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|image=[[File:NSMBU Pokey Artwork.png|100px]]<br>Artwork from ''[[New Super Mario Bros. U]]''
|image=[[File:NSMBU Pokey Artwork.png|100px]]<br>Artwork from ''[[New Super Mario Bros. U]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|latest_appearance=''[[Super Mario Party Jamboree]]'' (cameo) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Big Pokey]]<br>[[Blow Hard]]<br>[[Cactus Jack]]<br>[[Dark Pokey]]<br>[[Green Pokey]]<br>[[Mad Pokey]]<br>[[Pokey (heading)]]<br>[[Pokey (projectile)]]<br>[[Pokey Head]]<br>[[Pokey Mummy]]<br>[[Pokeyplant]]<br>[[Skellokey]]<br>[[Snow Pokey]]<br>[[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy (''Super Mario World 2: Yoshi's Island'')]]<br>[[Spiky Snifit]]<br>[[Toothy]]
|variants=[[Big Pokey]]<br>[[Blow Hard]]<br>[[Cactus Jack]]<br>[[Dark Pokey]]<br>[[Green Pokey]]<br>[[Mad Pokey]]<br>[[Pokey (heading)]]<br>[[Pokey (projectile)]]<br>[[Pokey Head]]<br>[[Pokey Mummy]]<br>[[Pokeyplant]]<br>[[Skellokey]]<br>[[Snow Pokey]]<br>[[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy (''Super Mario World 2: Yoshi's Island'')]]<br>[[Spiky Snifit]]<br>[[Toothy]]
|relatives=[[Bramball]]
|relatives=[[Bramball]]
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}}
}}
{{quote|Pokey's the name. Poking's my game.|Pokey|[[Paper Mario: Color Splash]]}}
{{quote|Pokey's the name. Poking's my game.|Pokey|[[Paper Mario: Color Splash]]}}
'''Pokeys''' are cheerful [[cactus]] enemies that are typically composed of three to five spherical body segments. Pokeys may have either flowers or spikes on their heads, depending on their appearance. To defeat a Pokey, typically each body section must be destroyed; however, defeating the head usually kills the entire enemy. Pokeys first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and its ''[[Super Mario (franchise)|Super Mario]]'' equivalent, ''[[Super Mario Bros. 2]]''.
'''Pokeys''' are cheerful [[cactus]] enemies that are typically composed of three to five spherical body segments. Pokeys may have either flowers or spikes on their heads, depending on their appearance. To defeat a Pokey, typically each body section must be destroyed; however, defeating the head usually kills the entire enemy. Pokeys first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and its ''[[Super Mario (franchise)|Super Mario]]'' equivalent, ''[[Super Mario Bros. 2]]''.


Relatives of Pokeys appear in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, including [[Blow Hard]]s, [[Cactus Jack]]s, and [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]s.
Relatives of Pokeys appear in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, including [[Blow Hard]]s, [[Cactus Jack]]s, and [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guys]].
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Pokey.png|thumb|x150px|A Pokey in the level [[Bianco Hills]].]]
[[File:SMS Pokey.png|thumb|x120px|A Pokey in the level [[Bianco Hills]]]]
Pokeys, also called '''Dango Flowers''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=6|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> appear in ''[[Super Mario Sunshine]]'' along with a smaller variety called [[Pokey Head|Pokey Pod]]s. In this game, they have pink [[Flower (Super Mario Sunshine)|flower]]s on their heads, large mismatched eyes, wide grins high on their faces, and spikes that somewhat resemble stubble. While bobbing up and down or falling over, small red, circular particles can be seen coming from a Pokey's flower. According to the ''[[Super Mario Bros. Encyclopedia]]'', these visual differences compared to other games' Pokeys is due to ''Super Mario Sunshine''{{'}}s enemies being created by [[Shadow Mario]] and his [[magic brush]].<ref>An excerpt of page 107 of the Japanese version of the ''Super Mario Bros. Encyclopedia'' The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref> Pokeys lie in wait underground, with only the flower on their head visible at first, and will pop up when Mario approaches. They predominantly appear in [[Bianco Hills]], but they also appear in [[Pianta Village]]'s nighttime episodes, and in [[Pinna Park]], during [[The Wilted Sunflowers]]. They do not move from the spot they emerged from, but will fall towards Mario when he's in range to be hurt by this attack. However, they have trouble getting back upright, struggling for a moment and allowing Mario to attack their head with a jump or dive for a single [[coin]]. If Mario defeats a Pokey while it is upright, it yields three coins instead of one. Some leave behind a [[Blue Coin]] when defeated; jumping on one of these Pokeys while they're upright yields two regular coins in addition to the Blue Coin.
Pokeys, also called '''Dango Flowers''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=6|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> appear in ''[[Super Mario Sunshine]]'' along with a smaller variety called [[Pokey Head|Sanbo Head]]s. In this game, they have pink [[Flower (Super Mario Sunshine)|flower]]s on their heads, large mismatched eyes, wide grins high on their faces, and spikes that somewhat resemble stubble. Pokeys lie in wait underground, with only the flower on their head visible at first, and will pop up when Mario approaches. They predominantly appear in [[Bianco Hills]], but they also appear in [[Pianta Village]], during the nighttime episodes, and in [[Pinna Park]], in [[The Wilted Sunflowers]]. They do not move from their spot but will lean towards Mario when he gets within their range to attack him. However, as they touch the ground, their spikes get stuck in it for a moment, allowing Mario to attack their heads with a jump or dive for a single [[coin]]. If Mario defeats a Pokey while it is upright, it yields three coins instead of one. Some leave behind a [[Blue Coin]] when defeated; jumping on these while upright yields two regular coins in addition. One can see [[goop]]y bubbles rising from the flower on their heads as they bop up and down; according to the ''[[Super Mario Bros. Encyclopedia]]'', this is due to the game's enemies being created by [[Shadow Mario]] and his [[magic brush]].<ref>An excerpt of page 107 of the Japanese version of the ''Super Mario Bros. Encyclopedia'' The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref>


