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|developer=[[Intelligent Systems]]
|developer=[[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|July 17, 2020|USA|July 17, 2020|Mexico|July 17, 2020<ref>https://www.nintendo.com/es_LA/games/detail/paper-mario-the-origami-king-switch/</ref>|Europe|July 17, 2020|Australia|July 17, 2020|South Korea|July 17, 2020|HK|July 17, 2020|ROC|July 17, 2020}}
|release={{release|Japan|July 17, 2020|USA|July 17, 2020|Mexico|July 17, 2020<ref>https://www.nintendo.com/es_LA/games/detail/paper-mario-the-origami-king-switch/</ref>|Europe|July 17, 2020|Australia|July 17, 2020|South Korea|July 17, 2020|HK|July 17, 2020|ROC|July 17, 2020}}
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|genre=[[Genre#Role-playing|Role-playing]], action-adventure
|genre=[[Genre#Role-playing|Role-playing]], action-adventure
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'''''Paper Mario: The Origami King''''' is an action-adventure, turn-based [[Genre#Role-playing games|role-playing game]] and the sixth installment in the ''[[Paper Mario (series)|Paper Mario]]'' series, released on the [[Nintendo Switch]] worldwide on July 17, 2020. The game follows [[Mario]] and a new companion, [[Olivia]], opposing the villainous [[King Olly]] and his army of familiar characters turned into origami soldiers, which have taken over the [[Mushroom Kingdom]].
'''''Paper Mario: The Origami King''''' is the sixth installment in the ''[[Paper Mario (series)|Paper Mario]]'' series, released on the [[Nintendo Switch]] worldwide on July 17, 2020. The game follows [[Mario]] opposing an evil army of origami characters known as [[Folded Soldiers]], ruled by the Origami King, [[King Olly]]; which have taken over the [[Mushroom Kingdom]].
 
The title follows the gameplay style of its two predecessors, ''[[Paper Mario: Sticker Star]]'', and ''[[Paper Mario: Color Splash]]'', in which role-playing elements are deemphasized in favor of action-adventure mechanics, which focus on exploration and puzzle-solving instead of character-driven plotlines and [[Experience Point|experience]]-based stat optimization. Also similar to those predecessors is the focus on specific arts and crafts; while the story of ''The Origami King'' is centered around {{wp|origami}} itself, comparable to stickers from ''Sticker Star'' and paint from ''Color Splash'', other materials such as {{wp|confetti}} and {{wp|papier-mâché}} feature in the gameplay. Conversely, this game abandons the format of self-contained levels used by the later installments, using an interconnected world akin to the first two ''Paper Mario'' games. In terms of combat, ''Paper Mario: The Origami King'' does not feature a battle system which uses finite items like ''Sticker Star'' and ''Color Splash'', as it instead uses an original ring-based system that prioritizes puzzle-solving instead of strategy, and also introduces real-time combat to the series in the form of the [[Paper Macho Soldier]]s.


The game follows the gameplay style of its two predecessors, ''[[Paper Mario: Sticker Star]]'', and ''[[Paper Mario: Color Splash]]''. As in these previous entries, role-playing elements are deemphasized in favor  of action-adventure mechanics, which focus on exploration and puzzle-solving in individual areas rather than emphasizing character growth over the entire game. Also like the previous games, ''Paper Mario: The Origami King'' is focused around an aspect of arts and crafts. Whilst ''Paper Mario: Sticker Star'' had a focus on stickers and ''Paper Mario: Color Splash'' had a focus on paint, ''Paper Mario: The Origami King'' is focused around {{wp|origami}}. Similarly, the game's environments graphically resemble crafts, and many of the game's bosses are based around some kind of crafting tool. Unlike the entries directly before, however, ''Paper Mario: The Origami King'' has levels that are directly connected rather than being segregated through a level select screen, similar to the first two games in the series. Similar to ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', Bowser is not the primary antagonist in exchange for an original villain. ''Paper Mario: The Origami King'' does not feature a battle system which uses finite items for combat, as it instead uses an original ring-based system which uses puzzle-solving instead of strategy.
