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|number=7 (6 direct, 1 remake)
|number=7 (6 direct, 1 remake)
|franchise=''[[Super Mario (franchise)|Super Mario]]''
|franchise=''[[Super Mario (franchise)|Super Mario]]''
|staff=[[Ryota Kawade]] (2000–2007; 2024)<br> [[Shigeru Miyamoto]] (2000–2016)<br> [[Kensuke Tanabe]] (2004–2020)<br>[[Naohiko Aoyama]] (2000; 2012–present)<br>[[Taro Kudo]] (2012–present)<br>[[Masahiko Nagaya]] (2016–present)<br>[[Risa Tabata]] (2016-present)}}
|staff=[[Ryota Kawade]] (2000–present)<br> [[Shigeru Miyamoto]] (2000–2004)<br> [[Kensuke Tanabe]] (2007–present)<br>[[Naohiko Aoyama]] (2012–present)<br>[[Taro Kudo]] (2012–present)<br>[[Masahiko Nagaya]] (2016–present)
}}
The '''''Paper Mario''''' series is a [[Genre#Role-playing games|role-playing]] and action-adventure spinoff series in the [[Super Mario (franchise)|''Super Mario'' franchise]], developed for [[Nintendo]] by affiliate company [[Intelligent Systems]]. The series is named after its distinctive visual style, which consists of 2D paper {{wp|Cutout animation|cutout}} characters in 3D {{wp|papercraft}} environments. It is a {{wp|spiritual successor}} to ''[[Super Mario RPG: Legend of the Seven Stars]]'', the first RPG game in the ''Super Mario'' franchise, and follows many conventions established in that game. The first installment in the ''Paper Mario'' series, also called ''[[Paper Mario]]'', was released on [[Nintendo 64]] in 2000, and five further entries have since followed (four for home consoles and one handheld entry), as well as one remake. The series has also crossed over with fellow ''Super Mario'' RPG series ''[[Mario & Luigi (series)|Mario & Luigi]]'' with the game ''[[Mario & Luigi: Paper Jam]]''.
The '''''Paper Mario''''' series is a [[Genre#Role-playing games|role-playing]] and action-adventure spinoff series in the [[Super Mario (franchise)|''Super Mario'' franchise]], developed for [[Nintendo]] by affiliate company [[Intelligent Systems]]. The series is named after its distinctive visual style, which consists of 2D paper {{wp|Cutout animation|cutout}} characters in 3D {{wp|papercraft}} environments. It is a {{wp|spiritual successor}} to ''[[Super Mario RPG: Legend of the Seven Stars]]'', the first RPG game in the ''Super Mario'' franchise, and follows many conventions established in that game. The first installment in the ''Paper Mario'' series, also called ''[[Paper Mario]]'', was released on [[Nintendo 64]] in 2000, and five further entries have since followed (four for home consoles and one handheld entry), as well as one remake. The series has also crossed over with fellow ''Super Mario'' RPG series ''[[Mario & Luigi (series)|Mario & Luigi]]'' with the game ''[[Mario & Luigi: Paper Jam]]''.
==Background==
==Background==
During the {{wp|fifth generation of video games}}, {{wp|Sony Interactive Entertainment}}'s original {{wp|PlayStation (console)|PlayStation}} console overtook Nintendo's long-standing dominance in the home console market, resulting in the latter company's own console from that generation, the [[Nintendo 64]], being relegated to a distant second place. Nintendo's downfall during that era can be attributed to multiple decisions and strategies made by the company during this generation, namely launching the N64 in North America a full year behind the PlayStation,<ref name="Schilling">Schilling, Melissa A. “Technological Leapfrogging: LESSONS FROM THE U.S. VIDEO GAME CONSOLE INDUSTRY.” California Management Review, vol. 45, no. 3, Spring 2003, pp. 6–32. EBSCOhost, doi:10.2307/41166174, https://www.researchgate.net/public...ssons_from_the_US_Video_Game_Console_Industry. Accessed March 27, 2020.</ref> continuing to store games in cartridges instead of switching to the less expensive CD-ROM format,<ref>Subramanian, Annapoornima M., et al. “Capability Reconfiguration of Incumbent Firms: Nintendo in the Video Game Industry.” Technovation, vol. 31, no. 5-6, Elsevier Ltd, May 2011, pp. 228–39, doi:10.1016/j.technovation.2011.01.003, https://www.sciencedirect.com/science/article/abs/pii/S0166497211000137. Accessed 27 Mar. 2020.</ref> utilizing a pricing strategy that was not complex enough to allow it to maintain a strong position in the market, and requesting high fees and enforcing strict policies for licensing of third-party developers.<ref name="Schilling"/> The aforementioned factors resulted in multiple third-party developers abandoning Nintendo and moving development to Sony's console. One of these developers was [[Squaresoft]], creators of the ''{{wp|Final Fantasy}}'' series, which had previously developed the ''Super Mario'' franchise's first role-playing game, ''[[Super Mario RPG: Legend of the Seven Stars]]'', for the [[Super Nintendo Entertainment System]] (SNES).
