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|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|variants=[[Goal Pole]]
|variants=[[Goal Pole]]<br>[[Pole (bollard)]]
|related=[[Pole Block]]
|comparable=[[Tree]]
|comparable=[[Tree]]
}}
}}
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', climbing up a pole causes the player's character to rotate around it until his body faces the camera. Sliding down the pole makes him rotate around the pole. He can also spin around the pole without moving up or down. Jumping off the pole causes the player's character to jump in the direction opposite of where his body is facing. In the case of jumping off from a handstand, the player's character jumps in the direction that they are facing. Occasionally, [[Amp]]s orbit around poles. In ''[[Super Mario 64#Super Mario 64: Shindō Pak Taiō Version|Super Mario 64: Shindō Pak Taiō Version]]'', Mario turns to face the camera after grabbing onto a pole.
Poles in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]] are yellow-and-black objects attached to ceilings, and they appear in [[Dire, Dire Docks]]. They are used during the [[mission]] [[Pole-Jumping for Red Coins]].
 
In [[Bob-omb Battlefield]], a flagpole appears during the [[mission]] [[Footrace with Koopa the Quick]]. The sharp rocks near the start of [[Jolly Roger Bay]] act as poles once they get thin enough. They can be used in the missions [[Blast to the Stone Pillar]] and [[Red Coins on the Ship Afloat]] to reach the [[Power Star]] and reach a [[Red Coin]], respectively.
 
In [[Hazy Maze Cave]], there are two poles in the room with the Red Coins. One is used to safely drop down to the floor while the other is used to reach the four higher Red Coins during [[Elevate for 8 Red Coins]]. Inside [[Lethal Lava Land]]'s volcano, there are poles which are used to collect the Power Star in [[Elevator Tour in the Volcano]] and [[Elevator Tour in the Volcano]]. Likewise, poles are found inside [[Shifting Sand Land]]'s pyramid and are used to ascend inside. In [[Dire, Dire Docks]], the poles are yellow-and-black objects attached to ceiling. The majority of them are able to move, allowing Mario to jump between them. In order for them to appear, the player must complete [[Bowser in the Fire Sea]] first. They are primarily used during [[Pole-Jumping for Red Coins]], though they are also used to reach the course's [[Blue Coin Block]]. In Bowser in the Fire Sea, a pole is used to reach the second layer of the course.
 
Like with Bob-omb Battlefield, a flagpole appears in [[Tiny-Huge Island]] during [[Rematch with Koopa the Quick]]. In [[Tick Tock Clock]], there is a pole that is used to reach the platform with the [[Heave-Ho]]. There are various poles found around [[Rainbow Ride]], namely two near the [[magic carpet]] that leads to the [[Rainbow Cruiser]], one on the Rainbow Cruiser itself, one on the platform that contains the [[Chuckya]], and one near the [[Fly Guy]]. In [[Over the Rainbows|Wing Mario Over the Rainbow]], there is a pole on the lowest floating platform and multiple poles on the underside of one of the clouds. The poles under the cloud are used to reach two Red Coins. In [[Bowser in the Sky]], there are two poles near the end of the course.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
A single pole appears in ''[[New Super Mario Bros.]]'', occurring in {{world link|3|castlen|World 3-Castle (New Super Mario Bros.)}} following the trio of [[Whomp]]s. It is striped yellow and white and behaves the same as in ''Super Mario 64''. In [[World 6-B (New Super Mario Bros.)|World 6-B]] and a [[Coin Heaven|bonus area]] in [[World 7-1 (New Super Mario Bros.)|World 7-1]], there are shorter poles that are fasted to moving [[track]]s, similar to the [[rope]]s in ''[[Super Mario World]]''.
A single pole appears in ''[[New Super Mario Bros.]]'', occurring in {{world-link|3|castlen|World 3-Castle (New Super Mario Bros.)}} following the trio of [[Whomp]]s. It is striped yellow and white and behaves the same as in ''Super Mario 64''. In [[World 6-B (New Super Mario Bros.)|World 6-B]] and a [[Coin Heaven|bonus area]] in [[World 7-1 (New Super Mario Bros.)|World 7-1]], there are shorter poles that are fasted to moving [[track]]s, similar to the [[rope]]s in ''[[Super Mario World]]''.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
Poles in ''[[New Super Mario Bros. Wii]]'' are striped purple and white, but are functionally identical as in ''New Super Mario Bros.'' They appear only in the second room of {{world link|3|ghosthouse|World 3-Ghost House (New Super Mario Bros. Wii)}} and the [[World 8 (New Super Mario Bros. Wii)|World 8]] [[Enemy Course]] with five [[Lava Bubble]]s.
Poles in ''[[New Super Mario Bros. Wii]]'' are striped purple and white, but are functionally identical as in ''New Super Mario Bros.'' They appear only in the second room of {{world-link|3|ghosthouse|World 3-Ghost House (New Super Mario Bros. Wii)}} and the [[World 8 (New Super Mario Bros. Wii)|World 8]] [[Enemy Course]] with five [[Lava Bubble]]s.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Poles in ''[[New Super Mario Bros. 2]]'' retain their color scheme from ''New Super Mario Bros.'' and otherwise behave the same as in past installments. Only five appear in the second room of {{world link|5|ghosthousen2|World 5-Ghost House (New Super Mario Bros. 2)}}.
Poles in ''[[New Super Mario Bros. 2]]'' retain their color scheme from ''New Super Mario Bros.'' and otherwise behave the same as in past installments. Only five appear in the second room of {{world-link|5|ghosthousen2|World 5-Ghost House (New Super Mario Bros. 2)}}.