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB 2-1.png|thumb|left|A Pokey in ''New Super Mario Bros.'']]
[[File:NSMB 2-1.png|thumb|left|A Pokey in ''New Super Mario Bros.'']]
Pokeys exclusively appear in [[World 2-1 (New Super Mario Bros.)|World 2-1]] in ''[[New Super Mario Bros.]]'' with their ''Mario Kart: Double Dash!!'' appearance. In this game, a Pokey can only be defeated by shooting [[fireball]]s at its body segments, [[Shell dash|rolling]] over it with [[Shell Mario]], or by crushing the cactus monster as [[Mega Mario]]. If they are hit in the head, they get defeated instantly. Without these power-ups, Mario must attempt to jump over the Pokeys. Some Pokeys have over eight body segments, requiring Mario to use special platforms to jump over these tall creatures.
Pokeys only appear in [[World 2-1 (New Super Mario Bros.)|World 2-1]] in ''[[New Super Mario Bros.]]'' with their ''[[Pokey#Mario Kart: Double Dash!!|Mario Kart: Double Dash!!]]'' appearance. In this game, a Pokey can only be defeated by shooting [[fireball]]s at its body segments, [[Shell dash|rolling]] over it with [[Shell Mario]], or by crushing the cactus monster as [[Mega Mario]]. If they are hit in the head, they get defeated instantly. Without these power-ups, Mario must attempt to jump over the Pokeys. Some Pokeys have over eight body segments, requiring Mario to use special platforms to jump over these tall creatures.


The [[Mummipokey]], an undead Pokey, appears as the [[World 2 (New Super Mario Bros.)|World 2]] boss.
The [[Mummipokey]], an undead Pokey, appears as the [[World 2 (New Super Mario Bros.)|World 2]] boss.
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====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
[[File:NSMBU E3 Perilous Pokey Cave.png|thumb|left|Pokeys in ''New Super Mario Bros. U'']]
[[File:NSMBU E3 Perilous Pokey Cave.png|thumb|left|Pokeys in ''New Super Mario Bros. U'']]
Pokeys reappear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and their port ''[[New Super Mario Bros. U Deluxe]]''. They are found in [[Perilous Pokey Cave]] (''New Super Mario Bros. U'') and [[Underground Grrrols]] (''New Super Luigi U'') and once again turn into their fruit segments. This time, however, they function in a more similar manner to [[Fruit (Yoshi food)|Fruits]], with a circular meter keeping track of how many fruit segments Yoshi has eaten. When the meter reaches five, Yoshi lays an egg containing a power-up, which is dependent on the form that Mario is in when the meter is full: [[Small Mario]] and [[Mini Mario (form)|Mini Mario]] yield a Super Mushroom, [[Super Mario (form)|Super Mario]] yields a Fire Flower, Fire Mario yields an Ice Flower, [[Ice Mario]] yields a [[Super Acorn]], and [[Flying Squirrel Mario]], [[P Flying Squirrel Mario]], [[Propeller Mario]], and [[Penguin Mario]] yield a 1-Up Mushroom. Pokeys have the ability to stand on the ceiling without falling off. Also, [[Big Pokey]]s appear in [[Morton|Morton Koopa Jr.]]'s battle, who uses his hammer to knock segments into Mario's path.
Pokeys reappear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and their port ''[[New Super Mario Bros. U Deluxe]]''. They are found in [[Perilous Pokey Cave]] (''New Super Mario Bros. U'') and [[Underground Grrrols]] (''New Super Luigi U'') and once again turn into their fruit segments. This time, however, they function in a more similar manner to [[Fruit (Yoshi food)|Fruits]], with a circular meter keeping track of how many fruit segments Yoshi has eaten. When the meter reaches five, Yoshi lays an egg containing a power-up, which is dependent on the form that Mario is in when the meter is full: [[Small Mario]] and [[Mini Mario (form)|Mini Mario]] yield a Super Mushroom, [[Super Mario (form)|Super Mario]] yields a Fire Flower, Fire Mario yields an Ice Flower, [[Ice Mario]] yields a [[Super Acorn]], and [[Flying Squirrel Mario]], [[P Flying Squirrel Mario]], [[Propeller Mario]], and [[Penguin Mario]] yield a 1-Up Mushroom. Pokeys have the ability to stand on the ceiling without falling off. Also, Mega Pokeys appear in [[Morton Koopa Jr.]]'s battle, who uses his hammer to knock segments into Mario's path.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
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====''Super Mario Run''====
====''Super Mario Run''====
Pokey reappear in ''[[Super Mario Run]]'' in the courses [[Pokey Vaulting]] and [[Desert Fuzz]]. Pokeys can either remain stationary or move forwards slowly. Moving Pokéys always kick up sand behind them, even if they are in non-desert locations as part of the Remix 10 mode. If Mario defeats the final body segment of a Pokey, the head is defeated too. [[Yoshi]] can safely jump on Pokeys. Their model from ''New Super Mario Bros. Wii'' is used in this game.
Pokey reappear in ''[[Super Mario Run]]'' in the levels [[Pokey Vaulting]] and [[Desert Fuzz]]. Pokeys can either remain stationary or move forwards slowly. If Mario defeats a body segment of a Pokey, the rest of the Pokey is defeated too. [[Yoshi]] can safely jump on Pokeys. Their sprites from ''New Super Mario Bros. Wii'' are used in this game.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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In ''[[Paper Mario]]'', Pokeys are depicted with fewer spikes and spines and a head segment that has two pairs of spines on the sides of its face, a "W"-shaped mouth, black googly eyes, and three spikes atop their head, giving them an appearance somewhat reminiscent of a cat or [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]. They are found in various areas off the path to [[Dry Dry Outpost]] in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. A poisonous variant, the [[Pokey Mummy]], is found within [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]].
In ''[[Paper Mario]]'', Pokeys are depicted with fewer spikes and spines and a head segment that has two pairs of spines on the sides of its face, a "W"-shaped mouth, black googly eyes, and three spikes atop their head, giving them an appearance somewhat reminiscent of a cat or [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]. They are found in various areas off the path to [[Dry Dry Outpost]] in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. A poisonous variant, the [[Pokey Mummy]], is found within [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]].