During the {{wp|fifth generation of video games}}, {{wp|Sony Interactive Entertainment}}'s original {{wp|PlayStation (console)|PlayStation}} console overtook Nintendo's long-standing dominance in the home console market, resulting in the latter company's own console from that generation, the [[Nintendo 64]], being relegated to a distant second place. Nintendo's downfall during that era can be attributed to multiple decisions and strategies made by the company during this generation, namely launching the N64 in North America a full year behind the PlayStation,<ref name="Schilling">Schilling, Melissa A. “Technological Leapfrogging: LESSONS FROM THE U.S. VIDEO GAME CONSOLE INDUSTRY.” California Management Review, vol. 45, no. 3, Spring 2003, pp. 6–32. EBSCOhost, doi:10.2307/41166174, https://www.researchgate.net/public...ssons_from_the_US_Video_Game_Console_Industry. Accessed March 27, 2020.</ref> continuing to store games in cartridges instead of switching to the less expensive CD-ROM format,<ref>Subramanian, Annapoornima M., et al. “Capability Reconfiguration of Incumbent Firms: Nintendo in the Video Game Industry.” Technovation, vol. 31, no. 5-6, Elsevier Ltd, May 2011, pp. 228–39, doi:10.1016/j.technovation.2011.01.003, https://www.sciencedirect.com/science/article/abs/pii/S0166497211000137. Accessed 27 Mar. 2020.</ref> utilizing a pricing strategy that was not complex enough to allow it to maintain a strong position in the market, and requesting high fees and enforcing strict policies for licensing of third-party developers.<ref name="Schilling"/> The aforementioned factors resulted in multiple third-party developers abandoning Nintendo and moving development to Sony's console. One of these developers was [[Squaresoft]], creators of the ''{{wp|Final Fantasy}}'' series, which had previously developed the ''Super Mario'' franchise's first role-playing game, ''[[Super Mario RPG: Legend of the Seven Stars]]'', for the [[Super Nintendo Entertainment System]] (SNES).
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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario]]
!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario]]
|-
|-
|style="text-align:center;"|[[File:Paper Mario 64 box.png|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|August 11, 2000}} [[Nintendo 64]]</span>
|style="text-align:center;"|[[File:Paper Mario 64 box.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|August 11, 2000}} [[Nintendo 64]]</span>
|The original ''[[Paper Mario]]'', released in Japan as ''Mario Story'' and originally known as ''Super Mario RPG 2'', was released for the Nintendo 64 in 2000/2001 to positive media reaction and commercial success. It is set in a paper-based version of the [[Mushroom Kingdom]] where as Mario is attending a party at [[Peach's Castle|Peach's castle]], the palace is suddenly uprooted and lifted into the sky by [[Bowser's Castle#Paper Mario|Bowser's aerial fortress]]. The Koopa King invades the castle, emerges victorious over Mario, and kidnaps the princess. The story centers on Mario as he tries to reclaim the seven [[Star Spirits]], whom Bowser and his assistant [[Kammy Koopa]] had incarcerated in playing cards in an invasion of their residence, [[Star Haven]], during which the tyrant also stole their fabled treasure, the wish-granting [[Star Rod (Paper Mario)|Star Rod]], which he had used in his defeat of Mario to make himself completely invincible.
|The original ''[[Paper Mario]]'', released in Japan as ''Mario Story'' and originally known as ''Super Mario RPG 2'', was released for the Nintendo 64 in 2000/2001 to positive media reaction and commercial success. It is set in a paper-based version of the [[Mushroom Kingdom]] where as Mario is attending a party at [[Peach's Castle|Peach's castle]], the palace is suddenly uprooted and lifted into the sky by [[Bowser's Castle#Paper Mario|Bowser's aerial fortress]]. The Koopa King invades the castle, emerges victorious over Mario, and kidnaps the princess. The story centers on Mario as he tries to reclaim the seven [[Star Spirits]], whom Bowser and his assistant [[Kammy Koopa]] had incarcerated in playing cards in an invasion of their residence, [[Star Haven]], during which the tyrant also stole their fabled treasure, the wish-granting [[Star Rod (Paper Mario)|Star Rod]], which he had used in his defeat of Mario to make himself completely invincible.


