Editing Port Prisma

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|boss=
|before=<nowiki> </nowiki>
|before=<nowiki> </nowiki>
|after=[[Ruddy Road|>>]] [[Indigo Underground|>>]] [[Black Bowser's Castle|>>]]
|after=[[Ruddy Road|>>]] [[Indigo Underground|>>]]
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{{Quote|There's a Toad holding a flag  near the town entrance in the red district. Maybe he'll be able to tell us something.|Huey|Paper Mario: Color Splash}}
{{Quote|There's a Toad holding a flag  near the town entrance in the red district. Maybe he'll be able to tell us something.|Huey|Paper Mario: Color Splash}}


'''Port Prisma''' is a location at the center of [[Prism Island]] and serves as the main area in ''[[Paper Mario: Color Splash]]''. It is split up into four districts: the blue district, the red district, the Yellow District, and the harbor district. At the start of his journey, [[Mario]] arrives by boat in the harbor district.
'''Port Prisma''' is at the center of [[Prism Island]] and serves as the main area in ''[[Paper Mario: Color Splash]]''. It is split up into four districts: the blue district, the red district, the Yellow District, and the harbor district. At the start of his journey, [[Mario]] arrives by boat in the harbor district.


In the square of Port Prisma is the [[Prisma Fountain]], drained of all its color. Mario must retrieve the six [[Big Paint Star]]s that in order to restore these colors, and later defeat [[Black Bowser]] and rescue [[Princess Peach]].
In the square of Port Prisma is the [[Prisma Fountain]], drained of all its color. Mario must retrieve the six [[Big Paint Star]]s that in order to restore these colors, and later defeat [[Black Bowser]] and rescue [[Princess Peach]].


==Layout==
==Layout==
Port Prisma is the main hub of ''Paper Mario: Color Splash''. The red district, also called the fountain district, contains a large paint fountain that houses the Big Paint Stars. If Mario hammers one of the Big Paint Stars, it spins and generates [[paint]] in its color. To the south is the harbor district, which has the [[Wringer]] and [[Know-it-All Toad (Paper Mario: Color Splash)|Know-it-All Toad]]. [[Prisma Cardware]], a cafe, the waterwheel, and the post office are in the blue district located west of the red district. To the east is the yellow district, where the [[Action Command Dojo]] and [[Prisma Museum]] are, along with a [[Rescue V|Rescue Squad]] gathering and Toad's and Princess Peach's room.
Port Prisma is the main hub of ''Paper Mario: Color Splash''. The red district, also called the fountain district, contains a large paint fountain that houses the Big Paint Stars. If Mario hammers one of the Big Paint Stars, it spins and generates paint in its color. To the south is the harbor district, which has the [[Wringer]] and [[Know-it-All Toad (Paper Mario: Color Splash)|Know-it-All Toad]]. [[Prisma Cardware]], a cafe, the waterwheel, and the post office are in the blue district located west of the red district. To the east is the yellow district, where the [[Action Command Dojo]] and [[Prisma Museum]] are, along with a [[Rescue V|Rescue Squad]] gathering and Toad's and Princess Peach's room.


''Paper Mario: Color Splash'' begins with Mario, [[Toad]], and Princess Peach arriving at Port Prisma. Toad advises that they visit the Prisma Fountain, but they find that the way is blocked by a crate. Mario can jump on some boxes to find a [[Hammer]] and smash it. When Mario, Toad, and Peach arrive at the fountain, Toad runs off to a different district as a device appears in the middle of the fountain. Mario must pull a yellow flower, hit a group of bricks back into place, and hammer some protruding ground to cause the fountain to open up, revealing a paint can. Mario hits it with the hammer, and it reveals its sentience by waking up, as it, Mario, and Peach are startled by a scream.
''Paper Mario: Color Splash'' begins with Mario, [[Toad]], and Princess Peach arriving at Port Prisma. Toad advises that they visit the Prisma Fountain, but they find that the way is blocked by a crate. Mario can jump on some boxes to find a [[Hammer]] and smash it. When Mario, Toad, and Peach arrive at the fountain, Toad runs off to a different district as a device appears in the middle of the fountain. Mario must pull a yellow flower, hit a group of bricks back into place, and hammer some protruding ground to cause the fountain to open up, revealing a paint can. Mario hits it with the hammer, and it reveals its sentience by waking up, as it, Mario, and Peach are startled by a scream.
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==Colorless spots==
==Colorless spots==
{|class=wikitable style="text-align: center; width:100%"
{|border=1 cellpadding=0 style="text-align: center; border-collapse: collapse; border: 1px solid black; width:100%"
! colspan="2" style="background:white; height:2em" | Port Prisma
! colspan="2" style="background:white; height:2em" | Port Prisma
|-
|-
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==Cutouts==
==Cutouts==
{|class=wikitable style="text-align: center; width:100%"
{|border=1 cellpadding=0 style="text-align: center; border-collapse: collapse; border: 1px solid black; width:100%"
!Level
!Level
!Location
!Location
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|DutM=Colorport
|DutM=Colorport
|Ger=Port Prisma  
|Ger=Port Prisma  
|GerM=-
|Ita=Porto Prisma
|Ita=Porto Prisma
|ItaM=Port Prisma
|ItaM=Port Prisma

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