In battle, Pokeys will attack Mario by either sliding towards and slamming themselves down on him, throwing one of their segments at him, or, if only their head remains, jumping on him. They are also able to summon other Pokeys by pulling them out of the ground, though they are unable to do so if they lose at least one body segment. Unless Mario has the [[Spike Shield]] badge equipped, he cannot jump on a Pokey without being injured. Using [[Super Hammer (move)|Spin Smash]] or [[Kooper]]'s [[Shell Toss]] will knock off one of their body segments. Upon defeat, they have a chance of dropping a [[Dried Fruit]].
In battle, Pokeys will attack Mario by either sliding towards and slamming themselves down on him, throwing one of their segments at him, or, if only their head remains, jumping on him. They are also able to summon other Pokeys by pulling them out of the ground. Unless Mario has the [[Spike Shield]] badge equipped, he cannot jump on a Pokey without being injured. Using [[Super Hammer (move)|Spin Smash]] or [[Kooper]]'s [[Shell Toss]] will knock off one of their body segments. Upon defeat, they have a chance of dropping a [[Dried Fruit]].


A Pokey is one of the enemies that can appear in [[Shy Guy's Toy Box]] when [[Bowser]] asks Peach what Mario is most afraid of. It guards the chest containing the [[Dictionary]].
A Pokey is one of the enemies that can appear in [[Shy Guy's Toy Box]] when [[Bowser]] asks Peach what Mario is most afraid of.
{{br}}
{{br}}


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
{{quote|Go ahead... Touch usssssss... It won't hurrrrrrrrrrrrt....too muchhhhh...|Pokey|''[[Paper Mario: The Thousand-Year Door]]''}}
{{quote|Go ahead... Touch usssssss... It won't hurrrrrrrrrrrrt....too muchhhhh...|Pokey|''[[Paper Mario: The Thousand-Year Door]]''}}
Pokeys also appear in ''[[Paper Mario: The Thousand-Year Door]]'' as rare enemies and retain their designs from the previous game. A team of three Pokeys, known as [[The Pokey Triplets]], are a fighting team in the [[Glitz Pit]]. Pokeys also appear in floors 11-19 of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. In this game, they attack by slamming the player, doing 2 damage, but they can also throw their body segments like in the previous ''Paper Mario'' game, doing 3 damage. When a Pokey loses all its body segments, it attacks by bonking into the player, doing 4 damage. If they have all three segments, they can call more Pokeys into battle. The game introduces a species of Pokey based on the Pokey Mummy, called [[Poison Pokey]], which appears in [[Riverside Station]]. Pokeys are unique in this game, in that performing a [[Superguard]] on a thrown body segment will send it back to the Pokey, doing the same amount of damage to it as it would have done to Mario.
Pokeys also appear in ''[[Paper Mario: The Thousand-Year Door]]'' as rare enemies and retain their designs from the previous game. A team of three Pokeys, known as [[The Pokey Triplets]], are a fighting team in the [[Glitz Pit]]. Pokeys also appear in the game's [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. In this game, they attack by slamming the player, doing 2 damage, but they can also throw their body segments like in the previous Paper Mario game, doing 3 damage. When a Pokey loses all its body segments, it attacks by bonking into the player, doing 4 damage, so it's better to defeat them before they lose all their body segments. The game introduces a species of Pokey based on the Pokey Mummy, called [[Poison Pokey]], which appears in [[Riverside Station]]. Pokeys are unique in this game, in that performing a [[Superguard]] on a thrown body segment will send it back to the Pokey, doing the same amount of damage to it as it would have done to Mario.


====''Super Paper Mario''====
====''Super Paper Mario''====
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===''Mario Party'' series===
===''Mario Party'' series===
Pokeys appear in the [[Mario Party (series)|''Mario Party'' series]] since the third installment, and have mostly been featured in [[minigame]]s throughout the series.
Pokeys appear in the [[Mario Party (series)|''Mario Party'' series]] since the third installment, and have mostly been featured in [[minigame]]s throughout the series.
====''Mario Party 3''====
====''Mario Party 3''====
In ''[[Mario Party 3]]'', Pokeys make a background appearance in the party board [[Spiny Desert]]. The Pokeys in this game use their design from ''Super Mario 64''.
In ''[[Mario Party 3]]'', Pokeys make a background appearance in the party board [[Spiny Desert]]. The Pokeys in this game use their design from ''Super Mario 64''.
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[[File:PokeyIcon_MPA.png|frame|left]]
[[File:PokeyIcon_MPA.png|frame|left]]
{{quote|May a warm desert wind blow at your back.|Pokey|[[Mario Party Advance]]}}
{{quote|May a warm desert wind blow at your back.|Pokey|[[Mario Party Advance]]}}
In ''[[Mario Party Advance]]'', Pokey appears in a patch of desert in the [[desert area]] of [[Shroom City (Mario Party Advance)|Shroom City]]. Once he encounters the player, he introduces himself as the guardian of the desert, and says that unless they answer his "Riddles of Mystery", they will be forever trapped with him. In exchange, he will grant them their freedom and a [[Gaddget]]. After all three of his questions are correctly answered, he says that he is impressed and lauds the player as a master of the desert's riddles. He sticks true to his word and gives the [[Tap-Tap Sumo]] Gaddget, and tells the player to continue journeying.
In ''[[Mario Party Advance]]'', Pokey appears in a patch of desert in the [[desert area]] of [[Shroom City (Mario Party Advance)|Shroom City]]. Once he encounters the player, he introduces himself as the guardian of the desert, and says that unless they answer his "Riddles of Mystery", they will be forever trapped with him. In exchange, he will grant them their freedom and a [[Gaddget]]. After all three of his questions are correctly answered, he says that he's impressed and lauds the player as a master of the desert's riddles. He sticks true to his word and gives the [[Tap-Tap Sumo]] Gaddget, and tells the player to continue journeying.


Several Pokeys appear as enemies in [[Outta My Way! (minigame)|Outta My Way!]]; their segments can be individually punched out, and when their head is punched off, the rest of their body disappears.
Several Pokeys appear as enemies in [[Outta My Way! (minigame)|Outta My Way!]]; their segments can be individually punched out, and when their head is punched off, the rest of their body disappears.
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====''Super Mario Party''====
====''Super Mario Party''====
In ''[[Super Mario Party]]'', Pokeys appear as enemies in the minigames [[Metal Detectors]], and the players must take them out in [[Home on the 'Rang]].
In ''[[Super Mario Party]]'', Pokeys appear as enemies in the minigames [[Metal Detectors]], and the players must take them out in [[Home on the 'Rang]].
====''Super Mario Party Jamboree''====
Although Pokeys do not appear physically in ''[[Super Mario Party Jamboree]]'', one Pokey makes a cameo as a selectable reaction.


