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| {{minigame infobox
| | [[Image:MP6_PixelPerfect.jpg|right|thumb|'''Pixel Perfect'''.]] |
| |image=[[File:PixelPerfect.png|260px]]
| | '''Pixel Perfect''' is 2 vs. 2 [[mini-game]] in ''[[Mario Party 6]]''. |
| |appears_in=''[[Mario Party 6]]'' | |
| |type=2-vs.-2 minigame
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| |time=20 seconds per round
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| |track=Slow and Steady
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| |sample=[[File:MP6 Slow and Steady.oga]]
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| }}
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| '''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the {{wp|Native resolution|eponymous term}}. | |
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| ==Introduction==
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| The camera zooms in on the display on the top of the screen. It then scrolls through pictures of a [[Super Star|Star]], [[Super Mushroom|Mushroom]], and [[Fire Flower]] and stops on one of them.
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| ==Gameplay== | | ==Gameplay== |
| There is a large black-and-white grid at the top of the screen that forms a pixelated picture. The two teams have to race each other in copying the picture by [[Ground Pound|ground-pound]]ing different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground-pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins. If five rounds pass without a team scoring two points, the minigame ends in a tie. | | There is a large black and white grid at the top of the screen that forms a picture. The two teams have to race each other in copying the picture by [[Ground Pound|Ground Pounding]] different panels to turn them black or white and match the picture. The first team to copy two pictures wins. |
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| ==Ending==
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| The display above prints out the complete sprite shown on the screen. The winners and losers then perform their corresponding animations.
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| ==Controls==
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| * {{button|gcn|Stick}} – Move
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| * {{button|gcn|A}} – [[Jump]]
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| * {{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground-pound
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| ==In-game text==
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| ;English
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| * '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"''
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| * '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."''
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| ;Spanish
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| * '''Rules''' – ''"¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!"'' (''"Change the color of the floor panels ground-pounding them so that they match the sample!"'')
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| * '''Advice''' – ''"Repasa bien la muestra para averiguar qué paneles hay que cambiar."'' (''"Study the sample carefully to find out which panels need to be changed."'')
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| ==Names in other languages== | | == Controls == |
| {{foreign names
| | *Move – Control Pad |
| |Jpn=おえかきパネル
| | *Jump – A button |
| |JpnR=O e kaki paneru
| | *Ground Pound – A button in mid-jump |
| |JpnM=Drawing Panels
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| |Fre=Au Pixel Près
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| |FreM=Pixel-Precise
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| |Ger=Pixel-Stampf
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| |GerM=Pixel Pound
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| |Spa=Hasta el último detalle
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| |SpaM=Up to the Last Detail, meaning "having everything covered"
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| |Ita=Scacchiera Mobile
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| |ItaM=Mobile Chequerboard
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| }}
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| ==Notes==
| | {{Mario Party 6}} |
| * The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''.
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| * Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. [[Clock Stoppers]] from ''[[Mario Party 5]]'' shares this distinction, albeit only for characters earning a point.
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| {{MP6 minigames}}
| | [[Category:2-vs-2 mini-games]] |
| [[Category:2-vs-2 minigames]] | |
| [[Category:Mario Party 6 minigames]]
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