Editing Pit

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Pits are a common obstacle in the 2D games of the [[Super Mario (series)|''Super Mario'' series]]. Allowing the player's character to sink through [[quicksand]] is the same as falling into a pit. Certain pits may be only one block wide; in such cases, the player can often [[dash|run]] straight across the pits without falling down as long as they have enough speed. Walking across these narrow pits usually does not work.  
Pits are a common obstacle in the 2D games of the [[Super Mario (series)|''Super Mario'' series]]. Allowing the player's character to sink through [[quicksand]] is the same as falling into a pit. Certain pits may be only one block wide; in such cases, the player can often [[dash|run]] straight across the pits without falling down as long as they have enough speed. Walking across these narrow pits usually does not work.  


[[Lava]] and [[poison (obstacle)|poison]] in many games serve as enhanced versions of pits, filling the space between platforms and defeating the player instantly. The increased danger is caused by the fact lava and poison are closer to the platforms than the points at which a pit activates, meaning that if the player is falling into any of these three things, it is harder to get to safety in the case of lava and poison than for pits. In two-dimensional games, lava and poison generally take up the bottom of the screen, while a pit activates below the screen. In three-dimensional games, lava and poison usually surround the play area, with pits activating farther away from it.
[[Lava]] and [[poison (obstacle)|poison]] in many games serve as enhanced versions of pits, filling the space between platforms and defeating the player instantly. The increased danger is caused by the fact lava and poison are closer to the platforms than the points at which a pit activates, meaning that if the player is falling into any of these three things it is harder to get to safety in the case of lava and poison than for pits. In two-dimensional games, lava and poison generally take up the bottom of the screen, while a pit activates below the screen. In three-dimensional games, lava and poison usually surround the play area, with pits activating farther away from it.


Although Mario can [[swim]] in some levels of ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'', if he falls into [[water]] in a non-swimming level, he loses a life just as if it were a pit. In ''Super Mario Bros: The Lost Levels'', some backwards [[Warp Zone]]s have a small pit Mario can fall into to avoid warping backwards.
Although Mario can [[swim]] in some levels of ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'', if he falls into [[water]] in a non-swimming level, he loses a life just as if it were a pit. In ''Super Mario Bros: The Lost Levels'', some backwards [[Warp Zone]]s have a small pit Mario can fall into to avoid warping backwards.
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In ''[[Super Mario Land 2: 6 Golden Coins]]'', falling into a pit will play Mario's death animation upon touching the bottom of screen, similar to falling into lava.
In ''[[Super Mario Land 2: 6 Golden Coins]]'', falling into a pit will play Mario's death animation upon touching the bottom of screen, similar to falling into lava.


In ''[[Super Mario 64]]'', in the mansion of [[Big Boo's Haunt]], if Mario falls into a pit, he ends up in the mansion's basement rather than losing a life. Also, in ''[[Super Mario 64 DS]]'', if Mario falls into a pit in [[Big Boo Battle]], he is teleported back to the starting area.
In ''[[Super Mario 64]]'', in the mansion of [[Big Boo's Haunt]], if Mario falls into a pit, he ends up in the mansion's basement rather than losing a life. Also, in the [[Super Mario 64 DS|DS remake]], if Mario falls into a pit in [[Big Boo Battle]], he is teleported back to the starting area.


In ''Super Mario Galaxy'' and ''[[Super Mario Galaxy 2]]'', pits often take the form of [[black hole]]s, appearing in island-like [[galaxy|galaxies]] such as [[Beach Bowl Galaxy]] and [[Matter Splatter Galaxy]], although Mario or Luigi can still lose a life by falling into voids otherwise.
In ''Super Mario Galaxy'' and ''[[Super Mario Galaxy 2]]'', pits often take the form of [[black hole]]s, appearing in island-like [[galaxy|galaxies]] such as [[Beach Bowl Galaxy]] and [[Matter Splatter Galaxy]], although Mario or Luigi can still lose a life by falling into voids otherwise.

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