Editing Phantom Hourglass

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:


==Gameplay==
==Gameplay==
The player must have [[Link]] draw a path for his [[zeldawiki:Boomerang|Boomerang]] to hit one or both of the [[zeldawiki:Shock Switch|Shock Switch]]es. Switches that the path overlaps with will have a spark over them, but note the boomerang is a little wider than the paths. Shock Switches shut off between throws of the Boomerang, therefore all switches must be affected in one throw. The Boomerang will return to Link if it reaches the end of the path or hits a wall, and cannot activate Shock Switches while returning. The player can throw the Boomerang any number of times, but the travel time from the initial throw and return is lost. The microgame is completed once the last Shock Switch is activated. An animation of a Treasure Chest appearing plays out with the accompanying jingle, but this is optional. Note that paths can be started at any point. The Boomerang flies directly to the start of the path and then starts moving along it.
The player must have [[zeldawiki:Toon Link|Toon Link]] draw a path for his [[zeldawiki:Boomerang|Boomerang]] to hit one or both of the [[zeldawiki:Shock Switch|Shock Switch]]es.
*'''1st level difficulty:''' There is one Shock Switch present with no walls blocking the path.
*'''1st level difficulty:''' There is one Shock Switch present with no walls blocking the path.
*'''2nd level difficulty:''' There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path.
*'''2nd level difficulty:''' There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path.
Line 18: Line 18:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ゼルダの伝説 夢幻の砂時計
|Jap=ゼルダの伝説 夢幻の砂時計
|JpnR=Zeruda no Densetsu Mugen no Sunadokei
|JapR=Zeruda no Densetsu Mugen no Sunadokei
|JpnM=The Legend of Zelda: Phantom Hourglass<br><small>''lit. The Legend of Zelda: Dreamy Hourglass''</small>
|JapM=The Legend of Zelda: Phantom Hourglass<br><small>''lit. The Legend of Zelda: Dreamy Hourglass''</small>
|Fre=Phantom Hourglass
|Fre=Phantom Hourglass
|Ger=Phantomsandhur
|Ger=Phantomsandhur

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: