Editing Panel (Super Mario Bros. 3)
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{{ | {{more images|All [[NES]], [[SNES]], and [[GBA]] variations of [[SMB3]], [[SMAS]], and [[SMA4]]. Be sure to check galleries and categories first.}} | ||
'''Panels''',<ref name= | '''Panels''',<ref name="sma4manual">''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet, page 22.</ref><ref name="smasmanual">''Super Mario All-Stars'' instruction booklet, page 31.</ref><ref name="smb3pg17">''Super Mario Bros. 3'' instruction booklet, page 17.</ref> also named '''squares''',<ref name="smb3pg16">''Super Mario Bros. 3'' instruction booklet, page 16.</ref> are objects found on the overworld map in ''[[Super Mario Bros. 3]]''. They represent the different areas in each [[world]]. There are five types of panels: | ||
{| | |||
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse;text-align:center" | |||
!Sprite (NES) | !Sprite (NES) | ||
!Sprite (SNES) | !Sprite (SNES) | ||
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|[[File:SMASLevel1.png|16px]][[File:SMASLevel2.png|16px]][[File:SMASLevel3.png|16px]][[File:SMASLevel4.png|16px]][[File:SMASLevel5.png|16px]][[File:SMASLevel6.png|16px]][[File:SMASLevel7.png|16px]][[File:SMASLevel8.png|16px]][[File:SMASLevel9.png|16px]][[File:SMASLevel10.png|16px]][[File:Allstarspyramid.png|16px]][[File:Fortress1-SMB3.png|16px]][[File:Fortress2-SMB3.png|16px]][[File:Towersmb3.png|16px]][[File:Handtrap.gif|16px]]<br>[[File:SMB3 Bowserscastle.png|32px]] | |[[File:SMASLevel1.png|16px]][[File:SMASLevel2.png|16px]][[File:SMASLevel3.png|16px]][[File:SMASLevel4.png|16px]][[File:SMASLevel5.png|16px]][[File:SMASLevel6.png|16px]][[File:SMASLevel7.png|16px]][[File:SMASLevel8.png|16px]][[File:SMASLevel9.png|16px]][[File:SMASLevel10.png|16px]][[File:Allstarspyramid.png|16px]][[File:Fortress1-SMB3.png|16px]][[File:Fortress2-SMB3.png|16px]][[File:Towersmb3.png|16px]][[File:Handtrap.gif|16px]]<br>[[File:SMB3 Bowserscastle.png|32px]] | ||
|[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]] | |[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]] | ||
|{{anchor|Action Panel}} '''Action Panel'''<ref name= | |{{anchor|Action Panel}} '''Action Panel'''<ref name="sma4manual"/> | ||
|style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name= | |style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name="smasmanual"/><ref name="smb3pg17"/> are where [[Mario]] and [[Luigi]] access the various [[level]]s found on the map. They cannot pass an Action Panel unless they have completed its level. Once either character has done so, the Action Panel becomes a '''Cleared Panel'''<ref name="sma4manual"/> (also named '''Clear Panel'''<ref name="smasmanual"/><ref name="smb3pg16"/>), and Cleared Panels depict an "M" (for Mario) or an "L" (for Luigi), depending on which character completed the level. Once either Mario or Luigi completes a level, neither of them can revisit it, so they must move on to the next area. ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' lets the player revisit worlds and Action Panels after [[World 8-Bowser's Castle (Super Mario Bros. 3)|Bowser's Castle]] is cleared. | ||
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|[[File:SMB3 Spade Panel.png|16px]] | |[[File:SMB3 Spade Panel.png|16px]] | ||
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|[[File:SMA4 Spade Panel.gif|69px]] | |[[File:SMA4 Spade Panel.gif|69px]] | ||
|[[Spade Panel]] | |[[Spade Panel]] | ||
