Editing Poison (status effect)
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{{ | {{more images|All games}} | ||
{{ | {{quote2|Mario's poisoned! His [[Heart Point|HP]] is going down!|Battle text|[[Paper Mario]]}} | ||
[[File:Poisoned.png|thumb|Mario poisoned in ''Paper Mario'']] | [[File:Poisoned.png|thumb|Mario poisoned in ''Paper Mario'']] | ||
'''Poison''' is a status effect in the ''[[ | |||
'''Poison'''<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet, pg. 32</ref> is a status effect in the ''[[Mario (franchise)|Mario]]'' [[Genre#Role-playing|role-playing games]] and in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Poisoned characters or enemies will take a few [[Heart Point|HP]] worth of damage every turn for a number of turns. | |||
==History== | ==History== | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
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In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Poison is one of the few conditions that the party can inflict on enemies. [[Bowser]] is able to do this with his [[Poison Gas]] attack. When poisoned, the affected character turns purple. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Poison is one of the few conditions that the party can inflict on enemies. [[Bowser]] is able to do this with his [[Poison Gas]] attack. When poisoned, the affected character turns purple. | ||
Items, Spells and Special Attacks that | Items, Spells and Special Attacks that causes Poison include: | ||
*Items — [[ | *Items — [[Bad Mushroom]] | ||
*Spells — [[Poison Gas]], "Poison Spell", used by [[Smithy#Second battle|Smithy]] in Box Head form. | *Spells — [[Poison Gas]], "Poison Spell", used by [[Smithy#Second battle|Smithy]] in Box Head form. | ||
*Special Attacks — [[Dark Claw]], [[Poison (move)|Poison]], [[Stench]], [[Thornet]], [[Venom Drool]], [[Viro Plasm]] | *Special Attacks — [[Dark Claw]], [[Poison (move)|Poison]], [[Stench]], [[Thornet]], [[Venom Drool]], [[Viro Plasm]] | ||
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===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
[[File: | [[File:Pm stat poison.gif|thumb|left]] | ||
In ''[[Paper Mario]]'', whenever | In ''[[Paper Mario]]'', whenever Mario is poisoned, he turns green and loses 1 HP per turn, for three turns (excluding an [[M. Bush]]'s poison bite, which lasts for two). The player can negate this effect sooner by using items such as [[Super Soda]] or [[Tasty Tonic]], using [[Eldstar]]'s [[Refresh]], or winning the battle. Guarding against an attack that inflicts poison or equipping the [[Feeling Fine]] badge blocks it completely. Being afflicted with a poison attack will have a green "splash" effect accompanied by a hollow moaning sound. The player cannot inflict this status ailment against enemies. | ||
{{br}} | {{br}} | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:Poison.png|frame|left]] | [[File:Poison.png|frame|left]] | ||
Poison functions the same way in ''[[Paper Mario: The Thousand-Year Door]]'' as it does in the first game, with Mario's partner being able to be inflicted with Poison as well. The duration of this status ailment is nine turns. While the player is unable to inflict this status ailment against enemies, the only way to do so is to inflict [[Confused|confusion]] against one beforehand (with an attack such as [[Head Rattle]]), and the confused enemy might, if they have any poison attacks, poison other adjacent enemies with such attacks. Eating a [[Poison Mushroom]] causes this status ailment as well as cutting the user's HP in half. | |||
Poison functions the same way in ''[[Paper Mario: The Thousand-Year Door]]'' | |||
{{br|left}} | {{br|left}} | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', the heroes lose one HP at a time after about every five seconds. They must use a healing item to cure the poison. Otherwise, the poison will also go away after a while if left alone. Eating a Poison Mushroom will cause this status ailment. The [[Long Last Shake]] is the only healing item that isn't able to cure poison. | |||
In ''[[Super Paper Mario]]'', the heroes lose one HP at a time after every five seconds. | |||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
In ''[[Paper Mario: Sticker Star]]'', Poison can also be transferred to other enemies. Poisoned characters in ''Paper Mario: Sticker Star'' lose HP equal to 10% of their Max HP. Being poisoned can be caused by eating a Poison Mushroom or by lining up three Poison Shrooms on the battle spinner. One of [[Gooper Blooper]]'s attacks include spraying a poison cloud-like stream at Mario, inflicting both Blind and Poison. | |||
In ''[[Paper Mario: Sticker Star]]'', Poison can be transferred to other enemies. Poisoned characters in ''Paper Mario: Sticker Star'' lose HP equal to 10% of their Max HP. Being poisoned can be caused by eating a | |||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
In ''[[Paper Mario: Color Splash]]'', the only way for Mario to get poisoned is if he gets hit with purple paint during the battle against [[Roy Koopa]]. | |||
In ''[[Paper Mario: Color Splash]]'', the only way for Mario to get poisoned is if he gets hit with purple | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
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|image1=MLSSLuigiPoisoned.png | |image1=MLSSLuigiPoisoned.png | ||
|width1=200 | |width1=200 | ||
|caption1=[[Luigi]] getting poisoned by a [[Elite Pestnut|Pestnut]] | |caption1=[[Luigi]] getting poisoned by a [[Elite Pestnut|Pestnut]] in ''[[Mario & Luigi: Superstar Saga]]''. | ||
