Editing Port Prisma

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==Layout==
==Layout==
Port Prisma is the main hub of ''Paper Mario: Color Splash''. The red district, also called the fountain district, contains a large paint fountain that houses the Big Paint Stars. If Mario hammers one of the Big Paint Stars, it spins and generates [[paint]] in its color. To the south is the harbor district, which has the [[Wringer]] and [[Know-it-All Toad (Paper Mario: Color Splash)|Know-it-All Toad]]. [[Prisma Cardware]], a cafe, the waterwheel, and the post office are in the blue district located west of the red district. To the east is the yellow district, where the [[Action Command Dojo]] and [[Prisma Museum]] are, along with a [[Rescue V|Rescue Squad]] gathering and Toad's and Princess Peach's room.
Port Prisma is the main hub of ''Paper Mario: Color Splash''. The red district, also called the fountain district, contains a large paint fountain that houses the Big Paint Stars. If Mario hammers one of the Big Paint Stars, it spins and generates paint in its color. To the south is the harbor district, which has the [[Wringer]] and [[Know-it-All Toad (Paper Mario: Color Splash)|Know-it-All Toad]]. [[Prisma Cardware]], a cafe, the waterwheel, and the post office are in the blue district located west of the red district. To the east is the yellow district, where the [[Action Command Dojo]] and [[Prisma Museum]] are, along with a [[Rescue V|Rescue Squad]] gathering and Toad's and Princess Peach's room.


''Paper Mario: Color Splash'' begins with Mario, [[Toad]], and Princess Peach arriving at Port Prisma. Toad advises that they visit the Prisma Fountain, but they find that the way is blocked by a crate. Mario can jump on some boxes to find a [[Hammer]] and smash it. When Mario, Toad, and Peach arrive at the fountain, Toad runs off to a different district as a device appears in the middle of the fountain. Mario must pull a yellow flower, hit a group of bricks back into place, and hammer some protruding ground to cause the fountain to open up, revealing a paint can. Mario hits it with the hammer, and it reveals its sentience by waking up, as it, Mario, and Peach are startled by a scream.
''Paper Mario: Color Splash'' begins with Mario, [[Toad]], and Princess Peach arriving at Port Prisma. Toad advises that they visit the Prisma Fountain, but they find that the way is blocked by a crate. Mario can jump on some boxes to find a [[Hammer]] and smash it. When Mario, Toad, and Peach arrive at the fountain, Toad runs off to a different district as a device appears in the middle of the fountain. Mario must pull a yellow flower, hit a group of bricks back into place, and hammer some protruding ground to cause the fountain to open up, revealing a paint can. Mario hits it with the hammer, and it reveals its sentience by waking up, as it, Mario, and Peach are startled by a scream.

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