Editing Platform Perils
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
|track=Life in the Mines | |track=Life in the Mines | ||
}} | }} | ||
'''Platform Perils''' is the thirty-third level and final non-boss level in ''[[Donkey Kong Country]]''. It is also the final level of [[Chimp Caverns]]. In the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]], Platform Perils is the thirty-fourth level, as the result of the remake's new level, [[Necky Nutmare]]. Platform Perils is a walkway level with several challenges. As the name suggests, [[Donkey Kong]] and [[Diddy Kong]] primarily traverse the level by moving on small arrow platforms, which previously appeared in [[Blackout Basement]]. The level features gray [[Krusha]]s, which are usually on the arrow platforms, and can only be defeated from having a [[barrel]] thrown at it. They can throw a nearby [[Vine Barrel]] at them to defeat them (or [[TNT Barrel|TNT Drum]]s in the European version). The first part of Platform Perils involves going across the walkways, with [[Army|Armies]] and [[Klump]]s appearing along the way. Later on, the rest of the level takes place on moving arrow platforms, most of which are guarded by gray Krushas. | '''Platform Perils''' is the thirty-third level and final non-boss level in ''[[Donkey Kong Country]]''. It is also the final level of [[Chimp Caverns]]. In the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]], Platform Perils is the thirty-fourth level, as the result of the remake's new level, [[Necky Nutmare]]. Platform Perils is a walkway level with several challenges. As the name suggests, [[Donkey Kong]] and [[Diddy Kong]] primarily traverse the level by moving on small arrow platforms, which previously appeared in [[Blackout Basement]]. The level features gray [[Krusha]]s, which are usually on the arrow platforms, and can only be defeated from having a [[barrel]] thrown at it. They can throw a nearby [[Vine Barrel]] at them to defeat them (or [[TNT Barrel|TNT Drum]]s in the European version). The first part of Platform Perils involves going across the walkways, with [[Army|Armies]] and [[Klump]]s appearing along the way. Only a few [[DK Barrel]]s are found along the path, so Donkey Kong is best used to handle these enemies. Later on, the rest of the level takes place on moving arrow platforms, most of which are guarded by gray Krushas. | ||
==Layout== | ==Layout== |