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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: The Thousand-Year Door]]
!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: The Thousand-Year Door]]
|-
|-
|style="text-align:center;"|[[File:PMTTYD.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|July 22, 2004}} [[Nintendo GameCube]]</span>
|style="text-align:center;"|[[File:PMTTYD.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 22, 2004}} [[Nintendo GameCube]]</span>
|''[[Paper Mario: The Thousand-Year Door]]'', originally released in Japan as ''Paper Mario RPG'' and tentatively known as ''Mario Story 2'' (Japan) and ''Paper Mario 2'' (North America and Europe), was released in 2004 for the Nintendo GameCube. Like its predecessor, it was well received by critics.
|''[[Paper Mario: The Thousand-Year Door]]'', originally released in Japan as ''Paper Mario RPG'' and tentatively known as ''Mario Story 2'' (Japan) and ''Paper Mario 2'' (North America and Europe), was released in 2004 for the Nintendo GameCube. Like its predecessor, it was well received by critics.


The game is set in a cursed island across an unnamed ocean in a remote area of the Mushroom Kingdom. Peach contacts Mario about a treasure map that she had bought in [[Rogueport]], a town of thieving and notorious characters located on the aforementioned island. Once the princess goes missing, Mario takes it upon himself to search for her. Along the way, he must retrieve the seven legendary [[Crystal Stars]], which together unlock [[the Thousand-Year Door]], a mysterious portal fabled to lead to certain fortune. Little does he know, however, that Peach has actually been kidnapped by the {{wp|secret society|Secret Society}} of [[X-Nauts]], a group of cybernetic soldiers led by [[Grodus|Sir Grodus]], who are also searching for the Crystal Stars. Eventually, the X-Nauts give Peach's body to be possessed by a demon called the [[Shadow Queen]] in a bid to recover her full power, and Mario and his friends must destroy the princess's possessor in order to free her.
The game is set in a cursed island across an unnamed ocean in a remote area of the Mushroom Kingdom. Peach contacts Mario about a treasure map that she had bought in [[Rogueport]], a town of thieving and notorious characters located on the aforementioned island. Once the princess goes missing, Mario takes it upon himself to search for her. Along the way, he must retrieve the seven legendary [[Crystal Stars]], which together unlock [[the Thousand-Year Door]], a mysterious portal fabled to lead to certain fortune. Little does he know, however, that Peach has actually been kidnapped by the {{wp|secret society|Secret Society}} of [[X-Nauts]], a group of cybernetic soldiers led by [[Sir Grodus]], who are also searching for the Crystal Stars. Eventually, the X-Nauts give Peach's body to be possessed by a demon called the [[Shadow Queen]] in a bid to recover her full power, and Mario and his friends must destroy the princess's possessor in order to free her.
|-
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Paper Mario]]
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Paper Mario]]
|-
|-
|style="text-align:center;"|[[File:SuperPaperMarioBoxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|USA|April 9, 2007}} [[Wii]]</span>
|style="text-align:center;"|[[File:SuperPaperMarioBoxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|April 9, 2007}} [[Wii]]</span>
|''[[Super Paper Mario]]'' was released for the Wii in 2007 and was the only entry to blend {{wp|side-scrolling video game|side-scrolling}} platformer gameplay with RPG gameplay. It was originally developed for the GameCube, but silently moved to its successor platform, the Wii.
|''[[Super Paper Mario]]'' was released for the Wii in 2007 and was the only entry to blend {{wp|side-scrolling video game|side-scrolling}} platformer gameplay with RPG gameplay. It was originally developed for the GameCube, but silently moved to its successor platform, the Wii.


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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: Sticker Star]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: Sticker Star]]''
|-
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|style="text-align:center;"|[[File:Paper mario sticker star box-art.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|USA|November 11, 2012}} [[Nintendo 3DS]]</span>
|style="text-align:center;"|[[File:Paper mario sticker star box-art.png|145x145px]]<span style="font-size:8pt"><br>{{release|USA|November 11, 2012}} [[Nintendo 3DS]]</span>
|''[[Paper Mario: Sticker Star]]'', known as ''Paper Mario: Super Seal'' in Japan, was released for the Nintendo 3DS in 2012 and incorporates the series' papercraft style into its unique gameplay mechanics. The Mushroom Kingdom welcomes the arrival of the [[Sticker Comet]], and those who wish on it have a good chance of their wish being granted by the [[Royal Stickers]] that reside within. Mario attends the [[Sticker Fest]], a festival held in [[Decalburg]] to accommodate the comet's arrival, and as the attendees begin to make their wishes, Bowser crashes the celebration and attempts to make his own wish by touching the comet, causing it to explode, and scattering the six Royal Stickers across the kingdom. One Royal Sticker lands on Bowser, corrupting him with its power, and the Koopa King moves to kidnap Peach and knock Mario out. After regaining consciousness, Mario encounters Kersti the sticker fairy, caretaker of the Royal Stickers, who demands that Mario help her recover them. So, they embark on their journey toward Bowser's sky castle and attempt to match his sticker power, defeat him, and get the princess back. It is the first game in the series to be released for a handheld console.
