Editing Peril Path Panic!
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'''Peril Path Panic!''' is a [[Bonus Area|bonus stage]] found in the game ''[[Donkey Kong 64]]''. | '''Peril Path Panic!''' is a [[Bonus Area|bonus stage]] found in the game ''[[Donkey Kong 64]]''. | ||
After the player jumps in a [[Bonus Barrel]], the player will play Peril Path Panic! to win a [[Golden Banana]]. In this minigame, the player will have 60 seconds to save a set number of [[Banana Fairy|Banana Fairies]] from the [[Klaptrap]]s as they fly across the screen. Shooting the Klaptraps with [[watermelon|melon]]s will stun them; if left unattended, they will eat any Banana Fairy that gets in front of them. There are six Klaptraps: three on the top, three on the bottom. Banana Fairies will cross from the left alcove to the right alcove on both rows. The player can carry a maximum of five melons, which can be reloaded anytime by shooting the melon in the middle. | After the player jumps in a [[Bonus Barrel]], the player will play Peril Path Panic! to win a [[Golden Banana]]. In this minigame, the player will have 60 seconds to save a set number of [[Banana Fairy|Banana Fairies]] from the [[Klaptrap]]s as they fly across the screen. Shooting the Klaptraps with [[watermelon|melon]]s will stun them; if left unattended, they will eat any Banana Fairy that gets in front of them. There are six Klaptraps: three on the top, three on the bottom. Banana Fairies will cross from the left alcove to the right alcove on both rows. The player can carry a maximum of five melons, which can be reloaded anytime by shooting the melon in the middle. | ||
== | ==Variation== | ||
{|class="wikitable" | {|class="wikitable" | ||
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|[[Snide's H.Q.]]||Any Kong||10 Banana Fairies | |[[Snide's H.Q.]]||Any Kong||10 Banana Fairies | ||
|- | |- | ||
|colspan="2"| | |colspan="2"|Unused||12 Banana Fairies | ||
|} | |} | ||