===''Mario Kart'' series===
===''Mario Kart'' series===
Pokeys make recurring appearances on some of the desert stages in the ''Mario Kart'' series. They often occupy the track wiggling in place and can cause racers to spin out.
Pokeys make recurring appearances on some of the desert stages in the ''Mario Kart'' series. They often occupy the track wiggling in place and can cause racers to spin out.
====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
Pokeys make their [[Mario Kart (series)|''Mario Kart'' series]] debut in [[GCN Dry Dry Desert|Dry Dry Desert]] alongside [[Big Pokey]]s in ''[[Mario Kart: Double Dash!!]]'', where they gain a redesign similar to their ''Super Mario Sunshine'' appearance, consisting of a pink flower on their heads and a signature smile. In this game, Pokeys sway left and right in place, occasionally bending their bodies into an arch that racers can drive in between. Colliding with a Pokey causes racers to spin out. Attacking a Pokey with an item will defeat it temporarily, in which it will eventually regenerate once enough time has passed.
Pokeys make their [[Mario Kart (series)|''Mario Kart'' series]] debut in [[GCN Dry Dry Desert|Dry Dry Desert]] alongside [[Big Pokey]]s in ''[[Mario Kart: Double Dash!!]]'', where they gain a redesign similar to their ''Super Mario Sunshine'' appearance, consisting of a pink flower on their heads and a signature smile. In this game, Pokeys sway left and right in place, occasionally bending their bodies into an arch that racers can drive in between. Colliding with a Pokey causes racers to spin out. Attacking a Pokey with an item will defeat it temporarily, in which it will eventually regenerate once enough time has passed.
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====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDSPokey.png|frame]]
[[File:MKDSPokey.png|frame]]
Pokeys return in ''[[Mario Kart DS]]'' on the [[DS Desert Hills|Desert Hills]] course. Unlike in ''Double Dash!!'', they do not arch their bodies. [[Mario_Kart_DS#Missions|Mission 2-6]] requires the player to destroy Pokeys with Bob-ombs near the starting line of Desert Hills.
Pokeys return in ''[[Mario Kart DS]]'' on the [[DS Desert Hills|Desert Hills]] course. Unlike in ''Double Dash!!'', they don't arch their bodies. [[Mario_Kart_DS#Missions|Mission 2-6]] requires the player to destroy Pokeys with Bob-ombs near the starting line of Desert Hills.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
Pokeys return in ''[[Mario Kart Wii]]'', where they are seen in the [[Wii Dry Dry Ruins|Dry Dry Ruins]] and the returning <small>DS</small> Desert Hills courses, behaving the same as the previous game, now as 3D models once again. This is the last game in the ''Mario Kart'' series where Pokeys use their ''[[Super Mario Sunshine]]''-inspired design.
Pokeys return in ''[[Mario Kart Wii]]'', where they are seen in the [[Wii Dry Dry Ruins|Dry Dry Ruins]] and the returning <small>DS</small> Desert Hills courses, behaving the same as the previous game, now as 3D models once again. This is the last game in the ''Mario Kart'' series where Pokeys use their ''[[Super Mario Sunshine]]''-inspired design.


Additionally, a giant Pokey appears in [[Thwomp Desert]] as part of October 2008's 1st competition. There, players had to defeat it by throwing [[Bob-omb]]s. Pokeys also appeared in {{classic link|N64|Mario Raceway}} as part of November 2008's 2nd competition. The player faces another giant Pokey for September 2009's 2nd competition. Pokeys can be defeated by [[Green Shell]]s.
Additionally, a giant Pokey appears in [[Thwomp Desert]] as part of October 2008's 1st competition. There, players had to defeat it by throwing [[Bob-omb]]s. Pokeys also appeared in {{classic-link|N64|Mario Raceway}} as part of November 2008's 2nd competition. The player faces another giant Pokey for September 2009's 2nd competition. Pokeys can be defeated by [[Green Shell]]s.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:PokeyMK8.png|thumb|left|A Pokey in ''[[Mario Kart 8]]'']]
[[File:PokeyMK8.png|thumb|left|A Pokey in ''[[Mario Kart 8]]'']]
Pokeys return again in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where they reappear in the {{classic link|GCN|Dry Dry Desert}} course. Starting from these games, they use their design from ''[[New Super Mario Bros. Wii]]''. They also gain their body arching move once again, and will spawn a coin in between itself whenever it does this.
Pokeys return again in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where they reappear in the {{classic-link|GCN|Dry Dry Desert}} course. Starting from these games, they use their design from ''[[New Super Mario Bros. Wii]]''. They also gain their body arching move once again, and will spawn a coin in between itself whenever it does this.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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[[File:MLSSBMPokey.png|frame]]
[[File:MLSSBMPokey.png|frame]]
Normal Pokeys appear in the ''[[Minion Quest: The Search for Bowser]]'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they appear as troops and enemies. They have very high HP but move quite slowly. Their [[Special Skill (Mario & Luigi series)|Special Skill]] is Whomping Whallop, which allows them to swing into their foes, similar to the Pokeys in most ''Paper Mario'' games. They, along with [[Goomba Tower]]s, are among the tallest troops in the game, and like Goomba Towers, they are Melee-type. Unlike Goomba Towers, they are heavily spiked, causing slight damage to most non-Ranged troops that attack them. Due to their segments, they are weak against [[Boomerang Bro]]s, and due to being plants, they are also weak against [[Fire Stalking Piranha Plant]]s. They initially appear in the Teehee Valley segment. They resemble their ''Paper Jam'' counterparts, but only ever appear with four segments, including the head.
Normal Pokeys appear in the ''[[Minion Quest]]'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they appear as troops and enemies. They have very high HP but move quite slowly. They attack with a move called Whomping Whallop, allowing them to swing into their foes, similar to the Pokeys in most ''Paper Mario'' games. They, along with [[Goomba Tower]]s, are among the tallest troops in the game, and like Goomba Towers, they are Melee-type. Unlike Goomba Towers, they are heavily spiked, causing slight damage to most non-Ranged troops that attack them. Due to their segments, they are weak against [[Boomerang Bro]]s, and due to being plants, they are also weak against [[Fire Stalking Piranha Plant]]s. They initially appear in the Teehee Valley segment. They resemble their ''Paper Jam'' counterparts, but only ever appear with four segments, including the head.


