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|image=[[File:NSMBU Pokey Artwork.png|100px]]<br>Artwork from ''[[New Super Mario Bros. U]]''
|image=[[File:NSMBU Pokey Artwork.png|100px]]<br>Artwork from ''[[New Super Mario Bros. U]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|latest_appearance=''[[Super Mario Party Jamboree]]'' (cameo) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Big Pokey]]<br>[[Blow Hard]]<br>[[Cactus Jack]]<br>[[Dark Pokey]]<br>[[Green Pokey]]<br>[[Mad Pokey]]<br>[[Pokey (heading)]]<br>[[Pokey (projectile)]]<br>[[Pokey Head]]<br>[[Pokey Mummy]]<br>[[Pokeyplant]]<br>[[Skellokey]]<br>[[Snow Pokey]]<br>[[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy (''Super Mario World 2: Yoshi's Island'')]]<br>[[Spiky Snifit]]<br>[[Toothy]]
|variants=[[Big Pokey]]<br>[[Blow Hard]]<br>[[Cactus Jack]]<br>[[Dark Pokey]]<br>[[Green Pokey]]<br>[[Mad Pokey]]<br>[[Pokey (heading)]]<br>[[Pokey (projectile)]]<br>[[Pokey Head]]<br>[[Pokey Mummy]]<br>[[Pokeyplant]]<br>[[Skellokey]]<br>[[Snow Pokey]]<br>[[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy (''Super Mario World 2: Yoshi's Island'')]]<br>[[Spiky Snifit]]<br>[[Toothy]]
|relatives=[[Bramball]]
|relatives=[[Bramball]]
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}}
}}
{{quote|Pokey's the name. Poking's my game.|Pokey|[[Paper Mario: Color Splash]]}}
{{quote|Pokey's the name. Poking's my game.|Pokey|[[Paper Mario: Color Splash]]}}
'''Pokeys''' are cheerful [[cactus]] enemies that are typically composed of three to five spherical body segments. Pokeys may have either flowers or spikes on their heads, depending on their appearance. To defeat a Pokey, typically each body section must be destroyed; however, defeating the head usually kills the entire enemy. Pokeys first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and its ''[[Super Mario (franchise)|Super Mario]]'' equivalent, ''[[Super Mario Bros. 2]]''.
'''Pokeys''' are cheerful [[cactus]] enemies that are typically composed of three to five spherical body segments. Pokeys may have either flowers or spikes on their heads, depending on their appearance. To defeat a Pokey, typically each body section must be destroyed; however, defeating the head usually kills the entire enemy. Pokeys first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and its ''[[Super Mario (franchise)|Super Mario]]'' equivalent, ''[[Super Mario Bros. 2]]''.


Relatives of Pokeys appear in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, including [[Blow Hard]]s, [[Cactus Jack]]s, and [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]s.
Relatives of Pokeys appear in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, including [[Blow Hard]]s, [[Cactus Jack]]s, and [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guys]].
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB 2-1.png|thumb|left|A Pokey in ''New Super Mario Bros.'']]
[[File:NSMB 2-1.png|thumb|left|A Pokey in ''New Super Mario Bros.'']]
Pokeys exclusively appear in [[World 2-1 (New Super Mario Bros.)|World 2-1]] in ''[[New Super Mario Bros.]]'' with their ''Mario Kart: Double Dash!!'' appearance. In this game, a Pokey can only be defeated by shooting [[fireball]]s at its body segments, [[Shell dash|rolling]] over it with [[Shell Mario]], or by crushing the cactus monster as [[Mega Mario]]. If they are hit in the head, they get defeated instantly. Without these power-ups, Mario must attempt to jump over the Pokeys. Some Pokeys have over eight body segments, requiring Mario to use special platforms to jump over these tall creatures.
Pokeys only appear in [[World 2-1 (New Super Mario Bros.)|World 2-1]] in ''[[New Super Mario Bros.]]'' with their ''Super Mario 64 DS'' model. In this game, a Pokey can only be defeated by shooting [[fireball]]s at its body segments, [[Shell dash|rolling]] over it with [[Shell Mario]], or by crushing the cactus monster as [[Mega Mario]]. If they are hit in the head, they get defeated instantly. Without these power-ups, Mario must attempt to jump over the Pokeys. Some Pokeys have over eight body segments, requiring Mario to use special platforms to jump over these tall creatures.


