appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the Control Stick, and press A to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to gauge. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense) If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect.
In [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|the remake]], only four arrows are needed to complete a gauge, rather than five. This results in a higher average boost, with a boost of 4 to both stats being the maximum.
 
 
<br clear=all>
==Names in other languages==
{{RPG Attacks|||1}}
{{foreign names
[[Category:Special Moves]]
|Jap=ムキムキボディ
[[Category:Paper Mario: The Thousand-Year Door]]
|JapR=Mukimuki Bodi
|JapM=Tough Body
|Fre=SuperPêche
|FreM=SuperForm (familiar language)
|Ita=Ricaricorpo
|ItaM=Recharging Body
|Spa=Recargar
|SpaM=Recharge
|Ger=Powerplus
|GerM=Power Plus
}}
 
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door moves]]

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