Editing Pit

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In ''[[Super Mario Maker]]'', the game may play an [[Easter egg]] sound effect upon the player falling into a bottomless pit, with a landing noise suggesting that the pit apparently has a bottom. In these sound effects, Mario is heard to be doing something offscreen. On some occasions, the sound effect is accompanied by other objects such as a car and several other Marios.
In ''[[Super Mario Maker]]'', the game may play an [[Easter egg]] sound effect upon the player falling into a bottomless pit, with a landing noise suggesting that the pit apparently has a bottom. In these sound effects, Mario is heard to be doing something offscreen. On some occasions, the sound effect is accompanied by other objects such as a car and several other Marios.


In ''[[Super Mario Odyssey]]'', once Mario hits the void's event horizon, several [[coin]]s spill out in each direction and he loses them before respawning; this is due to the game lacking a life system. If the player falls into the void in Assist Mode, a [[bubble]] brings them back out and they lose one [[Heart Point|Health Point]].
In ''[[Super Mario Odyssey]]'', once Mario hits the pit's event horizon, several [[coin]]s spill out in each direction and he loses them before respawning; this is due to the game lacking a life system. If the player falls into a pit in Assist Mode, a [[bubble]] brings them back out and they lose one [[Heart Point|Health Point]].


[[File:SMBW Cruising with Linking Lifts third 10-flower coin.jpg|thumb|right|180px|A dangerous pit in ''Super Mario Bros. Wonder'', as indicated by the darkness emanating from the bottom of the screen]]
[[File:SMBW Cruising with Linking Lifts third 10-flower coin.jpg|thumb|right|180px|A dangerous pit in ''Super Mario Bros. Wonder'', as indicated by the darkness emanating from the bottom of the screen]]

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