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
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While Pokeys do not appear in ''[[Mario & Luigi: Bowser's Inside Story]]'', their tooth variant [[Toothy|Tooth]]ies do, and are common enemies in [[Plack Beach]].
While Pokeys do not appear in ''[[Mario & Luigi: Bowser's Inside Story]]'', their tooth variant [[Toothy|Tooth]]ies do, and are common enemies in [[Plack Beach]].


However, Pokeys do appear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode. They are melee troopers and are weak to boomerang attacks from [[Boomerang Bro]]s. and [[Wendy]]. However, only a maximum of two Pokeys can be befriended, as befriending a third one will have it forcefully dismissed.
However, Pokeys do appear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode. They are melee troopers and are weak to boomerang attacks from [[Boomerang Bro]]s. and [[Wendy O. Koopa|Wendy]]. However, only a maximum of two Pokeys can be befriended, as befriending a third one will have it forcefully dismissed.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Pokeys appear in ''[[Mario & Luigi: Paper Jam]]'' in [[Doop Doop Dunes]]. While they do not initially appear on [[Mario]], [[Luigi]] and Paper Mario's first visit, they begin to show up on their second visit. On their first visit, however, a [[Big Pokey]] appears as a boss alongside [[Tower Power Pokey|Paper Tower Power Pokey]].
Pokeys appear in ''[[Mario & Luigi: Paper Jam]]'' in [[Doop Doop Dunes]]. While they don't initially appear on [[Mario]], [[Luigi]] and Paper Mario's first visit, they begin to show up on their second visit. On their first visit, however, a [[Big Pokey]] appears as a boss alongside [[Tower Power Pokey|Paper Tower Power Pokey]].


Outside of battle, Pokeys will chase the trio at high speed eventually hitting or falling on a bro. Both of these can cause [[trip]] when the battle starts. Due to their spikes, Pokeys cannot be jumped on, but hammering them will make them lose their segments. When a Pokey gets a turn, it will gain two or three segments and initiate an attack. A Pokey may come up to a bro and attempt to fall on him. The player must hammer the Pokey to avoid damage. Sometimes one falls in front of a bro, launching its head; hammer countering is still necessary. Sometimes a Pokey will step up and launch its segments at the bros. The bros will need to knock the segments back to avoid damage. If the Pokey spins a segment clockwise, it will hit Mario, whereas a counter-clockwise spinning segment will hit Luigi. One that does not spin will go for [[Paper Mario (character)|Paper Mario]]. Their last attack only involves Paper Mario. A Pokey will attempt to hit Paper Mario, who must jump or flutter jump to avoid. If the Pokey's head is upside-down, Paper Mario can land on it for damage. Papercraft Pokeys are also present. Aside from [[Tower Power Pokey]], the Pokeys' paper counterparts do not appear.
Outside of battle, Pokeys will chase the trio at high speed eventually hitting or falling on a bro. Both of these can cause [[trip]] when the battle starts. Due to their spikes, Pokeys cannot be jumped on, but hammering them will make them lose their segments. When a Pokey gets a turn, it will gain two or three segments and initiate an attack. A Pokey may come up to a bro and attempt to fall on him. The player must hammer the Pokey to avoid damage. Sometimes one falls in front of a bro, launching its head; hammer countering is still necessary. Sometimes a Pokey will step up and launch its segments at the bros. The bros will need to knock the segments back to avoid damage. If the Pokey spins a segment clockwise, it will hit Mario, whereas a counter-clockwise spinning segment will hit Luigi. One that doesn't spin will go for [[Paper Mario (character)|Paper Mario]]. Their last attack only involves Paper Mario. A Pokey will attempt to hit Paper Mario, who must jump or flutter jump to avoid. If the Pokey's head is upside-down, Paper Mario can land on it for damage. Papercraft Pokeys are also present. Aside from [[Tower Power Pokey]], the Pokeys' paper counterparts do not appear.