|style="text-align:left"|Spade Panels are optional areas that, when accessed, allow Mario or Luigi to play a slot machine-like [[minigame]]. The player's objective is to line up three pictures to show either a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], or a [[Super Star|Star]], which reward two, three, and five [[extra life|extra lives]], respectively. If any of the pictures are not properly aligned, | |style="text-align:left"|Spade Panels are optional areas that, when accessed, allow Mario or Luigi to play a slot machine-like [[minigame]]. The player's objective is to line up three pictures to show either a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], or a [[Super Star|Star]], which reward two, three, and five [[extra life|extra lives]], respectively. If any of the pictures are not properly aligned, Mario or Luigi does not earn any extra lives. Regardless of the outcome, a Spade Panel becomes a Clear Panel once the minigame is finished. | ||
''Super Mario Advance 4'' lets the player revisit Spade Panels once [[Completion|all the levels are cleared]]. Additionally, clearing a Spade Panel turns all of them into {{conjectural|Heart Panels}} (which replace the Star with a | ''Super Mario Advance 4'' lets the player revisit Spade Panels once [[Completion|all the levels are cleared]]. Additionally, clearing a Spade Panel turns all of them into {{conjectural|Heart Panels}} (which replace the Star with a Leaf that gives a 7-Up), clearing those turns them into {{conjectural|Club Panels}} (the Leaf becomes a number "3" that gives a 10-Up), and clearing those turns them into {{conjectural|Diamond Panels}} (which is a certain win). Failing at any of these or clearing a Diamond Panel resets the process. | ||
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|[[File:SMB3 N-Mark Spade Panel.png|16px]] | |[[File:SMB3 N-Mark Spade Panel.png|16px]] | ||
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|[[File:SMA4 N-Mark Spade Panel.png]] | |[[File:SMA4 N-Mark Spade Panel.png]] | ||
|[[N-Mark Spade Panel]] | |[[N-Mark Spade Panel]] | ||
|style="text-align:left"|A special type of Spade Panel that appears on the map for every 80,000 [[point]]s Mario or Luigi earns. Unlike with other panels, | |style="text-align:left"|A special type of Spade Panel that appears on the map for every 80,000 [[point]]s Mario or Luigi earns. Unlike with other panels, Mario or Luigi automatically accesses an N-Mark Spade Panel when he moves onto it. Here, he can play a simple card-matching game in which he must flip over two random cards each turn. Each pair matches earns Mario or Luigi a reward, depending on which item is shown on the paired cards. If Mario or Luigi does not get a match two times or matches all cards, the minigame ends, and he is returned to the world map. | ||
|} | |} | ||
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World4SMB3.png|Panels in [[Giant Land]] | World4SMB3.png|Panels in [[Giant Land]] | ||
World5SMB3.png|Panels in [[Sky Land]] | World5SMB3.png|Panels in [[Sky Land]] | ||
Grass Land.png|Panels in the ''Super Mario All-Stars'' version of Grass Land | |||
Sea Side.png|Panels in the ''Super Mario All-Stars'' version of Water Land | |||
SMAS-Big Island Map.png|Panels in the ''Super Mario All-Stars'' version of Giant Land | |||
Sky Land.png|Panels in the ''Super Mario All-Stars'' version of Sky Land | |||
Grass Land.png|Panels in the ''Super Mario | SMB36.png|Panels in the ''Super Mario All-Stars'' version of [[Ice Land]] | ||
Pipe Land.png|Panels in the ''Super Mario All-Stars'' version of [[Pipe Land]] | |||
Sea Side.png|Panels in the ''Super Mario | Dark Land 2.png|Panels in the ''Super Mario All-Stars'' version of [[Dark Land]] | ||
SMAS-Big Island Map.png|Panels in the ''Super Mario | SMA4 World 9 Warp Zone.png|Panels in the ''Super Mario Advance 4'' version of [[Warp Zone]] | ||
Sky Land.png|Panels in the ''Super Mario | |||
SMB36.png|Panels in the ''Super Mario | |||
Pipe Land.png|Panels in the ''Super Mario | |||
SMA4 World 9 Warp Zone.png|Panels in the ''Super Mario Advance 4'' version of | |||
World-e SMA4.gif|Panels in [[World-e]] | World-e SMA4.gif|Panels in [[World-e]] | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMB3}} | {{SMB3}} | ||
[[Category:Super Mario Bros. 3 objects]] | [[Category:Super Mario Bros. 3 objects]] |