|image2=MLSSDX Poison.png | |image2=MLSSDX Poison.png | ||
|width2=222 | |width2=222 | ||
|caption2=Luigi poisoned during a battle with an [[Elite Chuck Guy]] and an [[Oucher Glass]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. | |caption2=Luigi poisoned during a battle with an [[Elite Chuck Guy]] and an [[Oucher Glass]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. | ||
}} | }} | ||
In ''[[Mario & Luigi: Superstar Saga]]'', the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as [[Fuzzbush]]es, [[Virus]]es, [[Puffer Cheep]]s ([[Spiny Cheep Cheep]]s in the remake), [[Elite Pestnut]]s, [[Spiky Snifit]]s, [[Elite Chuck Guy]]s (in the remake), [[Starkiss]]es, [[Glurp]]s | In ''[[Mario & Luigi: Superstar Saga]]'', the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as [[Fuzzbush]]es, [[Virus]]es, [[Puffer Cheep]]s ([[Spiny Cheep Cheep]]s in the remake), [[Elite Pestnut]]s, [[Spiky Snifit]]s, [[Elite Chuck Guy]]s (in the remake), [[Starkiss]]es, [[Glurp]]s, [[Hermie III]] and [[Trunkle]] can poison Mario or Luigi if their attacks are not properly countered or dodged. If they turn gray, they lose 2 to 6 HP every turn whilst turning pinkish purple will take away 4 to 12 HP every turn. In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the affected bro is surrounded with purple clouds, and the status is referred to as 'Poison' and 'Max Poison' respectively; Poison can be inflicted by early-game enemies and deals 10 HP per turn, and Max Poison can be inflicted by late-game enemies and deals 25 HP per turn. | ||
{{br|left}} | {{br|left}} | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:MLPIT Poison.gif|frame|left]] | [[File:MLPIT Poison.gif|frame|left]] | ||
In ''[[Mario & Luigi: Partners in Time]]'', poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a [[Refreshing Herb]], or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like [[Spiny Shroopa | In ''[[Mario & Luigi: Partners in Time]]'', poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a [[Refreshing Herb]], or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like [[Spiny Shroopa]]s, [[Princess Shroob]] and [[Elder Princess Shroob]] can inflict this status. | ||
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
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}} | }} | ||
[[File:Bowsers Inside Story Poison.png|frame|left]] | [[File:Bowsers Inside Story Poison.png|frame|left]] | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', poison works the same way it did in ''Mario & Luigi: Partners in Time'', with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like [[Sockop]]s, [[Coalbit]]s (in the remake), [[Piranha Plorp]]s | In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', poison works the same way it did in ''Mario & Luigi: Partners in Time'', with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like [[Sockop]]s, [[Coalbit]]s (in the remake), [[Piranha Plorp]]s and [[Stonk]]s can poison Mario and Luigi. Additionally, Bowser has a similar affliction called [[Sick]], which can be inflicted by [[Sniffle Thwomp]]s, [[Naplock]]s and [[Blizzard Midbus]]. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
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In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a [[Bone Piranha Plant]], or "Poison Smog" from a [[Big Bone Piranha Plant]]. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or [[Continue|continuing]] after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill. | In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a [[Bone Piranha Plant]], or "Poison Smog" from a [[Big Bone Piranha Plant]]. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or [[Continue|continuing]] after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill. | ||
===''Mario | ===''Super Mario-Kun''=== | ||
[[File:Poison SuperMarioKun.jpg|thumb|Mario and Goombario poisoned in ''[[Super Mario-Kun]]'']] | |||
In volume 26 of ''[[Super Mario-Kun]]'', Mario and Goombario get poisoned after a [[Putrid Piranha]] expels bad breath on them. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=どく<ref>''Super Mario RPG'' Japanese instruction booklet, | |Jap=どく<ref>''Super Mario RPG'' Japanese instruction booklet, pg. 32</ref> | ||
|JapR=Doku | |JapR=Doku | ||
|JapM=Poison | |JapM=Poison}} | ||
}} | |||
==See also== | ==See also== | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
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[[Category:Mario & Luigi: Bowser's Inside Story Status Effects]] | |||
[[Category:Mario & Luigi: Bowser's Inside Story | [[Category:Mario & Luigi: Partners in Time Status Effects]] | ||
[[Category:Mario & Luigi: Partners in Time | [[Category:Mario & Luigi: Paper Jam Status Effects]] | ||
[[Category:Mario & Luigi: Paper Jam | [[Category:Mario & Luigi: Superstar Saga Status Effects]] | ||
[[Category:Mario & Luigi: Superstar Saga | [[Category:Paper Mario Status Effects]] | ||
[[Category:Paper Mario: Color Splash Status Effects]] | |||
[[Category:Paper Mario | [[Category:Paper Mario: Sticker Star Status Effects]] | ||
[[Category:Paper Mario: Color Splash | [[Category:Paper Mario: The Thousand-Year Door Status Effects]] | ||
[[Category:Paper Mario: Sticker Star | [[Category:Puzzle & Dragons: Super Mario Bros. Edition Status Effects]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:Super Mario RPG: Legend of the Seven Stars Status Effects]] | ||
[[Category:Puzzle & Dragons: Super Mario Bros. Edition | [[Category:Super Paper Mario Status Effects]] | ||
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