===''Mario Golf'' series===
===''Mario Golf'' series===
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===''Yoshi's New Island''===
===''Yoshi's New Island''===
[[File:Underground Pokey Patrol.png|thumb|Pink Yoshi eating the head of a Pokey]]
[[File:Underground Pokey Patrol.png|thumb|Yoshi eating the head of a Pokey]]
While only [[Pokey (projectile)|Pokey]] [[Pokey (heading)|variant]]s appeared in previous [[Yoshi's Island (series)|''Yoshi's Island'' games]], regular Pokeys appear for the first time in the ''Yoshi'' series in ''[[Yoshi's New Island]]'', mainly in the level [[Underground Pokey Patrol]]. In this game, Yoshi can swallow individual segments to reduce the Pokey's height, or eat its head to fully defeat it, as in ''Super Mario World''. Upon eating a segment, Yoshi automatically ingests it and produces an egg without the player's input. A white variant of Pokeys also appears in [[Punkey the Pokey Prince's Castle]], which move along the ceiling rather than on the ground. As the stage name implies, a large white Pokey, [[Punkey the Pokey Prince]], is the boss of the stage.
While only [[Pokey (projectile)|Pokey]] [[Pokey (heading)|variant]]s appeared in previous [[Yoshi's Island (series)|''Yoshi's Island'' games]], regular Pokeys appear for the first time in the ''Yoshi'' series in ''[[Yoshi's New Island]]'', mainly in the level [[Underground Pokey Patrol]]. In this game, Yoshi can swallow individual segments to reduce the Pokey's height, or eat its head to fully defeat it, as in ''Super Mario World''. Upon eating a segment, Yoshi automatically ingests it and produces an egg without the player's input. A white variant of Pokeys also appears in [[Punkey the Pokey Prince's Castle]], which move along the ceiling rather than on the ground. As the stage name implies, a large white Pokey, [[Punkey the Pokey Prince]], is the boss of the stage.


