Editing Play Catch

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==Overview==
==Overview==
[[File:Luigi hunting a polterpup.png|thumb|left|Luigi looking for the Polterpup]]
[[File:Luigi hunting a polterpup.png|thumb|left|Luigi looking for the Polterpup]]
[[Luigi]] gets [[Pixelator|pixelated]] to the [[Clockworks Court]] and he immediately witnesses three [[Greenie]]s playing catch with the hour hand. A Polterpup watches and then eats the hour hand before fleeing. The ghosts immediately chase after it, attempting to retrieve the hour hand. Luigi has to use the [[Strobulb]] on the gate to open it, much as the first two missions in this mansion. He then goes into the [[Warehouse]]; he has to defeat a [[Greenie]] with a [[paranormal shield]] to brighten up the room. If Luigi follows the Polterpup tracks visible by the [[Dark-Light Device]], it leads to the [[Workshop (Old Clockworks)|Workshop]]. Luigi has to inspect the stove in the workshop; the Polterpup escapes into the [[Drafting Office]]. Luigi has to travel to the second floor to get to the Drafting Office. In the Drafting Office, Luigi has to inspect the Drawer. The Polterpup and the Greenie flee again.
[[Luigi]] gets [[Pixelator|pixelated]] to the [[Clockworks Court]] and he immediately witnesses three [[Greenie]]s playing catch with the hour hand. A Polterpup watches and then eats the hour hand before fleeing. The ghosts immediately chase after it, attempting to retrieve the hour hand. Luigi has to use the [[Strobulb]] on the gate to open it, much as the first two missions in this mansion. He then goes into the [[Warehouse]]; he has to defeat a [[Greenie]] with a [[paranormal shield]] to brighten up the room. If Luigi follows the Polterpup tracks visible by the [[Dark-Light Device]], it leads to the [[Workshop]]. Luigi has to inspect the stove in the workshop; the Polterpup escapes into the [[Drafting Office]]. Luigi has to travel to the second floor to get to the Drafting Office. In the Drafting Office, Luigi has to inspect the Drawer. The Polterpup and the Greenie flee again.


[[File:LuigiBeamPolterpup.png|thumb|Luigi crossing the beam in the Roundhouse to reach the Polterpup.]]
[[File:LuigiBeamPolterpup.png|thumb|Luigi crossing the beam in the Roundhouse to reach the Polterpup.]]
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Dut=Tijdtikkertje
|DutM=Time-Tag
|Jap=追いかけっこじゃ!
|Jap=追いかけっこじゃ!
|JapR=Oikakekko ja!
|JapR=Oikakekko ja!
|JapM=It's a chase!
|JapM=It's a chase!
|ChiS==追追赶赶!
|ChiSR=Zhuīzhuīgǎngǎn!
|ChiSM=Chase!
|ChiT=追趕跑跳碰!
|ChiTR=Zhuīgǎn pǎo tiào pèng!
|ChiTM=Chase, run, jump, hit!
|Dut=Tijdtikkertje
|DutM=Time-Tag
|Fre=La chasse continue
|FreM=The Chase Continues
|Ger=Such das Stöckchen!
|Ger=Such das Stöckchen!
|GerM=Find the Stick!
|GerM=Find the Stick!
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|RusR=Dogonyalki
|RusR=Dogonyalki
|RusM=Tag
|RusM=Tag
|Fre=La chasse continue
|FreM=The Chase Continues
|SpaA=Pescar al pillo
|SpaA=Pescar al pillo
|SpaAM=Catch the rascal
|SpaAM=
|SpaE=Pillapilla
|SpaE=Pillapilla
|SpaEM=Play Catch
|SpaEM=Play Catch
|Chi=追追赶赶! (Simplified)<br/>''Zhuīzhuīgǎngǎn!''<br/>追趕跑跳碰! (Traditional)<br/>''Zhuīgǎn pǎo tiào pèng!''
|ChiM=Chase!<br><br>Chase, run, jump, hit!
}}
}}


{{LMDM missions}}
{{LMDM missions}}
[[Category:Luigi's Mansion: Dark Moon missions]]
[[Category:Luigi's Mansion: Dark Moon missions]]

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