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Poles in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'' have the same color scheme as in ''New Super Mario Bros. Wii''. They are used identically as in said game, and appear in the levels [[Haunted Shipwreck]], [[Which-Way Labyrinth]], [[Spinning Spirit House]], and {{world link|coin|6|World Coin-6}} in the former and in the levels [[Haunted Cargo Hold]] and [[Porcupuffer Cavern]] in the latter.
Poles in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'' have the same color scheme as in ''New Super Mario Bros. Wii''. They are used identically as in said game, and appear in the levels [[Haunted Shipwreck]], [[Which-Way Labyrinth]], [[Spinning Spirit House]], and {{world-link|coin|6|World Coin-6}} in the former and in the levels [[Haunted Cargo Hold]] and [[Porcupuffer Cavern]] in the latter.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
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SM64 Asset Model Pole.png|''Super Mario 64''
SM64 Asset Model Pole.png|''Super Mario 64''
SMS Asset Model Flagpole.png|''[[Super Mario Sunshine]]''
SMS Asset Model Flagpole.png|''[[Super Mario Sunshine]]''
SM64DS Flagpole.png|''[[Super Mario 64 DS]]''
NsmbPole.png|''[[New Super Mario Bros.]]''
NsmbPole.png|''[[New Super Mario Bros.]]''
NsmbTightrope.png|''New Super Mario Bros.'' (moving pole)
NsmbTightrope.png|''New Super Mario Bros.'' (moving pole)
SMG Asset Model Pole.png|''[[Super Mario Galaxy]]''
SMG Asset Model Pole.png|''[[Super Mario Galaxy]]''
SMG Flagpole.png|''Super Mario Galaxy''
NSMBW Asset Sprite Pole.png|''[[New Super Mario Bros. Wii]]''
NSMBW Asset Sprite Pole.png|''[[New Super Mario Bros. Wii]]''
NSMB2 Asset Sprite Pole.png|''[[New Super Mario Bros. 2]]''
NSMB2 Asset Sprite Pole.png|''[[New Super Mario Bros. 2]]''
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SMO Snow Moon 14.png|''Super Mario Odyssey''
SMO Snow Moon 14.png|''Super Mario Odyssey''
Extended Pole Block Vertical.png|''[[Super Mario Bros. Wonder]]'' ([[Pole Block]])
Extended Pole Block Vertical.png|''[[Super Mario Bros. Wonder]]'' ([[Pole Block]])
SMBW Screenshot Pole.jpg|''Super Mario Bros. Wonder''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ポール<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=92, 119, 137, 151, 171, 186, 201|isbn=978-4-09-106569-8}}</ref>
|Jap=ポール<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=92, 119, 137, 151, 171, 186, 201|isbn=978-4-09-106569-8}}</ref>
|JpnR=Pōru
|JapR=Pōru
|JpnM=Pole
|JapM=Pole
|Jpn2=のぼり棒<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. U'' section|page=216|isbn=978-4-09-106569-8}}</ref>
|Jap2=のぼり棒<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. U'' section|page=216|isbn=978-4-09-106569-8}}</ref>
|Jpn2R=Nobori Bō
|Jap2R=Nobori Bō
|Jpn2M=Climbable Pole
|Jap2M=Climbable Pole
|SpaE=Poste
|SpaE=Poste
|SpaEM=Pole
|SpaEM=Pole
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{{SMBW}}
{{SMBW}}
}}
}}
[[Category:Climbable objects]]
[[Category:New Super Luigi U objects]]
[[Category:New Super Luigi U objects]]
[[Category:New Super Mario Bros. objects]]
[[Category:New Super Mario Bros. objects]]

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