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{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
SMB2 Pokey.png|''[[Super Mario Bros. 2]]''
SMUSA Pokey.png|''Super Mario USA''
SM64 Pokey Artwork.png|''[[Super Mario 64]]''
SM64 Pokey Artwork.png|''[[Super Mario 64]]''
Sunshine Pokey Model.png|''[[Super Mario Sunshine]]''
Sunshine Pokey Model.png|''[[Super Mario Sunshine]]''
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PokeyMKDS.png|''[[Mario Kart DS]]''
PokeyMKDS.png|''[[Mario Kart DS]]''
MLSS+BM Art - Pokey.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
MLSS+BM Art - Pokey.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
SNWPokey.png|[[Super Nintendo World]]
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=サンボ
|Jap=サンボ
|JpnR=Sanbo
|JapR=Sanbo
|JpnM=Anagram of「サボン」(''sabon''), which is from the clipping of「{{Ruby|覇王樹|サボテン}}」(''saboten'', "cactus")
|JapM=Anagram of「サボン」(''sabon''), which is from the clipping of「サボテン」(''saboten'', "cactus")
|Jpn2=ポーキー<ref>{{cite|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|language=ja}}</ref>
|Jap2=ポーキー<ref>{{cite|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|language=ja}}</ref>
|Jpn2R=Pōkī
|Jap2R=Pōkī
|Jpn2M=Transliteration of the ''Super Mario Bros. 2'' name
|Jap2M=Transliteration of the ''Super Mario Bros. 2'' name
|ChiS=刺球<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. {{cite|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译] (Official names for iQue Super Mario 2 enemies)|publisher=Baidu Tieba|accessdate=August 8, 2024}}</ref><ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译] (Official names for iQue Super Mario World enemies)|publisher=Baidu Tieba|accessdate=August 8, 2024}}</ref>
|ChiS=刺球<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. {{cite|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译] (Official names for iQue Super Mario 2 enemies)|publisher=Baidu Tieba|accessdate=August 8, 2024}}</ref><ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译] (Official names for iQue Super Mario World enemies)|publisher=Baidu Tieba|accessdate=August 8, 2024}}</ref>
|ChiSR=Cìqiú
|ChiSR=Cìqiú
|ChiSM=Spike Ball
|ChiSM=Spike Ball
|ChiS2=刺球丸子
|ChiS2=刺球丸子 <small>(international releases for games since ''Super Mario Party'')</small>
|ChiS2N=international releases for games since ''Super Mario Party''
|ChiS2R=Cìqiú Wánzi
|ChiS2R=Cìqiú Wánzi
|ChiS2M=Spike Ball
|ChiS2M=Spike Ball
|ChiS3=仙人刺球<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html|title=新 超级马力欧兄弟U 豪华版 {{!}} Nintendo Switch {{!}} 任天堂 {{!}} 腾讯|publisher=Nintendo HK|language=zh-hans|accessdate=August 8, 2024}}</ref>
|ChiS3=仙人刺球<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html|title=新 超级马力欧兄弟U 豪华版 {{!}} Nintendo Switch {{!}} 任天堂 {{!}} 腾讯|publisher=Nintendo HK|language=zh-hans|accessdate=August 8, 2024}}</ref> <small>(China release for ''New Super Mario Bros. U Deluxe'')</small>
|ChiS3N=China release for ''New Super Mario Bros. U Deluxe''
|ChiS3R=Xiānréncìqiú
|ChiS3R=Xiānréncìqiú
|ChiS3M=From「仙人掌」(''xiānrénzhǎng'', "cactus") and「刺球」(''cìqiú'', "spike ball")
|ChiS3M=From「仙人掌」(''xiānrénzhǎng'', "cactus") and「刺球」(''cìqiú'', "spike ball")
Line 335: Line 335:
|Dut=Pokey
|Dut=Pokey
|Fre=Pokey
|Fre=Pokey
|Ger=Pokey<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=20}}</ref><ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=8}}</ref>
|Ger=Pokey
|Ita=Pokey
|Ita=Marghibruco
|ItaC=<ref>{{cite|title=''[[Super Mario Bros. 2]]'' manual|language=it|publisher=Nintendo|page=26}}.</ref><ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=16}}</ref><ref>{{cite|title=''The Legend of Zelda - Enciclopedia di Hyrule''|page=198}}</ref>
|ItaM=Portmanteau of ''margherita'' ("daisy") and ''bruco'' ("caterpillar")
|ItaN=''Super Mario Bros. 2'', ''New Super Mario Bros. Wii'', ''The Legend of Zelda'' series
|Ita2=Pokey<ref>{{cite|title=''[[Super Mario Bros. 2]]'' manual|language=it|publisher=Nintendo|page=26}}.</ref><ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=16}}</ref><ref>{{cite|title=''The Legend of Zelda - Enciclopedia di Hyrule''|page=198}}</ref>
|Ita2=Cactrus
|Ita3=Cactrus <small>(''[[The Super Mario Bros. Super Show!]]'')</small>
|Ita2C=<ref>[https://www.youtube.com/watch?v=BkiXF0dx7bE&list=PLcGZc7g30V1szpfz3uw4SZIma9VbA33Bo&index=3 Super Mario bros super show ita 1x03 Nel selvaggio west]</ref>
|Ita3M=From "Cactus"
|Ita2M=Another way to say "cactus"
|Ita4=Pokey (alto)<ref>{{cite|author=Hodgson, David S J, et al.|url=drive.google.com/file/d/1jz_XTInUOJ1ywTmV5dYwICEx9_bG_hUB/view|title=''Super Mario Sunshine'' Guida Ufficiale PRIMA|page=17|language=it|publisher=You Too Videogames srl|date=2002|isbn=88-900922-1-1}}</ref>
|Ita2N=''The Super Mario Bros. Super Show!''
|Ita4M=Pokey (tall)
|Ita3=Pokey (alto)
|Ita5=Kakti<ref>{{cite|title=''[[Super Mario Advance]]'' manual|page=112|language=it|publisher=Nintendo of Europe|date=2001}}</ref>
|Ita3C=<ref>{{cite|date=2002|title=''Mario Sunshine. Guida strategica''|publisher=[[Prima Games]]|language=it|isbn=8890092211|page=17}}</ref>
|Ita5M=From "cacti"
|Ita3M=Pokey (tall)
|Ita6=Marghibulbo<ref>''Super Mario Galaxy'' Guida Ufficiale PRIMA</ref>{{page needed}}
|Ita3N=''Super Mario Sunshine'' (PRIMA Guide)
|Ita6M=Portmanteau of ''Marghibruco'' ("Pokey") and ''bulbo'' ("bulb" or "bud"); same as [[Pokey Head]]. Most likely a translation mistake
|Ita4=Kakti
|Ita4C=<ref>{{cite|title=''[[Super Mario Advance]]'' instruction manual|page=112|language=it|publisher=Nintendo of Europe|date=2001}}</ref>
|Ita4M=From "cacti"
|Ita4N=''Super Mario Advance''
|Ita5=Marghibruco
|Ita5C=<ref>{{cite|quote=Marghibruco|author=Bowser Championship Cup scoreboard|publisher=''Mario Golf: Toadstool Tour''|language=it}}</ref>
|Ita5M=Portmanteau of ''margherita'' ("daisy") and ''bruco'' ("caterpillar")
|Ita5N=Since ''Mario Golf: Toadstool Tour''
|Ita6=Marghibulbo
|Ita6C=<ref>{{cite|title=''La Guida Ufficiale - Super Mario Galaxy''|publisher=[[Prima Games]]|language=it|isbn=978-1-906064-03-7|date=November 16, 2007|page=53 and 197}}</ref>
|Ita6M=Portmanteau of ''Marghibruco'' ("Pokey") and ''bulbo'' ("bulb" or "bud")
|Ita6N=''Super Mario Galaxy'' (PRIMA Guide); same as [[Pokey Head]], most likely a translation mistake
|Kor=선인
|Kor=선인
|KorR=Seonin
|KorR=Seonin
Line 381: Line 369:


==External links==
==External links==
{{NIWA|Ukikipedia=1|ZeldaWiki=1}}
{{NIWA|ZeldaWiki=1}}
*[https://zeldadungeon.net/wiki/Pokey Pokey on Zelda Dungeon Wiki]
*[https://zeldadungeon.net/wiki/Pokey Pokey on Zelda Dungeon Wiki]
*[https://triforcewiki.com/wiki/Pokey Pokey on Triforce Wiki]
*[https://triforcewiki.com/wiki/Pokey Pokey on Triforce Wiki]

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