Editing Pixel Perfect

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{{minigame infobox
{{Minigame-infobox
|image=[[File:PixelPerfect.png|260px]]
|image=[[File:PixelPerfect.png|260px]]
|appears_in=''[[Mario Party 6]]''
| appeared_in = ''[[Mario Party 6]]''
|type=2-vs.-2 mini-game
| type = 2-vs-2 mini-game
|time=20 seconds per round
| time = 20 seconds per round
|track=Slow and Steady
| song = Slow and Steady
|sample=[[File:MP6 Slow and Steady.oga]]
}}
}}
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the {{wp|Native resolution|eponymous term}}.
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the term, "[[wikipedia:Native resolution|pixel perfect]]".


==Introduction==
==Introduction==
The camera zooms in on the display on the top of the screen. It then scrolls through pictures of a [[Super Star|Star]], [[Super Mushroom|Mushroom]], and [[Fire Flower]] and stops on one of them.
The camera zooms in on the display on the top of the screen. It then scrolls through a picture of a Star, Mushroom, or Fire Flower and stops on one of them.


==Gameplay==
==Gameplay==
There is a large black-and-white grid at the top of the screen that forms a pixelated picture. The two teams have to race each other in copying the picture by [[Ground Pound|ground-pound]]ing different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground-pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins. If five rounds pass without a team scoring two points, the minigame ends in a tie.
There is a large black and white grid at the top of the screen that forms a picture.
 
The two teams have to race each other in copying the picture by [[Ground Pound]]ing different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins.


==Ending==
==Ending==
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==Controls==
==Controls==
* {{button|gcn|Stick}} – Move
* {{button|gcn|Stick}} – Move
* {{button|gcn|A}} – [[Jump]]
* {{button|gcn|A}} – Jump
* {{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground-pound
* {{button|gcn|A}} '''→''' {{button|gcn|A}} – [[Ground Pound]]


==In-game text==
==In-game text==
;English
* '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"''
* '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"''
* '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."''
* '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."''
;Spanish
* '''Rules''' – ''"¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!"'' (''"Change the color of the floor panels falling hard so that they match the sample!"'')
* '''Advice''' – ''"Repasa bien la muestra para averiguar qué paneles hay que cambiar."'' (''"Study the sample carefully to find out which panels need to be changed."'')


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreignname
|Jap=おえかきパネル
|Fra=Au Pixel Près
|JapR=O e kaki paneru
|FraM=To the Last Pixel
|JapM=Drawing Panels
|Fre=Au Pixel Près
|FreM=Pixel-Precise
|Ger=Pixel-Stampf
|Ger=Pixel-Stampf
|GerM=Pixel Pound
|GerM=Pixel Pound
|Spa=Hasta el último detalle
|Spa=Hasta el último detalle
|SpaM=Up to the Last Detail, meaning "having everything covered"
|SpaM=Up to the last detail
|Ita=Scacchiera Mobile
|Ita=Scacchiera Mobile
|ItaM=Mobile Chequerboard
|ItaM=Mobile Chequerboard}}
}}


==Trivia==
==Trivia==
* The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''.
* The images shown at the beginning are the [[Super Mushroom]], [[Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''.
* Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. [[Clock Stoppers]] from ''[[Mario Party 5]]'' shares this distinction, albeit only for characters earning a point.


{{MP6 minigames}}
{{BoxTop}}
[[Category:2-vs-2 minigames]]
{{MP6 Minigames}}
[[Category:Mario Party 6 minigames]]
[[Category:2-vs-2 Minigames]]
[[Category:Mario Party 6 Minigames]]

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