Editing Porcupo
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====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''==== | ====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''==== | ||
[[File:Porcupones.png|thumb|left|150px|Original artwork of a Porcupo for ''Yume Kōjō: Doki Doki Panic'']] | [[File:Porcupones.png|thumb|left|150px|Original artwork of a Porcupo for ''Yume Kōjō: Doki Doki Panic'']] | ||
[[File:Porcupo SMB2 Sprite.png|frame|right]] | |||
Porcupos are enemies in ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2''. They pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a four-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette. Additionally, they have visible ears, which are not shown in their artwork. Their feet are also colored the same as their body in their original sprites, though the original game's manual depicts a screenshot of one with tan-colored feet (likely from a prototypical build). In the ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'' remakes, Porcupos are purple and have a two-frame walk animation with separate sprites, like most other enemies. | Porcupos are enemies in ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2''. They pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a four-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette. Additionally, they have visible ears, which are not shown in their artwork. Their feet are also colored the same as their body in their original sprites, though the original game's manual depicts a screenshot of one with tan-colored feet (likely from a prototypical build). In the ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'' remakes, Porcupos are purple and have a two-frame walk animation with separate sprites, like most other enemies. | ||
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====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
[[File:Porcupo.png|frame|left]] | |||
[[File:SMA4 Ground Work Screenshot.png|thumb|A Porcupo in ''Super Mario Advance 4: Super Mario Bros. 3'']] | [[File:SMA4 Ground Work Screenshot.png|thumb|A Porcupo in ''Super Mario Advance 4: Super Mario Bros. 3'']] | ||
Porcupos are enemies in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They are only encountered in the [[World-e]] level [[Ground Work]]. Porcupos are recolored a shade of blue. | Porcupos are enemies in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They are only encountered in the [[World-e]] level [[Ground Work]]. Porcupos are recolored a shade of blue. | ||
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DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' | DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' | ||
SMB2 Porcupo.png|''[[Super Mario Bros. 2]]'' | SMB2 Porcupo.png|''[[Super Mario Bros. 2]]'' | ||
Porcupo.gif|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' | Porcupo.gif|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' | ||
Porcupo SMB2 All-Stars.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'') | Porcupo SMB2 All-Stars.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'') |