|''[[Paper Mario: Sticker Star]]'', known as ''Paper Mario: Super Seal'' in Japan, was released for the Nintendo 3DS in 2012 and incorporates the series' papercraft style into its unique gameplay mechanics. The Mushroom Kingdom welcomes the arrival of the [[Sticker Comet]], and those who wish on it have a good chance of their wish being granted by the [[Royal Stickers]] that reside within. Mario attends the [[Sticker Fest]], a festival held in [[Decalburg]] to accommodate the comet's arrival, and as the attendees begin to make their wishes, Bowser crashes the celebration and attempts to make his own wish by touching the comet, causing it to explode, and scattering the six Royal Stickers across the kingdom. One Royal Sticker lands on Bowser, corrupting him with its power, and the Koopa King moves to kidnap Peach and knock Mario out. After regaining consciousness, Mario encounters Kersti the sticker fairy, caretaker of the Royal Stickers, who demands that Mario help her recover them. So, they embark on their journey toward Bowser's sky castle and attempt to match his sticker power, defeat him, and get the princess back. It is the first game in the series to be released for a handheld console.
|-
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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: Color Splash]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Mario: Color Splash]]''
|-
|-
|style="text-align:center;"|[[File:PMCS Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|USA|October 7, 2016}} [[Wii U]]</span>
|style="text-align:center;"|[[File:PMCS Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{release|USA|October 7, 2016}} [[Wii U]]</span>
|''[[Paper Mario: Color Splash]]'' was released for the Wii U in 2016. Mario and Peach get a letter from [[Prism Island]], which turns out to be a color-drained [[Toad (species)|Toad]], and then set sail for [[Port Prisma]], only to find it deserted, with many spots and objects drained of color. A large metal vault appears at the bottom of the dried-out fountain, which reveals Huey, the paint can character who guards the fountain. Huey asks Mario to assist him in recovering the [[Big Paint Star]]s, the main sources of color for the entire island, from Bowser and his [[Koopalings]]. While Mario is scouting the island, Peach is kidnapped by Bowser, who had tampered with the Color Fountain to create toxic [[black paint]], which then transformed him into the more malevolent and meaner-spirited [[Black Bowser]]. After recovering the Paint Stars, Mario and Huey infiltrate [[Black Bowser's Castle]], where they must halt his weapons factory's operations, defeat Bowser in battle, rescue Peach, and restore peace to the island.
|''[[Paper Mario: Color Splash]]'' was released for the Wii U in 2016. Mario and Peach get a letter from [[Prism Island]], which turns out to be a color-drained [[Toad (species)|Toad]], and then set sail for [[Port Prisma]], only to find it deserted, with many spots and objects drained of color. A large metal vault appears at the bottom of the dried-out fountain, which reveals Huey, the paint can character who guards the fountain. Huey asks Mario to assist him in recovering the [[Big Paint Star]]s, the main sources of color for the entire island, from Bowser and his [[Koopalings]]. While Mario is scouting the island, Peach is kidnapped by Bowser, who had tampered with the Color Fountain to create toxic [[black paint]], which then transformed him into the more malevolent and meaner-spirited [[Black Bowser]]. After recovering the Paint Stars, Mario and Huey infiltrate [[Black Bowser's Castle]], where they must halt his weapons factory's operations, defeat Bowser in battle, rescue Peach, and restore peace to the island.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Mario & Luigi: Paper Jam]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario & Luigi: Paper Jam]]''
|-
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|style="text-align:center;"|[[File:Mario & Luigi - Paper Jam - NOA Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 3, 2015}} [[Nintendo 3DS]]</span>
|style="text-align:center;"|[[File:Mario & Luigi - Paper Jam - NOA Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|December 3, 2015}} [[Nintendo 3DS]]</span>
|''[[Mario & Luigi: Paper Jam]]'', known as ''Mario & Luigi: Paper Jam Bros.'' in PAL regions, and released for the Nintendo 3DS in 2015, is a crossover between the ''Paper Mario'' games and the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. While attempting to fix a hole in Peach's castle library, Luigi trips and knocks over a mysterious book containing the ''Paper Mario'' world, causing the paper-thin residents within it to spread across the Mushroom Kingdom. Afterwards, Bowser combines his evil army with that of his [[Paper Bowser|paper counterpart]], and they kidnap Peach and her [[Paper Peach|paper version]]. Mario and Luigi must now team up with Mario's [[Paper Mario (character)|paper counterpart]] to set everything right, defeat both Bowsers, and bring all the paper people back into the book.
|''[[Mario & Luigi: Paper Jam]]'', known as ''Mario & Luigi: Paper Jam Bros.'' in PAL regions, and released for the Nintendo 3DS in 2015, is a crossover between the ''Paper Mario'' games and the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. While attempting to fix a hole in Peach's castle library, Luigi trips and knocks over a mysterious book containing the ''Paper Mario'' world, causing the paper-thin residents within it to spread across the Mushroom Kingdom. Afterwards, Bowser combines his evil army with that of his [[Paper Bowser|paper counterpart]], and they kidnap Peach and her [[Paper Peach|paper version]]. Mario and Luigi must now team up with Mario's [[Paper Mario (character)|paper counterpart]] to set everything right, defeat both Bowsers, and bring all the paper people back into the book.


