Editing Poochy

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Poochy returns in ''[[Yoshi's Woolly World]]'', appearing in [[Spiky Stroll]], [[Knot-Wing the Koopa's Aqua Fort]], and [[Wonderful World of Wool]]. As part of the game's handcrafted motif, he has a knitted appearance. Poochy acts similarly to how he did in in prior games in the ''[[Yoshi (franchise)|Yoshi]]'' franchise, although a standing Poochy is incapable of inflicting damage. If Poochy runs through invisible [[Winged Cloud]]s, they will be revealed. Poochy has gained a few new abilities. Two Yoshis are able to ride him now, and they sit on his back rather than stand. He collects [[Bead]]s for Yoshi on contact. Poochy pushes loose [[yarn ball]]s away on contact, though he tends to stop while in front of them instead. He can now pick up [[Smiley Flower]]s, [[Wonder Wool]]s, and [[Key]]s in his mouth and bring them to Yoshi. Once Poochy delivers them, he dances happily. However, Poochy can only hold one of these objects at a time, and cannot switch without Yoshi receiving the item. If Poochy is defeated while holding one of these items, the item will reappear in its original location. Poochy will stop and bark at certain objects, such as Wonder Wools (be they hidden or not), [[Transformation Door]]s, or Winged Clouds and enterable [[Warp Pipes]] to indicate them to Yoshi. Note that this does not apply to every single instance of the aforementioned objects, seemingly only to those that contain or lead to Wonder Wool. The pose Poochy uses indicates which direction the object Poochy has noticed is in and this set of animations can inflict damage. Poochy also dances if Wonder Wools are collected that he indicated. Jumping onto Poochy to ride him overrides his finding and barking behavior. If Yoshi tries to eat Poochy, he will whimper, and if Yoshi ground pounds him, he will make a squeaking noise. Poochy is largely unaffected by [[watermelon]]s. Watermelon seeds only rustle him a bit, though fire breath from a [[fire watermelon]] and ice breath from a [[Ice watermelon]] bounce him back a little. Lastly, if Poochy follows Yoshi to the [[Goal Ring]], he also dances.
Poochy returns in ''[[Yoshi's Woolly World]]'', appearing in [[Spiky Stroll]], [[Knot-Wing the Koopa's Aqua Fort]], and [[Wonderful World of Wool]]. As part of the game's handcrafted motif, he has a knitted appearance. Poochy acts similarly to how he did in in prior games in the ''[[Yoshi (franchise)|Yoshi]]'' franchise, although a standing Poochy is incapable of inflicting damage. If Poochy runs through invisible [[Winged Cloud]]s, they will be revealed. Poochy has gained a few new abilities. Two Yoshis are able to ride him now, and they sit on his back rather than stand. He collects [[Bead]]s for Yoshi on contact. Poochy pushes loose [[yarn ball]]s away on contact, though he tends to stop while in front of them instead. He can now pick up [[Smiley Flower]]s, [[Wonder Wool]]s, and [[Key]]s in his mouth and bring them to Yoshi. Once Poochy delivers them, he dances happily. However, Poochy can only hold one of these objects at a time, and cannot switch without Yoshi receiving the item. If Poochy is defeated while holding one of these items, the item will reappear in its original location. Poochy will stop and bark at certain objects, such as Wonder Wools (be they hidden or not), [[Transformation Door]]s, or Winged Clouds and enterable [[Warp Pipes]] to indicate them to Yoshi. Note that this does not apply to every single instance of the aforementioned objects, seemingly only to those that contain or lead to Wonder Wool. The pose Poochy uses indicates which direction the object Poochy has noticed is in and this set of animations can inflict damage. Poochy also dances if Wonder Wools are collected that he indicated. Jumping onto Poochy to ride him overrides his finding and barking behavior. If Yoshi tries to eat Poochy, he will whimper, and if Yoshi ground pounds him, he will make a squeaking noise. Poochy is largely unaffected by [[watermelon]]s. Watermelon seeds only rustle him a bit, though fire breath from a [[fire watermelon]] and ice breath from a [[Ice watermelon]] bounce him back a little. Lastly, if Poochy follows Yoshi to the [[Goal Ring]], he also dances.


On top of Poochy's normal appearances, Poochy can be called into any stage by using the "Play alongside Poochy!" [[Power Badge (Yoshi's Woolly World)|Power Badge]]. It is unlocked after completing Spiky Stroll. It costs 500 beads to use it, making it the cheapest Power Badge. If Yoshi starts a stage with it active, Poochy appears to the left of Yoshi at the start. If Yoshi goes through a transition, or equips the badge mid-level, then Poochy jumps from the foreground and into the course where Yoshi is, then moves as normal. If this means Poochy lands in the air, then he will drop down to the ground after "landing". If this would lead him to fall from a sufficient height, Poochy instead lowers a little, then briefly flutters before giving out and dropping down. This allows Poochy to be used as an emergency platform. If Poochy is crushed, he will be knocked off the screen. If Poochy falls into a pit, is crushed, or scrolls too far off screen he will re-enter the stage in the same way he follows Yoshi through transitions. If the badge is removed mid-level, Poochy will jump out immediately. This badge can be used on stages where Poochy normally appears, overriding that stage. Poochy will even jump out of the stage when the badge is equipped, only to jump right back in. If Poochy leaves a stage where he normally appears in due to his Power Badge, he will return in some manner. The badge's effect does not apply to boss battles. Do note that Poochy's jumping over walls is somewhat inconsistent; there are certain walls Poochy will not jump over.  
On top of Poochy's normal appearances, Poochy can be called into any stage by using the "Play alongside Poochy!" [[Power Badge (Yoshi's Woolly World)|Power Badge]]. It is unlocked after completing Spiky Stroll. It costs 500 beads to use it, making it the cheapest Power Badge. If Yoshi starts a stage with it active, Poochy appears to the left of Yoshi at the start. If Yoshi goes through a transition, or equips the badge mid-level, then Poochy jumps from the foreground and into the course where Yoshi is, then moves as normal. If this means Poochy lands in the air, then he will drop down to the ground after "landing". If this would lead him to fall from a sufficient height, Poochy instead lowers a little, then briefly flutters before giving out and dropping down. This allows Poochy to be used as an emergency platform. If Poochy is crushed, he will be knocked off the screen. If Poochy falls into a pit, is crushed, or scrolls too far off screen he will re-enter the stage in the same way he follows Yoshi through transitions. If the badge is removed mid-level, Poochy will jump out immediately. This badge can be used on stages where Poochy normally appears, overriding that stage. The badge's effect does not apply to boss battles. Do note that Poochy's jumping over walls is somewhat inconsistent; there are certain walls Poochy will not jump over.  


The game's ending has Poochy appear on the [[moon]], where he chases around a [[Bomb Guy]], plays fetch with [[Baby Bowser]] after he throws that [[bomb]], and ultimately returns the bomb to Baby Bowser right as it explodes. Poochy holds onto the moon as it is spun around to reveal the backside.
The game's ending has Poochy appear on the [[moon]], where he chases around a [[Bomb Guy]], plays fetch with [[Baby Bowser]] after he throws that [[bomb]], and ultimately returns the bomb to Baby Bowser right as it explodes. Poochy holds onto the moon as it is spun around to reveal the backside.

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