==Plot==
==Plot==
===Prologue===
===Prologue===
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===Purple streamer===
===Purple streamer===
[[File:PMTOK Sea Tower entrance.png|thumb|Mario arrives at the [[Sea Tower]]]]
[[File:PMTOK Sea Tower entrance.png|thumb|Mario arrives at the [[Sea Tower]]]]
Returning the Toad Town, Mario and Olivia find Captain T. Ode, who reclaims ownership of his own submarine. The sub is attached to Sea Captain Toad's ship, and T. Ode, Mario, and Olivia head out into the Great Sea. After clearing the thick fog that covers the sea, they discover the source of the purple streamer at the [[Sea Tower]], but are unable to enter without the three orbs located in [[Diamond Island (Paper Mario: The Origami King)|Diamond Island]]. They travel between many islands, eventually meeting up with Luigi on [[Mushroom Island]], who holds the key to Diamond Island. The brothers decide to find the island's resident and free the [[Origami Craftsman]] from the walls of his workshop. The craftsman reveals he created King Olly for the Origami Festival using the forbidden Fold of Life. Olly turned on his creator and set out to fold the world in his image, using the Origami Craftsman's notes to fold Olivia. The craftsman shares a set of notes with Olivia before she heads back to the ship with Mario.
Returning the Toad Town, Mario and Olivia find Captain T. Ode, who reclaims ownership of his own submarine. The sub is attached to Sea Captain Toad's ship, and T. Ode, Mario, and Olivia head out into the Great Sea. After clearing the thick fog that covers the sea, they discover the source of the purple streamer at the [[Sea Tower]], but are unable to enter without the three orbs located in [[Diamond Island]]. They travel between many islands, eventually meeting up with Luigi on [[Mushroom Island]], who holds the key to Diamond Island. The brothers decide to find the island's resident and free the [[Origami Craftsman]] from the walls of his workshop. The craftsman reveals he created King Olly for the Origami Festival using the forbidden Fold of Life. Olly turned on his creator and set out to fold the world in his image, using the Origami Craftsman's notes to fold Olivia. The craftsman shares a set of notes with Olivia before she head back to the ship with Mario.


Mario and Olivia use the key Luigi obtained to access the submerged Diamond Island, where three temples stand, housing the Trials of Power, Wisdom, and Courage; and the nearby [[Ice Vellumental Mountain]]. The duo must travel up the mountain and defeat the [[Ice Vellumental]] at its peak. After defeating the final Vellumental, Olivia gains the ability to fold into it and utilize its ice powers to access the Trials of Wisdom and Courage. After completing all three trials, Mario and Olivia turn to the Sea Tower and climb up to its peak. At the top, they face off against [[Tape (boss)|Tape]], and upon the stationery's defeat, Mario destroys the purple streamer.
Mario and Olivia use the key Luigi obtained to access the submerged Diamond Island, where three temples stand, housing the Trials of Power, Wisdom, and Courage; and the nearby [[Ice Vellumental Mountain]]. The duo must travel up the mountain and defeat the [[Ice Vellumental]] at its peak. After defeating the final Vellumental, Olivia gains the ability to fold into it and utilize its ice powers to access the Trials of Wisdom and Courage. After completing all three trials, Mario and Olivia turn to the Sea Tower and climb up to its peak. At the top, they face off against [[Tape (boss)|Tape]], and upon the stationery's defeat, Mario destroys the purple streamer.
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|[[File:PMTOK Ice Vellumental.png|200px]]
|[[File:PMTOK Ice Vellumental.png|200px]]
|[[Ice Vellumental]]
|[[Ice Vellumental]]
|A giant polar bear with large claws similar to the {{wp|White Tiger (mythology)|White Tiger}}. It resides in the [[Ice Vellumental Mountain]] on [[Diamond Island (Paper Mario: The Origami King)|Diamond Island]]. It can freeze panels on the arena and make them unusable, only thawing with the Fire Vellumental's power or through sliding them. When it is low on health, the Ice Vellumental uses its Ice Maze ability, creating slush on the board and forcing Mario to navigate it to reach the 1,000-Fold Arms panel.
|A giant polar bear with large claws similar to the {{wp|White Tiger (mythology)|White Tiger}}. It resides in the [[Ice Vellumental Mountain]] on [[Diamond Island]]. It can freeze panels on the arena and make them unusable, only thawing with the Fire Vellumental's power or through sliding them. When it is low on health, the Ice Vellumental uses its Ice Maze ability, creating slush on the board and forcing Mario to navigate it to reach the 1,000-Fold Arms panel.
