Editing Poochy Pup
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==History== | ==History== | ||
===''Poochy & Yoshi's Woolly World''=== | ===''Poochy & Yoshi's Woolly World''=== | ||
[[File:Poochypup.png|thumb|left|The Poochy Pups following [[ | [[File:Poochypup.png|thumb|left|The Poochy Pups following [[Yoshi]]]] | ||
In ''[[Poochy & Yoshi's Woolly World]]'', the Poochy Pups are introduced to the player at the end of the opening cutscene, where Poochy calls them out from the [[Poochy Hut]] to play with everyone. | In ''[[Poochy & Yoshi's Woolly World]]'', the Poochy Pups are introduced to the player at the end of the opening cutscene, where Poochy calls them out from the [[Poochy Hut]] to play with everyone. | ||
If the player is using [[Easy Mode|Mellow Mode]], then they can have the Poochy Pups join | If the player is using [[Easy Mode|Mellow Mode]], then they can have the Poochy Pups join Yoshi in each stage. The trio replace Yoshi's [[yarn ball]]s, following him and being able to be [[Egg Throw|thrown]] just like the item. This is to the point where Yoshi cannot have yarn balls follow him while the Poochy Pups are active: loose ones fall off the screen when collected and swallowing enemies has the yarn ball dissipate on the spot. [[Egg Block|Yarn Basket]]s do not create yarn balls either. Unlike yarn balls, Poochy Pups do not cease existing on contact with objects they interact with. This does not prevent Poochy Pups from filling in frame objects and enemies like a yarn ball. Also, gravity begins to act on a Poochy Pup once it bounces off any surface, rather than not affecting the Poochy Pup at all. Poochy Pups bounce somewhat erratically, but bounce back to Yoshi after the fourth impact. They also rebound back to Yoshi if they hit a [[Winged Cloud]], spikes, or go too far from the screen. These conditions cause yarn balls to cease existing. Poochy Pups can collect [[Heart (item)|heart]]s, [[Wonder Wool]] and the [[Invincibility Egg]], unlike yarn balls, though they bounce off of Wonder Wool as though they hit a Winged Cloud. Poochy Pups do not become loose and non-damaging if Yoshi uses his tongue on them. If all three Poochy Pups are out of Yoshi's reach for any reason, Yoshi throws red yarn balls instead. Yoshi can throw up to three red yarn balls in this way before a short cooldown begins, perhaps imitating how Yoshi can normally hold six yarn balls. Even if this cooldown is over, there can only be three red yarn balls in play at the same time. While Yoshi is in the air, Poochy Pups have a flying animation where they twirl their tail. Poochy Pups have a unique animation when entering doors compared to yarn balls, where they bunch up in a triangle formation. | ||
The Poochy Pups additionally help the player throughout the whole game. Sometimes, one will | The Poochy Pups additionally help the player throughout the whole game. Sometimes, one will rush ahead to tackle an enemy, affecting it exactly like it was hit with a thrown Poochy Pup/yarn ball. They are more likely to do this for enemies that can be tied up, like [[Piranha Plant]]s. They do not attack enemies that are frames, such as [[Frame Chomp]] and [[Frame Boo]]. This has no effect on [[Tap-Tap]]s, but the Poochy Pups will try to attack fruitlessly. This attack is usually completed with a final jump, after which the Poochy Pup bounces back to Yoshi. If this jump misses, the Poochy Pup trips and is stuck for a short time. This attack does not happen against Tap-Taps, leaving the Poochy Pups to chase those enemies around. A Poochy Pup can jump ahead to objects with [[bow]]s, [[Present Box]]es, invisible Winged Clouds, hidden passages, invisible wireframes, enterable [[Warp Pipe]]s, places leading to any of the prior objects plus [[Smiley Flower]]s, and [[Spring Ball]]s. In the case of all but the last of these, the Poochy Pup will bark to indicate that it found something. This also reveals the Winged Cloud's location. In the later it bounces on the Spring Ball to indicate Yoshi can do the same. The Poochy Pups can do this even if there are solid objects like [[Ice Blocks]] in the way, and can even jump to locations that are offscreen. The place they are landing in does not necessarily have to be a place where the Poochy Pup can stand, because they can fly. For all of the aforementioned actions, only one Poochy Pup will act on the same enemy/object/place; they do not double up. After the player finds the secret, uses the item, or walks away, the Poochy Pup will bounce back to Yoshi. After going through the [[Goal Ring]], the Poochy Pups celebrate alongside Yoshi. | ||
A button on the Touch Screen is a pocket for the Poochy Pups. By touching it, the Poochy Pups jump away into the foreground, while they are represented by the light blue one on jumping into the pocket. In this state, Yoshi can collect and throw yarn balls as normal, but cannot use the infinite supply of red yarn balls. If the button is used again, the light blue Poochy Pup hops out while all three return to the Top Screen. If Yoshi has any yarn balls at this point, the yarn balls will vanish. This toggle cannot be used in certain cases such as while transformed. Since the Poochy Pups are yarn ball replacements, they do not appear during cutscenes aside from the opening cutscene but will hop back onscreen once a cutscene ends. If the Poochy Pups are out when Yoshi enters a [[Transformation Door]], each of them sits on one of the clocks in the stage that Yoshi collects. | |||
A button on the Touch Screen is a pocket for the Poochy Pups. By touching it, the Poochy Pups jump away into the foreground, while they are represented by the light blue one on jumping into the pocket. In this state, | |||
In the [[Poochy Dash]] mode, the Poochy Pups appear in each stage as collectables. Once found, each one joins Poochy in running to the goal. Once past the goal, different animations play based on the number of Poochy Pups found. Collecting a Poochy Pup gives the player a bonus of 50 [[bead]]s at the end of the stage, in the form of a firework pattern appearing. | In the [[Poochy Dash]] mode, the Poochy Pups appear in each stage as collectables. Once found, each one joins Poochy in running to the goal. Once past the goal, different animations play based on the number of Poochy Pups found. Collecting a Poochy Pup gives the player a bonus of 50 [[bead]]s at the end of the stage, in the form of a firework pattern appearing. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=コポチ | ||
| | |JapR=Kopochi | ||
| | |JapM=Little Poochy | ||
|Spa=Poochito | |Spa=Poochito | ||
|SpaM=Little Poochy | |SpaM=Little Poochy |