The [[Mummipokey]], an undead Pokey, appears as the [[World 2 (New Super Mario Bros.)|World 2]] boss.
The [[Mummipokey]], an undead Pokey, appears as the [[World 2 (New Super Mario Bros.)|World 2]] boss.
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====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
[[File:NSMBU E3 Perilous Pokey Cave.png|thumb|left|Pokeys in ''New Super Mario Bros. U'']]
[[File:NSMBU E3 Perilous Pokey Cave.png|thumb|left|Pokeys in ''New Super Mario Bros. U'']]
Pokeys reappear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and their port ''[[New Super Mario Bros. U Deluxe]]''. They are found in [[Perilous Pokey Cave]] (''New Super Mario Bros. U'') and [[Underground Grrrols]] (''New Super Luigi U'') and once again turn into their fruit segments. This time, however, they function in a more similar manner to [[Fruit (Yoshi food)|Fruits]], with a circular meter keeping track of how many fruit segments Yoshi has eaten. When the meter reaches five, Yoshi lays an egg containing a power-up, which is dependent on the form that Mario is in when the meter is full: [[Small Mario]] and [[Mini Mario (form)|Mini Mario]] yield a Super Mushroom, [[Super Mario (form)|Super Mario]] yields a Fire Flower, Fire Mario yields an Ice Flower, [[Ice Mario]] yields a [[Super Acorn]], and [[Flying Squirrel Mario]], [[P Flying Squirrel Mario]], [[Propeller Mario]], and [[Penguin Mario]] yield a 1-Up Mushroom. Pokeys have the ability to stand on the ceiling without falling off. Also, [[Big Pokey]]s appear in [[Morton|Morton Koopa Jr.]]'s battle, who uses his hammer to knock segments into Mario's path.
Pokeys reappear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and their port ''[[New Super Mario Bros. U Deluxe]]''. They are found in [[Perilous Pokey Cave]] (''New Super Mario Bros. U'') and [[Underground Grrrols]] (''New Super Luigi U'') and once again turn into their fruit segments. This time, however, they function in a more similar manner to [[Fruit (Yoshi food)|Fruits]], with a circular meter keeping track of how many fruit segments Yoshi has eaten. When the meter reaches five, Yoshi lays an egg containing a power-up, which is dependent on the form that Mario is in when the meter is full: [[Small Mario]] and [[Mini Mario (form)|Mini Mario]] yield a Super Mushroom, [[Super Mario (form)|Super Mario]] yields a Fire Flower, Fire Mario yields an Ice Flower, [[Ice Mario]] yields a [[Super Acorn]], and [[Flying Squirrel Mario]], [[P Flying Squirrel Mario]], [[Propeller Mario]], and [[Penguin Mario]] yield a 1-Up Mushroom. Pokeys have the ability to stand on the ceiling without falling off. Also, Mega Pokeys appear in [[Morton Koopa Jr.]]'s battle, who uses his hammer to knock segments into Mario's path.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
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====''Super Mario Run''====
====''Super Mario Run''====
Pokey reappear in ''[[Super Mario Run]]'' in the courses [[Pokey Vaulting]] and [[Desert Fuzz]]. Pokeys can either remain stationary or move forwards slowly. Moving Pokéys always kick up sand behind them, even if they are in non-desert locations as part of the Remix 10 mode. If Mario defeats the final body segment of a Pokey, the head is defeated too. [[Yoshi]] can safely jump on Pokeys. Their model from ''New Super Mario Bros. Wii'' is used in this game.
Pokey reappear in ''[[Super Mario Run]]'' in the levels [[Pokey Vaulting]] and [[Desert Fuzz]]. Pokeys can either remain stationary or move forwards slowly. If Mario defeats a body segment of a Pokey, the rest of the Pokey is defeated too. [[Yoshi]] can safely jump on Pokeys. Their sprites from ''New Super Mario Bros. Wii'' are used in this game.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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In ''[[Paper Mario]]'', Pokeys are depicted with fewer spikes and spines and a head segment that has two pairs of spines on the sides of its face, a "W"-shaped mouth, black googly eyes, and three spikes atop their head, giving them an appearance somewhat reminiscent of a cat or [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]. They are found in various areas off the path to [[Dry Dry Outpost]] in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. A poisonous variant, the [[Pokey Mummy]], is found within [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]].
In ''[[Paper Mario]]'', Pokeys are depicted with fewer spikes and spines and a head segment that has two pairs of spines on the sides of its face, a "W"-shaped mouth, black googly eyes, and three spikes atop their head, giving them an appearance somewhat reminiscent of a cat or [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]. They are found in various areas off the path to [[Dry Dry Outpost]] in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. A poisonous variant, the [[Pokey Mummy]], is found within [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]].