|}
|}


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|<center>-</center>
|<center>-</center>
|-
|-
|<center>'''[[Diamond Island (Paper Mario: The Origami King)|Diamond Island]]'''<br><br>A secret underwater island with three trials.</center>
|<center>'''[[Diamond Island]]'''<br><br>A secret underwater island with three trials.</center>
|<center>[[File:PMTOK Diamond Island.jpg|250px]]</center>
|<center>[[File:PMTOK Diamond Island.jpg|250px]]</center>
|<center>-</center>
|<center>-</center>
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|[[File:Shiny Mushroom 3-Pack PMTOK icon.png|50px]]
|[[File:Shiny Mushroom 3-Pack PMTOK icon.png|50px]]
|[[Shiny Mushroom 3-Pack]]
|[[Shiny Mushroom 3-Pack]]
|Three [[Shiny Mushroom]]s. Available in the [[Shroom City (Paper Mario: The Origami King)|Shroom City]] shop and from a Toad statue on [[Diamond Island (Paper Mario: The Origami King)|Diamond Island]].
|Three [[Shiny Mushroom]]s. Available in the [[Shroom City (Paper Mario: The Origami King)|Shroom City]] shop and from a Toad statue on [[Diamond Island]].
|-
|-
|[[File:Fire Flower Set PMTOK icon.png|50px]]
|[[File:Fire Flower Set PMTOK icon.png|50px]]
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|[[File:PMTOK Collectible Treasure 74 (Submarine Marino).jpg|128px]]
|[[File:PMTOK Collectible Treasure 74 (Submarine Marino).jpg|128px]]
|[[Super Marino]]
|[[Super Marino]]
|A submarine piloted by [[Captain T. Ode]]. This sub transported guests to [[Diamond Island (Paper Mario: The Origami King)|Diamond Island]], before T. Ode stole it. Later, it becomes the main display at the [[Musée Champignon]].
|A submarine piloted by [[Captain T. Ode]]. This sub transported guests to [[Diamond Island]], before T. Ode stole it. Later, it becomes the main display at the [[Musée Champignon]].
|-
|-
|[[File:No image.png|128px]]
|[[File:No image.png|128px]]
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|[[File:No image.png|60px]]
|[[File:No image.png|60px]]
|[[Crate]]
|[[Crate]]
|Wooden crates that can be whacked with Mario's [[Hammer]]. They contain coins and confetti.
|Wooden crates that can be whacked with Mario's [[Hammer]]. They contains coins and confetti.
|-
|-
|[[File:PMOK Bush.png|60px]][[File:PMTOK Flower pair 1.png|60px]]
|[[File:PMOK Bush.png|60px]][[File:PMTOK Flower pair 1.png|60px]]
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|[[File:Diamond Key PMTOK icon.png|50px]]
|[[File:Diamond Key PMTOK icon.png|50px]]
|[[Diamond Key]]
|[[Diamond Key]]
|The key to [[Diamond Island (Paper Mario: The Origami King)|Diamond Island]]. Luigi obtains it from [[Full Moon Island]] and gives it to Mario while on [[Mushroom Island]].
|The key to [[Diamond Island]]. Luigi obtains it from [[Full Moon Island]] and gives it to Mario while on [[Mushroom Island]].
|-
|-
|[[File:Faded Fire Flower PMTOK icon.png|50px]]
|[[File:Faded Fire Flower PMTOK icon.png|50px]]
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*''[[Yume Kōjō: Doki Doki Panic]]'': When trying to recall the term "amnesia", Bob-omb mentions "Thinky Thinky Panic", a reference to this game's title.
*''[[Yume Kōjō: Doki Doki Panic]]'': When trying to recall the term "amnesia", Bob-omb mentions "Thinky Thinky Panic", a reference to this game's title.
*''[[Super Mario Bros. 2]]'': After Mario rescues Birdo in [[Big Sho' Theater]], she says that she has "Mario madness." The English cover for ''Super Mario Bros. 2'' features the subtitle "Mario Madness," and the game was Birdo's first appearance. Additionally, the Musée Champignon description for the [[Black Shy Guy]] states that it throws [[turnip]]-like objects, referencing the throwing mechanic from this game.
*''[[Super Mario Bros. 2]]'': After Mario rescues Birdo in [[Big Sho' Theater]], she says that she has "Mario madness." The English cover for ''Super Mario Bros. 2'' features the subtitle "Mario Madness," and the game was Birdo's first appearance. Additionally, the Musée Champignon description for the [[Black Shy Guy]] states that it throws [[turnip]]-like objects, referencing the throwing mechanic from this game.
