Editing Parallel world
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[[File:PMCS Vortex Island parallel world.png|250px|thumb|The first time Mario and Huey visit the parallel world.]] | |||
{{about|the series of locations in ''Paper Mario: Color Splash''|the Super Mario Maker level of the same name|[[Parallel World (level)]]}} | {{about|the series of locations in ''Paper Mario: Color Splash''|the Super Mario Maker level of the same name|[[Parallel World (level)]]}} | ||
{{quote|What?! A parallel world...identical in every way?! What are we waiting for, Mario? Let's go!|Huey|Paper Mario: Color Splash}} | {{quote|What?! A parallel world...identical in every way?! What are we waiting for, Mario? Let's go!|Huey|Paper Mario: Color Splash}} | ||
The '''parallel world''' is a dimension visited during ''[[Paper Mario: Color Splash]]''. Like [[Subspace]] from ''[[Super Mario Bros. 2]]'' and [[Flopside]] from ''[[Super Paper Mario]]'', the terrain resembles a gloomier version of its counterpart world, including houses and most other structures. Across the Violet Isles are | The '''parallel world''' is a dimension visited during ''[[Paper Mario: Color Splash]]''. Like [[Subspace]] from ''[[Super Mario Bros. 2]]'' and [[Flopside]] from ''[[Super Paper Mario]]'', the terrain resembles a gloomier version of its counterpart world, including houses and most other structures. Across the Violet Isles are [[Warp Pipe|pipe]]s with an ornate, circular pattern beneath, which are used to traverse between the parallel and normal worlds. This design corresponds to the traits of each world: in the normal world the design resembles a sun with eight points which spins clockwise. In the parallel world, it resembles a partial eclipse or crescent moon, composed of two rings with offset centers that spin counterclockwise. | ||
{{multiframe | {{multiframe | ||
|align=left | |align=left | ||
|size=160 | |size=160 | ||
|1=[[File:PMCS Warp Pipe (normal).jpg|160px | |1=[[File:PMCS Warp Pipe (normal).jpg|160px]] [[File:PMCS Warp Pipe (parallel).jpg|160px]] | ||
|2=The special pipes in the normal world ( | |2=The special pipes in the normal world (top) and parallel world (bottom) | ||
}} | }} | ||
Certain objects and features in the Violet Isles and parallel world are intrinsically linked. For example, stone posts in the one world will reflect the positions of wooden posts on the other side. Despite being described by various residents as identical to the world it mimics, there are various aspects which differ: | Certain objects and features in the Violet Isles and parallel world are intrinsically linked. For example, stone posts in the one world will reflect the positions of wooden posts on the other side. Despite being described by various residents as identical to the world it mimics, there are various aspects which differ: | ||
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*Shadows are cast in the opposite direction compared to the normal world. | *Shadows are cast in the opposite direction compared to the normal world. | ||
*The peaceful residents are [[Shy Guy]]s instead of Toads. | *The peaceful residents are [[Shy Guy]]s instead of Toads. | ||
*[[Blooper]]s and [[ | *Enemies such as [[Blooper]]s and [[Koopa Troopa|Koopa]]s are replaced with [[Boo]]s and [[Dry Bones]] respectively. | ||
*During transitions, the screen fades to purple rather than the typical black. | *During transitions, the screen fades to purple rather than the typical black. | ||
*A [[#Media|distorted version of the music]] will play both on the field and in battles. | *A [[#Media|distorted version of the music]] will play both on the field and in battles. | ||
{{br}} | {{br}} | ||
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|FreM=parallel world | |FreM=parallel world | ||
|Ger=Revers-Welt | |Ger=Revers-Welt | ||
|GerM=Reverse World; [Revers] also means " | |GerM=Reverse World; [Revers] also means "lapel," a pun on the inversion of and connection to the normal world | ||
|Por=mundo invertido | |Por=mundo invertido | ||
|PorM=inverted world | |PorM=inverted world | ||
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|SpaM=parallel world | |SpaM=parallel world | ||
}} | }} | ||
==References== | ==References== |