In battle, Pokeys will attack Mario by either sliding towards and slamming themselves down on him, throwing one of their segments at him, or, if only their head remains, jumping on him. They are also able to summon other Pokeys by pulling them out of the ground, though they are unable to do so if they lose at least one body segment. Unless Mario has the [[Spike Shield]] badge equipped, he cannot jump on a Pokey without being injured. Using [[Super Hammer (move)|Spin Smash]] or [[Kooper]]'s [[Shell Toss]] will knock off one of their body segments. Upon defeat, they have a chance of dropping a [[Dried Fruit]].
In battle, Pokeys will attack Mario by either sliding towards and slamming themselves down on him, throwing one of their segments at him, or, if only their head remains, jumping on him. They are also able to summon other Pokeys by pulling them out of the ground. Unless Mario has the [[Spike Shield]] badge equipped, he cannot jump on a Pokey without being injured. Using [[Super Hammer (move)|Spin Smash]] or [[Kooper]]'s [[Shell Toss]] will knock off one of their body segments. Upon defeat, they have a chance of dropping a [[Dried Fruit]].


A Pokey is one of the enemies that can appear in [[Shy Guy's Toy Box]] when [[Bowser]] asks Peach what Mario is most afraid of. It guards the chest containing the [[Dictionary]].
A Pokey is one of the enemies that can appear in [[Shy Guy's Toy Box]] when [[Bowser]] asks Peach what Mario is most afraid of.
{{br}}
{{br}}


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
{{quote|Go ahead... Touch usssssss... It won't hurrrrrrrrrrrrt....too muchhhhh...|Pokey|''[[Paper Mario: The Thousand-Year Door]]''}}
{{quote|Go ahead... Touch usssssss... It won't hurrrrrrrrrrrrt....too muchhhhh...|Pokey|''[[Paper Mario: The Thousand-Year Door]]''}}
Pokeys also appear in ''[[Paper Mario: The Thousand-Year Door]]'' as rare enemies and retain their designs from the previous game. A team of three Pokeys, known as [[The Pokey Triplets]], are a fighting team in the [[Glitz Pit]]. Pokeys also appear in floors 11-19 of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. In this game, they attack by slamming the player, doing 2 damage, but they can also throw their body segments like in the previous ''Paper Mario'' game, doing 3 damage. When a Pokey loses all its body segments, it attacks by bonking into the player, doing 4 damage. If they have all three segments, they can call more Pokeys into battle. The game introduces a species of Pokey based on the Pokey Mummy, called [[Poison Pokey]], which appears in [[Riverside Station]]. Pokeys are unique in this game, in that performing a [[Superguard]] on a thrown body segment will send it back to the Pokey, doing the same amount of damage to it as it would have done to Mario.
Pokeys also appear in ''[[Paper Mario: The Thousand-Year Door]]'' as rare enemies and retain their designs from the previous game. A team of three Pokeys, known as [[The Pokey Triplets]], are a fighting team in the [[Glitz Pit]]. Pokeys also appear in the game's [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. In this game, they attack by slamming the player, doing 2 damage, but they can also throw their body segments like in the previous Paper Mario game, doing 3 damage. When a Pokey loses all its body segments, it attacks by bonking into the player, doing 4 damage, so it's better to defeat them before they lose all their body segments. The game introduces a species of Pokey based on the Pokey Mummy, called [[Poison Pokey]], which appears in [[Riverside Station]]. Pokeys are unique in this game, in that performing a [[Superguard]] on a thrown body segment will send it back to the Pokey, doing the same amount of damage to it as it would have done to Mario.