*''[[Super Mario Bros. 3]]'': Olivia mentions [[Angry Sun|the sun being angry]] in Scorching Sandpaper Desert. Portions of [[Chestnut Valley]]'s music are based on this game's athletic theme. Koopas are also depicted as religious, repeatedly praying to a deity as a sign of worship, referencing an image in this game's credits sequence depicting a green Koopa Troopa praying to [[Statue Mario]].<ref>{{cite|author=Supper Mario Broth|date=November 21, 2024|title=In Paper Mario: The Origami King, Koopa Troopas are explicitly religious, which is very rare for the Mario franchise. This might be a reference to an idea first proposed by Super Mario Bros. 3 32 years prior, whereby a Koopa Troopa was shown praying in the game's ending.|url=https://bsky.app/profile/mariobrothblog.bsky.social/post/3lbic4d24y22e|publisher=Bluesky|language=English|accessdate=November 27, 2024|archive=https://archive.ph/im2eg}}</ref>
*''[[Super Mario Bros. 3]]'': Olivia mentions [[Angry Sun|the sun being angry]] in Scorching Sandpaper Desert. Portions of [[Chestnut Valley]]'s music are based on this game's athletic theme.
*''[[Super Mario World]]'': The fireball and spin jump sounds are reused from this game.
*''[[Super Mario World]]'': The fireball and spin jump sounds are reused from this game.
*''[[Super Mario 64]]'': An arrangement of "[[Inside the Castle Walls]]" plays when Mario and Luigi arrive at Peach's Castle in the opening.
*''[[Super Mario 64]]'': An arrangement of "[[Inside the Castle Walls]]" plays when Mario and Luigi arrive at Peach's Castle in the opening.
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*''[[Super Mario 3D World]]'': Some of the voice clips are recycled from this game. The [[Goomba Mask]] returns from this game. Luigi's running pose and Peach's floating pose in the ending are based on their respective animations from this game.
*''[[Super Mario 3D World]]'': Some of the voice clips are recycled from this game. The [[Goomba Mask]] returns from this game. Luigi's running pose and Peach's floating pose in the ending are based on their respective animations from this game.
*''[[Mario Kart 8]]'': Like in ''Paper Mario: Color Splash'', Luigi drives a [[Standard Kart]] resembling the ones in this game.
*''[[Mario Kart 8]]'': Like in ''Paper Mario: Color Splash'', Luigi drives a [[Standard Kart]] resembling the ones in this game.
*''[[Paper Mario: Color Splash]]'': ''The Origami King'' runs on a very similar graphical engine to ''Color Splash''. The paint-coated graphic effect is used when a Toad aboard the Princess Peach is covered in ink. Mario can again hammer characters to temporarily crumple them. Princess Peach's design from that game also appears as a photo in the game. The [[Rescue Squad]]s return in the [[Battle Lab]]. [[The Emerald Circus]] and the [[Violet Passage captain]]'s pirate ship appear in paintings in [[Overlook Tower]]. When Captain T. Ode introduces himself after being thawed out by Olivia in her Fire Vellumental form, the [[Fortune Island]] music is reused, lacking the intro and bell quips of the tune. Additionally, steaks identical to the one fought in [[Tangerino Grill]] are found when T. Ode is freed. [[Bonehead Island]] looks very similar to Fortune Island, and includes multiple design similarities. The music on Bonehead Island is very similar to the Violet Passage theme. When the player completes Bonehead Island, a realistic fan that has the same appearance as the Fan Thing from this game (which actually originated from ''Sticker Star'') emerges from the sea and blows the mist away, similar to the scene when the Fan is being used in Violet Passage to get the ship to set sail. A [[Shy Guy]] with a straw similar to a [[Slurp Guy]] appears in the Tranquil Pipes Teahouse and gives Mario his straw. The [[Spring of Rainbows]] bears a resemblance to [[Prisma Fountain]], although in a more papercraft-like appearance. The way [[Bowser Jr.]] restores his colors from it also resembles the paint mechanic in this game. One Toad in Toad Town mentions that he needs to find "an expert on bridge experts", referencing the bridge builder and the bridge builder expert that appear in [[Port Prisma]]. Two [[Whistle Snifit]]s are found in the Spring of Rainbows' cafe. The way the basin crushes Mario in the Trial of Courage is similar to how the Basin Thing crushes him at [[Fort Cobalt]]. The faceless Toads resemble the faceless cardboard cutout of the [[Mountain Sage]] on the top of [[Daffodil Peak]]. When approaching the [[Spring of Jungle Mist]], Kamek mentions that he has "dealt with giant trees before," a nod to the [[Mondo Woods]] area.
