Editing Poltergeist

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{{species infobox
{{Species-infobox
|image=[[File:Poltergeist LMDM artwork.jpg|200px]]
|image=[[File:Poltergeist LMDM artwork.jpg|250px]]
|species_origin=
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Luigi's Mansion Arcade]]'' ([[List of games by date#2015|2015]])
|variant_of=[[Ghost (Luigi's Mansion series)|Ghost]]
|derived_species=[[Strong Poltergeist]]
|variants=[[Strong Poltergeist]]
|notable=[[Ancient Poltergeist]]<br>[[The Brain]]
|notable=[[Ancient Poltergeist]]<br>[[The Brain]]
}}
}}
{{quote|Those brainy Poltergeists sure are strong, but they don't seem to be in charge of the other ghosts. I reckon they're still worth studying, though!|Professor E. Gadd|Luigi's Mansion: Dark Moon}}
'''Poltergeists''' (called '''Boffins''' in the British English versions) are a type of standard ghost in ''[[Luigi's Mansion: Dark Moon]]''. They are orange and possess large brains. While [[Luigi]] explores the [[Gloomy Manor]], [[Professor Elvin Gadd|Professor E. Gadd]] insists he captures this ghost for research. An [[Ancient Poltergeist]] is the mini-boss of [[Old Clockworks]], and a [[Strong Poltergeist]] is the mini-boss of [[Treacherous Mansion]]. Poltergeists also appear in the bonus mission in [[Gloomy Manor]] and the [[Old Clockworks]]. A large Poltergeist called [[The Brain]] is the final boss for the co-op mode, [[ScareScraper]].
'''Poltergeists''' (called '''Boffins''' in the British English version of the original release) are a type of [[Ghost (Luigi's Mansion series)|ghost]] in ''[[Luigi's Mansion: Dark Moon]]''. They are orange ghosts that possess large brains and 50 HP each. While [[Luigi]] explores the [[Gloomy Manor]], [[Professor Elvin Gadd|Professor E. Gadd]] insists that he go to the [[Library (Luigi's Mansion: Dark Moon)|Library]] and capture this ghost for research. An [[Ancient Poltergeist]] is the mid-boss of [[Old Clockworks]], and a [[Strong Poltergeist]] is the mid-boss of [[Treacherous Mansion]]. Poltergeists also appear in the bonus mission in [[Gloomy Manor]] and the [[Old Clockworks]]. A large Poltergeist called [[The Brain]] is the final boss for the co-op mode, [[ScareScraper]].


==Abilities==
==Abilities==
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==Ghost Container description==  
==Ghost Container description==  
{{multilang profile
American English:
|columns=1
*'''Poltergeist''': ''These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, their sense of humor seems to be underdeveloped.''
|EngA=These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, their sense of humor seems to be underdeveloped.
British English:
|EngE=These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, this seems to come at the cost of a sense of humour.
*'''Boffins''': ''These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, this seems to come at the cost of a sense of humour.''
}}


==Gallery==
==Gallery==
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|Jap=ルポルタ
|Jap=ルポルタ
|JapR=Ruporuta
|JapR=Ruporuta
|JapM=From "poltergeist" and「ルノーマ」(''Runōma'', "[[Greenie]]")
|JapM=
|Chi=噜骚灵
|Spa=Cerebropio
|ChiR=Lūsāolíng
|SpaM=From ''cerebro'' (brain)
|ChiM=Japanese name +「骚灵」(''sāolíng'', "poltergeist")
|Fra=Cérébrus
|Fre=Cérébrus
|FraM=From ''cérébral'' (cerebral)
|FreM=Latin form of ''cérébral'' ("cerebral")
|Dut=Klopgeest
|Dut=Klopgeest
|DutM=Poltergeist
|DutM=Poltergeist
|Ita=Poltergeist
|ItaM=Poltergeist
|Ger=Poltergeist
|Ger=Poltergeist
|GerM=Poltergeist
|GerM=Poltergeist
|Ita=Poltergeist
|Por=Poltergeist
|ItaM=Poltergeist
|PorM=Poltergeist
|Kor=폴터
|Kor=폴터
|KorR=Polteo
|KorR=Polteo
|KorM=Polter; short for "poltergeist"
|KorM=Polter; from "Poltergeist".
|Por=Poltergeist
|PorM=Poltergeist
|Spa=Cerebropio
|SpaM=From ''cerebro'' ("brain")
}}
}}


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*In the bonus missions of [[Gloomy Manor]] and [[Old Clockworks]], if Luigi has to clear a room where a Poltergeist was fought in the campaign, a normal one will appear in the room.
*In the bonus missions of [[Gloomy Manor]] and [[Old Clockworks]], if Luigi has to clear a room where a Poltergeist was fought in the campaign, a normal one will appear in the room.
{{LMDM}}
{{LMDM}}
[[Category:Luigi's Mansion: Dark Moon ghosts]]
[[Category:Luigi's Mansion: Dark Moon Ghosts]]
[[de:Poltergeist (Luigi's Mansion 2)]]
[[de:Poltergeist (Luigi's Mansion 2)]]
[[it:Poltergeist]]
[[it:Poltergeist]]

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