Editing Pinball Brawl

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==Gameplay==
==Gameplay==
[[Green Shell]]s bounce around in a pinball board, and players use the flippers to hit them. Hitting the [[coin]] bumpers causes them to throw out coins. Players can get coins by touching them with the Green Shell. [[Koopa Troopa]]s spawn in the board, and if players hit them, they can use more Green Shells to get more coins. [[Goomba]]s appear in the board as well, and if players knock them out, they earn coins. If players hit the ? bumper at the back of the board, the slots turn; if all three slots match, the enemy on the slot depicted appears on screen. The enemy can be a [[Hammer Bro]], which will throw hammers at the coin bumpers and make them release coins, [[Lakitu]], which will throw coins all over the board, or [[Shy Guy]], which will remain stationary and release two [[Red Coins]] upon being hit with a shell. A [[Spiny]] may also appear in the board in Level 3 in addition to Goombas and Koopa Troopas, which will walk around and release three Red Coins when hit with a shell.
Players need to toss [[Green Shell]]s using flippers of a pinball machine to hit the [[coin]] bumpers to throw out coins. Players can get coins by touching coins with the Green Shell. [[Koopa Troopa]]s spawn in the map, and if players hit them, they can use more Green Shells to get more coins. [[Goomba]]s appear in the machine as well, and if players knock them out, they earn coins. If players hit the ? bumper at the back of the pinball machine, the slots turn; if all three slots match, the enemy on the slot depicted appears on screen. The enemy can be a [[Hammer Bro]], which will throw hammers at the coin bumpers and make them release coins, [[Lakitu]], which will throw coins all over the arena, or [[Shy Guy]], which will remain stationary and release two [[Red Coins]] upon being hit with a shell. A [[Spiny]] may also appear in the machine in Level 3 in addition to Goombas and Koopa Troopas, which will walk around and release three Red Coins when hit with a shell.


==Levels==
==Levels==

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