*''[[Paper Mario: Color Splash]]'': ''The Origami King'' runs on a very similar graphical engine to ''Color Splash''. The paint-coated graphic effect is used when a Toad aboard the Princess Peach is covered in ink. Mario can again hammer characters to temporarily crumple them. Princess Peach's design from that game also appears as a photo in the game. The [[Rescue Squad]]s return in the [[Battle Lab]]. [[The Emerald Circus]] and the [[Violet Passage captain]]'s pirate ship appear in paintings in [[Overlook Tower]]. When Captain T. Ode introduces himself after being thawed out by Olivia in her Fire Vellumental form, the [[Fortune Island]] music is reused, lacking the intro and bell quips of the tune. Additionally, steaks identical to the one fought in [[Tangerino Grill]] are found when T. Ode is freed. [[Bonehead Island]] looks very similar to Fortune Island, and includes multiple design similarities. The music on Bonehead Island is very similar to the Violet Passage theme. When the player completes Bonehead Island, a realistic fan that has the same appearance as the Fan Thing from this game (which actually originated from ''Sticker Star'') emerges from the sea and blows the mist away, similar to the scene when the Fan is being used in Violet Passage to get the ship to set sail. A [[Shy Guy]] with a straw similar to a [[Slurp Guy]] appears in the Tranquil Pipes Teahouse and gives Mario his straw. The [[Spring of Rainbows]] bears a resemblance to [[Prisma Fountain]], although in a more papercraft-like appearance. The way [[Bowser Jr.]] restores his colors from it also resembles the paint mechanic in this game. One Toad in Toad Town mentions that he needs to find "an expert on bridge experts", referencing the bridge builder and the bridge builder expert that appear in [[Port Prisma]]. Two [[Whistle Snifit]]s are found in the Spring of Rainbows' cafe. The way the basin crushes Mario in the Trial of Courage is similar to how the Basin Thing crushes him at [[Fort Cobalt]]. The faceless Toads resemble the faceless cardboard cutout of the [[Mountain Sage]] on the top of [[Daffodil Peak]]. When approaching the [[Spring of Jungle Mist]], Kamek mentions that he's "dealt with giant trees before," a nod to the [[Mondo Woods]] area.
*''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'': The climbing mechanic from this game is referenced when a Toad climbing a cliff in [[Autumn Mountain]] tells Mario that it would be more difficult to climb the cliff if it was raining, just like in this game where Link slides down cliffs if he climbs them while it is raining.
*''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'': The climbing mechanic from this game is referenced when a Toad climbing a cliff in [[Autumn Mountain]] tells Mario that it would be more difficult to climb the cliff if it was raining, just like in this game where Link slides down cliffs if he climbs them while it is raining.


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==Reception==
==Reception==
===Critical response===
===Critical response===
''Paper Mario: The Origami King'' received generally positive reviews from critics, who praised the expansive overworld, graphics, writing, and plot, though its combat system received mixed reactions, being praised for its innovation but criticized for being tedious, unrewarding and lacking complexity. While considered an improvement over ''[[Paper Mario: Sticker Star|Sticker Star]]'' and ''[[Paper Mario: Color Splash|Color Splash]]'', it was also criticized for many of the same reasons as its predecessors: lack of originality, low variation in characters and their design, few original characters, the absence of traditional RPG elements, and little incentive on combat.
''Paper Mario: The Origami King'' received generally positive reviews from critics, who praised the expansive overworld, graphics, writing, and plot, though its combat system received mixed reactions, being praised for its innovation but criticized for being tedious, unrewarding and lacking complexity. While considered an improvement over ''[[Paper Mario: Sticker Star|Sticker Star]]'' and ''[[Paper Mario: Color Splash|Color Splash]]'', it was also criticized for many of the same reasons as its predecessors: lack of originality, the absence of traditional RPG elements, and little incentive on combat.
{|class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center; background-color:silver;"|Reviews

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