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|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]]) | |first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]]) | ||
}}{{quote|Huzzah! It's one of those animals with the stretchable beak! I have so wanted to see one up close!|[[Bonneter biologist]]|''[[Super Mario Odyssey]]''}} | }}{{quote|Huzzah! It's one of those animals with the stretchable beak! I have so wanted to see one up close!|[[Bonneter biologist]]|''[[Super Mario Odyssey]]''}} | ||
'''Pokios''' are pheasant-like enemies found in [[Seaside Kingdom]], [[Bowser's Kingdom]], and [[Darker Side]] in ''[[Super Mario Odyssey]]''. | '''Pokios''' are pheasant-like enemies found in [[Seaside Kingdom]], [[Bowser's Kingdom]], and [[Darker Side]] in ''[[Super Mario Odyssey]]''. They wander around, but chase [[Mario]] if they see him and stop to poke him with their extending beak. The beaks rebound off any wall. According to the [[Bonneter biologist]], their beaks are normally short due to being in an extremely folded state, but shoot outwards when they are opened. By default, they wear samurai helmets with a spiked tip; these helms block jumps. The [[Cap Throw]] can knock off the hat, making the Pokio vulnerable to a stomp or to a second use of [[Cappy]] to [[capture]] them. Some areas have Pokios without hats. Such areas are usually dedicated to capturing and using Pokios. | ||
If captured, Mario can poke enemies and blocks with his beak, though he also cannot move while poking. The attack is more effective than the Cap Throw, as it is able to defeat [[Spiny|Spinies]] and other Pokios | If captured, Mario can poke enemies and blocks with his beak, though he also cannot move while poking. The attack is more effective than the Cap Throw, as it is able to defeat [[Spiny|Spinies]] and other Pokios in one hit. It can also be used to flick incoming [[bomb|cannonball]]s into the opposite direction, which can break destructible blocks. The beak can be held in the extended state, though this does not affect enemies. When Mario quickly spins around, or the controller is flicked, the Pokio will twirl. In the air, this provides a light boost upward. When the beak is extended, this becomes a spinning attack, which grants some movement and ends with the beak retracted. Touching a [[spark pylon]] with the beak captures the pylon. | ||
If Mario pokes at a wall, he can cling onto it. The Pokio will swing so that the beak is perpendicular to the wall | If Mario pokes at a wall, he can cling onto it. The Pokio will swing so that the beak is perpendicular to the wall. From this point, Mario can bend back and fling himself in any direction like a [[Pole (bollard)|Pole]], or retract the beak to fall down. This is useful for climbing up walls. A cosmetic hole is left behind by every poke into a wall. Rocky and metallic walls, including [[Moon Rock]]s, repel the attack. (Blocks can be clung to, but metal behind them is still capable of repelling the beak.) If the spin is used while poking a wall, the Pokio will jump about the height of a [[Somersault|Backwards Somersault]]. Some Power Moons are unlocked by poking a Pokio's beak in [[Hole (Super Mario Odyssey)|hole]]s. | ||
Pokios are dropped from [[RoboBrood]] in its earlier boss battle in Bowser's Kingdom. These Pokios are key to the battle against the machine. | Pokios are dropped from [[RoboBrood]] in its earlier boss battle in Bowser's Kingdom. These Pokios are key to the battle against the machine. | ||
The Pokio's name is a play on the words "poke" and {{wp|Pinocchio}}, a character whose nose grows whenever he lies. Their design is based on the Japanese {{wp|green pheasant}}, though the {{wp|red-crowned crane}} was considered.<ref>Roberts, R.; Blenk, J. (2017). ''[[The Art of Super Mario Odyssey]]''. [[Dark Horse Comics]]. p. 273.</ref> The [[Prima Games|Prima]] guide mistakenly classifies them as {{wp|woodpecker}}s. | |||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ツックン | ||
| | |JapR=Tsukkun | ||
| | |JapM=Contration of「突く」(''tsuku'', "to stab") and the honorific「~くん」(''-kun'') | ||
|ChiS=啄啄儿 | |ChiS=啄啄儿 | ||
|ChiSR=Zhuó zhuó er | |ChiSR=Zhuó zhuó er |