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!colspan="3"style="font-size:125%;text-align:left"|[[Mario]]
!colspan="3"style="font-size:125%;text-align:left"|[[Mario]]
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|align="center"|[[File:PMOK Mario Jumping.png|130px]]
|align="center"|[[File:TTYD NS Mario 2.png|130px]]
|Mario is the eponymous main character of the series, often accompanied by different partners throughout each game. As in most games in the ''Super Mario'' franchise, Mario is a silent protagonist, thought he mostly communicates by nodding and hand gestures. In ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario'', Mario also grunts and has very little quotes.
|Mario is the eponymous main character of the series, often accompanied by different partners throughout each game. As in most games in the ''Super Mario'' franchise, Mario is a silent protagonist, thought he mostly communicates by nodding and hand gestures. In ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario'', Mario also grunts and has very little quotes.
|<center>''[[Paper Mario]]''</center>
|<center>''[[Paper Mario]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|[[Princess Peach]]
!colspan="3"style="font-size:125%;text-align:left"|[[Princess Peach]]
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|align="center"|[[File:PMCS - Princess Peach.png|100px]]
|align="center"|[[File:PMTTYDNS Peach Artwork.png|100px]]
|Princess Peach is usually the damsel in distress in most of the installments. In ''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'', the player briefly takes control of her while she tries to find out more about the plans of her kidnappers and give this information to Mario. In ''Super Paper Mario'', she is a more major playable character available after Chapter 1. She can duck under her parasol to become invulnerable to enemy attacks and can also use her parasol to float a long distance in the air. In ''Paper Mario: Color Splash'' before she is kidnapped (which happens after obtaining the first [[Big Paint Star]]), she can heal Mario fully whenever he speaks with her. In ''Paper Mario: The Origami King'', Peach is turned into Origami and brainwashed by King Olly to do his bidding.
|Princess Peach is usually the damsel in distress in most of the installments. In ''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'', the player briefly takes control of her while she tries to find out more about the plans of her kidnappers and give this information to Mario. In ''Super Paper Mario'', she is a more major playable character available after Chapter 1. She can duck under her parasol to become invulnerable to enemy attacks and can also use her parasol to float a long distance in the air. In ''Paper Mario: Color Splash'' before she is kidnapped (which happens after obtaining the first [[Big Paint Star]]), she can heal Mario fully whenever he speaks with her. In ''Paper Mario: The Origami King'', Peach is turned into Origami and brainwashed by King Olly to do his bidding.
|<center>''[[Paper Mario]]''</center>
|<center>''[[Paper Mario]]''</center>
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|align="center"|[[File:PM Sushie Artwork.png|100px]]
|align="center"|[[File:PM Sushie Artwork.png|100px]]
|Sushie is Mario's seventh partner in ''Paper Mario''. She is a babysitter for five Yoshi children on [[Lavalava Island]]. After they go missing in [[Jade Jungle]], she joins Mario to find them and then decides to stick with him. In the field, she can ferry Mario across water at certain docks, and can dive briefly. In battle, she can [[Belly Flop]] or [[Squirt (move)|Squirt]] one enemy, the latter dealing Water damage. When Super-Ranked, she can use [[Water Block]] to boost Mario's defense. When Ultra-Ranked, she can use [[Tidal Wave]] to deal Water damage to all enemies.
|Sushie is Mario's seventh partner in ''Paper Mario''. She is a babysitter for five Yoshi children on [[Lavalava Island]]. After they went missing in [[Jade Jungle]], she joined Mario to find them and then decided to stick with him. In the field, she can ferry Mario across water at certain docks, and can dive briefly. In battle, she can [[Belly Flop]] or [[Squirt (move)|Squirt]] one enemy, the latter dealing Water damage. When Super-Ranked, she can use [[Water Block]] to boost Mario's defense. When Ultra-Ranked, she can use [[Tidal Wave]] to deal Water damage to all enemies.
|<center>''[[Paper Mario]]''</center>
|<center>''[[Paper Mario]]''</center>
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|align="center"|[[File:PMTTYDNS Koops Artwork 2.png|140px]]
|align="center"|[[File:PMTTYDNS Koops Artwork 2.png|140px]]
|Koops is Mario's second partner in ''Paper Mario: The Thousand-Year Door''. Ten years before the events of the game, [[Koopley|his father]] went to fight [[Hooktail]] but is believed to have died. Wanting to avenge his father, Koops goes with Mario to [[Hooktail Castle]]. After defeating Hooktail and realizing his father is alive, Koops decides to continue traveling with Mario. He behaves exactly like Kooper in the field and in battle, except his shell toss in the field can be held down while Mario can move around. When Super-Ranked, he can protect Mario in a [[Shell Shield]]. When Ultra-Ranked, he can use [[Shell Slam]] to attack all enemies on the ground and pierce their defense.
