Editing Perfect Percussion

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{{minigame infobox
{{new subject}}
{{minigame-infobox
|title=Perfect Percussion
|title=Perfect Percussion
|image=[[File:WWGIT Perfect Percussion.jpg|250px]]
|image=[[File:WWGIT Perfect Percussion.jpg|250px]]
|appears_in=''[[WarioWare: Get It Together!]]''
|appeared_in=''[[WarioWare: Get It Together!]]''
|type=Culture
|type=Culture
|intro=''Time it!''
|intro=''Time it!''
|info=''"Music time! You are the orchestra's lead percussionist. Follow the conductor's cue. Play the correct instrument. Orbulon insists."''
|info=''"Music time! You are the orchestra's lead percussionist. Follow the conductor's cue. Play the correct instrument. Orbulon insists."'''
|clear=30
|clear=30
}}
}}
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==Gameplay==
==Gameplay==
The object of this microgame is to hit the required instrument at the conductor's cue. If the player mistimes it, or hits the wrong instrument in levels 2 and 3, the conductor facepalms himself, the rest of the orchestra stares at the player, and the game is lost. The instruments include a gong, drum, and cymbals.  
The object of this microgame is to hit the required instrument at the conductor's cue. If the player mistimes it, or hits the wrong instrument in levels 2 and 3, the conductor facepalms, the audience looks at the player, and the game is lost. The instruments include a gong, drum, and cymbals.  
*'''Level 1:''' There is only one instrument.
*'''Level 1:''' There is only one instrument.
*'''Level 2:''' There are two instruments, and the conductor has the correct instrument appearing in his thought bubble.
*'''Level 2:''' There are two instruments, with the correct instrument appearing in the conductor's thought bubble.
*'''Level 3:''' Same as Level 2 but the correct instrument in the conductor's thought bubble will appear as a silhouette.
*'''Level 3:''' Same as Level 2 but the correct instrument will appear as a silhouette.
If two players are utilized, the player who times the hit of the instrument gets an effort point, while the player who hits the instrument too early or hits the wrong instrument loses an effort point.


==Suitability==
==Suitability==
{{WWGIT fit
{{WWGITFit
|5.1=18-Volt|5.2=5-Volt
|5.1=18-Volt|5.2=5-Volt
|4.1=Dribble and Spitz|4.2=Mike
|4.1=Dribble and Spitz|4.2=Mike
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|1.1=9-Volt
|1.1=9-Volt
}}
}}
*Both [[18-Volt]] (with his aiming reticle) and [[5-Volt]] (with her teleportation) can target the correct instrument and hit it when the conductor gives the cue.
*[[9-Volt]] is unsuitable due to his constant movement on the ground, which greatly reduces the amount of time in which the player can succeed and is separated into multiple intervals of time.


==Names in other languages==
{{Orbulon's Microgames}}
{{foreign names
{{WWGIT Microgames}}
|Jap=パーカッション
|JapR=Pākasshon
|JapM=Percussion
|ChiS=打击乐
|ChiSR=Dǎjí lè
|ChiSM=Percussive
|ChiT=打擊樂
|ChiTR=Dǎjí lè
|ChiTM=Percussive
|Kor=타악기
|KorR=Ta-akgi
|KorM=Percussion
|Spa=Percusión perfecta
|SpaM=Perfect percussion
|Ita=Percussione perfetta
|ItaM=Perfect percussion
|Ger=Gut geschlagen
|GerM=Well-Beaten
|Fre=Percussion parfaite
|FreM=Perfect percussion
}}
 
{{Orbulon's microgames}}
{{WWGIT microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

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