====''Super Paper Mario''====
====''Super Paper Mario''====
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===''Mario Party'' series===
===''Mario Party'' series===
Pokeys appear in the [[Mario Party (series)|''Mario Party'' series]] since the third installment, and have mostly been featured in [[minigame]]s throughout the series.
Pokeys appear in the [[Mario Party (series)|''Mario Party'' series]] since the third installment, and have mostly been featured in [[minigame]]s throughout the series.
====''Mario Party 3''====
====''Mario Party 3''====
In ''[[Mario Party 3]]'', Pokeys make a background appearance in the party board [[Spiny Desert]]. The Pokeys in this game use their design from ''Super Mario 64''.
In ''[[Mario Party 3]]'', Pokeys make a background appearance in the party board [[Spiny Desert]]. The Pokeys in this game use their design from ''Super Mario 64''.
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====''Super Mario Party''====
====''Super Mario Party''====
In ''[[Super Mario Party]]'', Pokeys appear as enemies in the minigames [[Metal Detectors]], and the players must take them out in [[Home on the 'Rang]].
In ''[[Super Mario Party]]'', Pokeys appear as enemies in the minigames [[Metal Detectors]], and the players must take them out in [[Home on the 'Rang]].
====''Super Mario Party Jamboree''====
Although Pokeys does not appear physically in ''[[Super Mario Party Jamboree]]'', one Pokey makes a cameo as a selectable reaction.


===''Mario Kart'' series===
===''Mario Kart'' series===
Pokeys make recurring appearances on some of the desert stages in the ''Mario Kart'' series. They often occupy the track wiggling in place and can cause racers to spin out.
Pokeys make recurring appearances on some of the desert stages in the ''Mario Kart'' series. They often occupy the track wiggling in place and can cause racers to spin out.
====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
Pokeys make their [[Mario Kart (series)|''Mario Kart'' series]] debut in [[GCN Dry Dry Desert|Dry Dry Desert]] alongside [[Big Pokey]]s in ''[[Mario Kart: Double Dash!!]]'', where they gain a redesign similar to their ''Super Mario Sunshine'' appearance, consisting of a pink flower on their heads and a signature smile. In this game, Pokeys sway left and right in place, occasionally bending their bodies into an arch that racers can drive in between. Colliding with a Pokey causes racers to spin out. Attacking a Pokey with an item will defeat it temporarily, in which it will eventually regenerate once enough time has passed.
Pokeys make their [[Mario Kart (series)|''Mario Kart'' series]] debut in [[GCN Dry Dry Desert|Dry Dry Desert]] alongside [[Big Pokey]]s in ''[[Mario Kart: Double Dash!!]]'', where they gain a redesign similar to their ''Super Mario Sunshine'' appearance, consisting of a pink flower on their heads and a signature smile. In this game, Pokeys sway left and right in place, occasionally bending their bodies into an arch that racers can drive in between. Colliding with a Pokey causes racers to spin out. Attacking a Pokey with an item will defeat it temporarily, in which it will eventually regenerate once enough time has passed.
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While Pokeys do not appear in ''[[Mario & Luigi: Bowser's Inside Story]]'', their tooth variant [[Toothy|Tooth]]ies do, and are common enemies in [[Plack Beach]].
While Pokeys do not appear in ''[[Mario & Luigi: Bowser's Inside Story]]'', their tooth variant [[Toothy|Tooth]]ies do, and are common enemies in [[Plack Beach]].


However, Pokeys do appear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode. They are melee troopers and are weak to boomerang attacks from [[Boomerang Bro]]s. and [[Wendy]]. However, only a maximum of two Pokeys can be befriended, as befriending a third one will have it forcefully dismissed.
However, Pokeys do appear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode. They are melee troopers and are weak to boomerang attacks from [[Boomerang Bro]]s. and [[Wendy O. Koopa|Wendy]]. However, only a maximum of two Pokeys can be befriended, as befriending a third one will have it forcefully dismissed.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
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|Jap=サンボ
|Jap=サンボ
|JapR=Sanbo
|JapR=Sanbo
|JapM=Anagram of「サボン」(''sabon''), which is from the clipping of「{{Ruby|覇王樹|サボテン}}」(''saboten'', "cactus")
|JapM=Anagram of「サボン」(''sabon''), which is from the clipping of「サボテン」(''saboten'', "cactus")
|Jap2=ポーキー<ref>{{cite|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|language=ja}}</ref>
|Jap2=ポーキー<ref>{{cite|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]|language=ja}}</ref>
|Jap2R=Pōkī
|Jap2R=Pōkī

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