|Koops is Mario's second partner in ''Paper Mario: The Thousand-Year Door''. Ten years before the events of the game, [[Koopley|his father]] went to fight [[Hooktail]] but was believed to have died. Wanting to avenge his father, Koops went with Mario to [[Hooktail Castle]]. After defeating Hooktail and realizing his father was alive, Koops decided to continue travelling with Mario. He behaves exactly like Kooper in the field and in battle, except his shell toss in the field can be held down while Mario can move around. When Super-Ranked, he can protect Mario in a [[Shell Shield]]. When Ultra-Ranked, he can use [[Shell Slam]] to attack all enemies on the ground and pierce their defense.
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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|align="center"|[[File:PMTTYD NS Flurrie Artwork 2.png|150px]]
|align="center"|[[File:PMTTYD NS Flurrie Artwork 2.png|150px]]
|Flurrie is Mario's third partner in ''Paper Mario: The Thousand-Year Door''. She was a retired actress who lives in [[Boggly Woods]] and was planning a stage comeback. She joins Mario after he finds her [[Necklace (Paper Mario: The Thousand-Year Door)|necklace]] for her. In the field, she can exhale to reveal hidden things and stop enemies in their tracks. In battle, she can [[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]] an enemy from above or use [[Gale Force]] to blow all enemies away. When Super-Ranked, she can use [[Lip Lock]] to damage an enemy and heal her own HP. When Ultra-Ranked, she can use [[Dodgy Fog]] to make enemy attacks sometimes miss Mario.
|Flurrie is Mario's third partner in ''Paper Mario: The Thousand-Year Door''. She was a retired actress who lives in [[Boggly Woods]] and was planning a stage comeback. She joins Mario after he finds her Necklace for her. In the field, she can exhale to reveal hidden things and stop enemies in their tracks. In battle, she can [[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]] an enemy from above or use [[Gale Force]] to blow all enemies away. When Super-Ranked, she can use [[Lip Lock]] to damage an enemy and heal her own HP. When Ultra-Ranked, she can use [[Dodgy Fog]] to make enemy attacks sometimes miss Mario.
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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|align="center"|[[File:TTYD NS MiniYoshi.png|100px]]
|align="center"|[[File:TTYD NS MiniYoshi.png|100px]]
|A Yoshi Kid is Mario's fourth partner in ''Paper Mario: The Thousand-Year Door''. He hatches from his egg in [[Glitzville]] while Mario is fighting in the [[Glitz Pit]], and joins Mario not long afterwards. The player gives him a name beforehand. In the field, Mario can ride him to move at a faster pace and hover over large gaps. In battle, he can [[Ground Pound]] an enemy or can [[Gulp]] the enemy at the front and spit it at the enemy behind it damaging them both (this is the only way to defeat [[The Iron Adonis Twins]]). When Super-Ranked, he can throw [[Mini-Egg]]s at enemies to shrink them. When Ultra-Ranked, he can summon a [[Stampede (Paper Mario: The Thousand-Year Door)|Stampede]] of Yoshis to attack all enemies.
|A Yoshi Kid is Mario's fourth partner in ''Paper Mario: The Thousand-Year Door''. He hatched from his egg in [[Glitzville]] while Mario was fighting in the [[Glitz Pit]], and joined Mario not long afterwards. The player gives him a name beforehand. In the field, Mario can ride him to move at a faster pace and hover over large gaps. In battle, he can [[Ground Pound]] an enemy or can [[Gulp]] the enemy at the front and spit it at the enemy behind it damaging them both (this is the only way to defeat [[The Iron Adonis Twins]]). When Super-Ranked, he can throw [[Mini-Egg]]s at enemies to shrink them. When Ultra-Ranked, he can summon a [[Stampede (Paper Mario: The Thousand-Year Door)|Stampede]] of Yoshis to attack all enemies.
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|[[Bobbery]]
!colspan="3"style="font-size:125%;text-align:left"|[[Admiral Bobbery]]
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|align="center"|[[File:PMTTYD NS Admiral Bobbery Artwork.png|150px]]
|align="center"|[[File:PMTTYD NS Admiral Bobbery Artwork.png|150px]]
|Bobbery is Mario's sixth or seventh partner in ''Paper Mario: The Thousand-Year Door'', depending on if Ms. Mowz has been recruited or not. He is a retired sailor who quit after his wife [[Scarlette]] passed away due to blaming himself for her death. However, when Mario gives him a letter from Scarlette, he decides to help Mario reach [[Keelhaul Key]]. He joins Mario's party after Mario saves him from [[Ember]]s and gives him [[Chuckola Cola (Paper Mario: The Thousand-Year Door)|Chuckola Cola]]. In the field, he behaves like Bombette except he can be thrown onto ledges and over short walls. In battle, he can [[Bomb (Paper Mario series)|Bomb]] like Bombette and can use [[Bomb Squad]] to throw three bombs that explode on the next turn. When Super-Ranked, he can use [[Hold Fast]] to damage enemies that attack him directly. When Ultra-Ranked, he can use [[Bob-ombast]] to damage all enemies.
