Editing Plant Nursery

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{{LM room infobox
{{roombox
|title=Plant Nursery
|title=Plant Nursery
|image=[[File:PlantNurseryLMDM.png|250px]]
|image=[[File:PlantNurseryLMDM.png|250px]]
|mansion=[[Haunted Towers]]
|mansion=[[Haunted Towers]]
}}
}}
[[File:AJobforaPlumberPlants.png|thumb|left|First time arrival, flytraps are growing.]]
[[File:AJobforaPlumberPlants.png|thumb|left|First time arrival, flytraps are growing.]]
The '''Plant Nursery''' is a room inside of the [[Haunted Towers]] in ''[[Luigi's Mansion: Dark Moon]]''. It can be accessed by taking either of the north doors on the second floor of the [[Tower Lobby]]. Inside, there are four sets of wooden planters: one by each of the four walls of the room. The contents of the planters differs between missions. There are pipes with running water, a sink, and several shelves with pots and sacks. Both doors to the south lead back to the Tower Lobby. Later in the game, a pathway to the [[Rumpus Room]] becomes available.
The '''Plant Nursery''' is a room inside of the [[Haunted Towers]] in ''[[Luigi's Mansion: Dark Moon]]''. The Plant Nursery can be accessed by taking either of the north doors on the second floor of the [[Tower Lobby]]. Inside the Plant Nursery, there are four sets of wooden planters: one by each of the four walls of the room. The contents of the planters differs between missions. There are pipes with running water, a sink, and several shelves with pots and sacks. Both doors to the south lead back to the Tower Lobby. Later in the game, a pathway to the [[Rumpus Room]] becomes available.


During B-1: [[A Job for a Plumber]], [[Luigi]] needs to go in this room to get to the other side of the second floor. Inside this room, Luigi needs to kill the [[Flytrap]]s guarding a treasure chest with a key. In B-2: [[The Pinwheel Gate]], the Plant Nursery has two dried plants that can be watered. Flashing the [[Strobulb]] on these plants after they have been watered will cause nine [[bill]]s to pop out from each plant. In B-4: [[Pool Party]], the Plant Nursery will be overrun with foliage. A treasure chest filled with many [[coin]]s, bills, and [[Gold Bar]]s is made invisible on the middle planter by [[Spirit Ball]]s. Luigi also needs to water the sprout in the middle of the room to cause a large stalk to grow. This stalk breaks the ceiling and creates a way to Rumpus Room. In B-Bonus: [[Hostile Intrusion]], the Plant Nursery may be one of the rooms that is infested with ghosts.
During B-1: [[A Job for a Plumber]], [[Luigi]] needs to go in this room to get to the other side of the second floor. Inside this room, Luigi needs to kill the [[Flytrap]]s guarding a treasure chest with a key. In B-2: [[The Pinwheel Gate]], the Plant Nursery has two dried plants that can be watered. Flashing the [[Strobulb]] on these plants after they have been watered will cause nine [[bill]]s to pop out from each plant. In B-4: [[Pool Party]], the Plant Nursery will be overrun with foliage. A treasure chest filled with many [[coin]]s, bills, and [[Gold Bar]]s is made invisible on the middle planter by [[Spirit Ball]]s. Luigi also needs to water the sprout in the middle of the room to cause a large stalk to grow. This stalk breaks the ceiling and creates a way to Rumpus Room. In B-Bonus: [[Hostile Intrusion]], the Plant Nursery may be one of the rooms that is infested with ghosts.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|苗床|なえどこ}}
|JapR=Naedoko
|JapM=Plant Nursery
|Ger=Setzlingshaus
|Ger=Setzlingshaus
|GerM=Seedling house
|GerM=Seedling house
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|SpaE=Vivero
|SpaE=Vivero
|SpaEM=Plant Nursery
|SpaEM=Plant Nursery
|Ita=Vivaio
|ItaM=Vivarium/Plant nursery
}}
}}


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