|Admiral Bobbery is Mario's sixth and final partner in ''Paper Mario: The Thousand-Year Door''. He was a retired sailor who quit after his wife Scarlette passed away due to blaming himself for her death. However, when Mario gave him a letter from Scarlette, he decided to help Mario reach [[Keelhaul Key]]. He joins Mario's party after saving him from [[Ember]]s and giving him [[Chuckola Cola (Paper Mario: The Thousand-Year Door)|Chuckola Cola]]. In the field, he behaves like Bombette except he can be thrown onto ledges and over short walls. In battle, he can [[Bomb (Paper Mario series)|Bomb]] like Bombette and can use [[Bomb Squad]] to throw three bombs that explode on the next turn. When Super-Ranked, he can use [[Hold Fast]] to damage enemies that attack him directly. When Ultra-Ranked, he can use [[Bob-ombast]] to damage all enemies.
|<center>''[[Paper Mario: The Thousand-Year Door]]''
|<center>''[[Paper Mario: The Thousand-Year Door]]''
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|align="center"|[[File:PMTTYD NS Ms Mowz Artwork.png|150px]]
|align="center"|[[File:PMTTYD NS Ms Mowz Artwork.png|150px]]
|Ms. Mowz is the only optional partner in ''Paper Mario: The Thousand-Year Door''. She is initially seen robbing storerooms in [[Hooktail Castle]], [[The Great Tree]], and the [[Glitz Pit]] for Badges. After clearing Chapter 4, Mario can choose to solve [[Elusive badge!|her trouble]], after which she will join Mario. In the field, she can sniff to see if there are any items nearby. In battle she can use [[Love Slap]] to damage the enemy at the front, piercing its defense, or she can use [[Kiss Thief]] to steal an item or badge from the enemy at the front. When Super-Ranked, she can use [[Tease]] to make enemies dizzy. When Ultra-Ranked, she can [[Smooch (Paper Mario: The Thousand-Year Door)|Smooch]] Mario to restore his HP.
|Ms. Mowz is the only optional partner in ''Paper Mario: The Thousand-Year Door''. She is initially seen robbing storerooms in [[Hooktail Castle]], [[The Great Tree]], and the [[Glitz Pit]] for Badges. After chapter 4, Mario can choose to solve [[Elusive badge!|her trouble]], after which she will join Mario. In the field, she can sniff to see if there are any items nearby. In battle she can use [[Love Slap]] to damage the enemy at the front, piercing its defense, or she can use [[Kiss Thief]] to steal an item or badge from the enemy at the front. When Super-Ranked, she can use [[Tease]] to make enemies dizzy. When Ultra-Ranked, she can [[Smooch (Paper Mario: The Thousand-Year Door)|Smooch]] Mario to restore his HP.
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|[[Bowser]]
!colspan="3"style="font-size:125%;text-align:left"|[[Bowser]]
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|align="center"|[[File:SPM Bowser Artwork.png|200px]]
|align="center"|[[File:PMTTYDNS Bowser Artwork.png|150px]]
|Bowser is the main antagonist and final boss in ''Paper Mario'', ''Paper Mario: Sticker Star'', and ''Paper Mario: Color Splash'', a minor villain in ''Paper Mario: The Thousand-Year Door'', and an ally to Mario in ''Super Paper Mario'' and ''Paper Mario: The Origami King''. In ''Paper Mario'', Bowser steals the Star Rod from Star Haven and captures the seven Star Spirits to prevent wishes from being granted. In ''Paper Mario: The Thousand-Year Door'', Bowser attempts to find the Crystal Stars before Mario, and he is briefly playable in intermissions after each chapter; some of these involve a ''Super Mario Bros.''-style level. In ''Super Paper Mario'' he is a more major playable character unlocked after defeating him during chapter 3 and siding with Mario to defeat Count Bleck and save the universe. He moves slower than the other characters, but his attack power is double of everyone else's and he can breathe fire to decimate enemies or light torches. In ''Paper Mario: Sticker Star'', Bowser breaks the Sticker Comet and scatters the Royal Stickers, one of which he wears and gains great power from. In ''Paper Mario: Color Splash'', Bowser gets covered in and possessed by black paint and attempts to paint the whole world black. In ''Paper Mario: The Origami King'', Bowser plays the role as a partner to Mario while in Origami Castle and helps him defeat King Olly.
|Bowser is the main antagonist and final boss in ''Paper Mario'', ''Paper Mario: Sticker Star'', and ''Paper Mario: Color Splash'', a minor villain in ''Paper Mario: The Thousand-Year Door'', and a deuteragonist in ''Super Paper Mario''. In ''Paper Mario'', Bowser steals the Star Rod from Star Haven and captures the seven Star Spirits to prevent wishes from being granted. In ''Paper Mario: The Thousand-Year Door'', Bowser attempts to find the Crystal Stars before Mario, and he is briefly playable in intermissions after each chapter; some of these involve a ''Super Mario Bros.''-style level. In ''Super Paper Mario'' he is a more major playable character unlocked after defeating him during chapter 3 and siding with Mario to defeat Count Bleck and save the universe. He moves slower than the other characters, but his attack power is double of everyone else's and he can breathe fire to decimate enemies or light torches. In ''Paper Mario: Sticker Star'', Bowser breaks the Sticker Comet and scatters the Royal Stickers, one of which he wears and gains great power from. In ''Paper Mario: Color Splash'', Bowser gets covered in and possessed by black paint and attempts to paint the whole world black. In ''Paper Mario: The Origami King'', Bowser is no longer an antagonist and instead plays the role as a partner to Mario while in Origami Castle.
|<center>''[[Paper Mario]]''</center>
|<center>''[[Paper Mario]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|[[Grodus]]
!colspan="3"style="font-size:125%;text-align:left"|[[Sir Grodus]]
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|align="center"|[[File:PMTTYDNS Sir Grodus Artwork.png|150px]]
|align="center"|[[File:PMTTYDNS Sir Grodus Artwork.png|150px]]
|Grodus is the supreme leader of the [[X-Naut]]s and the main antagonist for most of ''Paper Mario: The Thousand-Year Door''. He sought to gather the [[Crystal Star]]s to awaken the [[Shadow Queen]] and take over the world, and kidnapped Princess Peach to use as the vessel. However, the Three Shadows had tricked him and his body is decimated by the Shadow Queen.
|Sir Grodus is the supreme leader of the [[X-Naut]]s and the main antagonist for most of ''Paper Mario: The Thousand-Year Door''. He sought to gather the [[Crystal Star]]s to awaken the [[Shadow Queen]] and take over the world, and kidnapped Princess Peach to use as the vessel. However, the Three Shadows had tricked him and his body is decimated by the Shadow Queen.
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
|<center>''[[Paper Mario: The Thousand-Year Door]]''</center>
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*There are item upgrade systems in the first four games. The first three feature [[cooking]]. ''Paper Mario: Sticker Star'' has special [[paperization]] spots that upgrade inserted stickers.
*There are item upgrade systems in the first four games. The first three feature [[cooking]]. ''Paper Mario: Sticker Star'' has special [[paperization]] spots that upgrade inserted stickers.
*From ''Super Paper Mario'' onwards, the main partner specific to each game ultimately sacrifices themself to destroy the main threat wielded by the antagonist.
*From ''Super Paper Mario'' onwards, the main partner specific to each game ultimately sacrifices themself to destroy the main threat wielded by the antagonist.
*From ''Super Paper Mario'' onwards, there is one partner that stays with Mario the whole adventure.
*In the first three games, there is at least one battle between Mario and one of his allies.
*In the first three games, there is at least one battle between Mario and one of his allies.
*In the first three games, Mario can temporarily transform into an 8-bit sprite based on those of ''[[Super Mario Bros.]]''
*In the first three games, Mario can temporarily transform into an 8-bit sprite based on those of ''[[Super Mario Bros.]]''
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*In ''Paper Mario: The Thousand-Year Door'', ''Super Paper Mario'', and ''Paper Mario: Color Splash'', there is an implied or minor enemy character named [[Johnson]].
*In ''Paper Mario: The Thousand-Year Door'', ''Super Paper Mario'', and ''Paper Mario: Color Splash'', there is an implied or minor enemy character named [[Johnson]].
*Starting in ''Paper Mario: Sticker Star'', there are [[Thing|giant photorealistic objects]] in each game.
*Starting in ''Paper Mario: Sticker Star'', there are [[Thing|giant photorealistic objects]] in each game.
*In ''Paper Mario'' and games following ''Paper Mario: Sticker Star'', the regular battle themes and all unique variants of them have unique intros depending on if Mario or the enemies get the First Strike. This is also reintroduced in the Nintendo Switch remake of ''Paper Mario: The Thousand-Year Door''.
*From ''Paper Mario: Sticker Star'' onwards, the regular battle themes and all unique variants of them have unique intros depending on if Mario or the enemies get the First Strike. This is also reintroduced in the Nintendo Switch remake of ''Paper Mario: The Thousand-Year Door''.


==Gallery==
==Gallery==
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<references/>
<references/>


{{Game series}}
{{Super Mario games}}
{{Super Mario games}}
[[Category:Paper Mario series|*]]
[[Category:Paper Mario series|*]]

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