Editing Panel (Super Mario Bros. 3)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{image|more=yes|All [[Super Mario Bros. 3|NES]], [[Super Mario All-Stars|SNES]], and [[Super Mario Advance 4: Super Mario Bros. 3|GBA]] variations of all panel sprites. Be sure to check galleries and categories first.}}
{{more images|All [[NES]], [[SNES]], and [[GBA]] variations of [[SMB3]], [[SMAS]], and [[SMA4]]. Be sure to check galleries and categories first.}}
'''Panels''',<ref name=NES17>{{cite|language=en|publisher=Nintendo of America|date=1990|title=''Super Mario Bros. 3'' instruction booklet|page=17}}</ref><ref name=SNES>{{cite|language=en|publisher=Nintendo of America|date=1993|title=''Super Mario All-Stars'' instruction booklet|page=31}}</ref><ref name=GBA>{{cite|language=en|date=2003|publisher=Nintendo|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|page=22}}</ref> also named '''squares''',<ref name=NES16>{{cite|language=en|publisher=Nintendo of America|date=1990|title=''Super Mario Bros. 3'' instruction booklet|page=16}}</ref> are objects found on the overworld map in ''[[Super Mario Bros. 3]]''. They represent the different areas in each [[world]]. There are five types of panels:
'''Panels''',<ref name="sma4manual">''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet, page 22.</ref><ref name="smasmanual">''Super Mario All-Stars'' instruction booklet, page 31.</ref><ref name="smb3pg17">''Super Mario Bros. 3'' instruction booklet, page 17.</ref> also named '''squares''',<ref name="smb3pg16">''Super Mario Bros. 3'' instruction booklet, page 16.</ref> are objects found on the overworld map in ''[[Super Mario Bros. 3]]''. They represent the different areas in each [[world]]. There are five types of panels:
{|class=wikitable style="text-align:center"
 
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse;text-align:center"
!Sprite (NES)
!Sprite (NES)
!Sprite (SNES)
!Sprite (SNES)
Line 18: Line 19:
|[[File:SMASLevel1.png|16px]][[File:SMASLevel2.png|16px]][[File:SMASLevel3.png|16px]][[File:SMASLevel4.png|16px]][[File:SMASLevel5.png|16px]][[File:SMASLevel6.png|16px]][[File:SMASLevel7.png|16px]][[File:SMASLevel8.png|16px]][[File:SMASLevel9.png|16px]][[File:SMASLevel10.png|16px]][[File:Allstarspyramid.png|16px]][[File:Fortress1-SMB3.png|16px]][[File:Fortress2-SMB3.png|16px]][[File:Towersmb3.png|16px]][[File:Handtrap.gif|16px]]<br>[[File:SMB3 Bowserscastle.png|32px]]
|[[File:SMASLevel1.png|16px]][[File:SMASLevel2.png|16px]][[File:SMASLevel3.png|16px]][[File:SMASLevel4.png|16px]][[File:SMASLevel5.png|16px]][[File:SMASLevel6.png|16px]][[File:SMASLevel7.png|16px]][[File:SMASLevel8.png|16px]][[File:SMASLevel9.png|16px]][[File:SMASLevel10.png|16px]][[File:Allstarspyramid.png|16px]][[File:Fortress1-SMB3.png|16px]][[File:Fortress2-SMB3.png|16px]][[File:Towersmb3.png|16px]][[File:Handtrap.gif|16px]]<br>[[File:SMB3 Bowserscastle.png|32px]]
|[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]]
|[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]]
|{{anchor|Action Panel}} '''Action Panel'''<ref name=GBA/>
|{{anchor|Action Panel}} '''Action Panel'''<ref name="sma4manual"/>
|style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name=NES17/><ref name=SNES/> are where [[Mario]] and [[Luigi]] access the various action scenes, or [[level]]s, found on the map. They cannot pass an Action Panel unless they have completed its level. Once either character has done so, the Action Panel becomes a '''Cleared Panel'''<ref name=GBA/> (also called a '''Clear Panel'''),<ref name=NES16/><ref name=SNES/> which depicts an ''M'' (for Mario) or an ''L'' (for Luigi), depending on which character completed the level. Once either Mario or Luigi completes a level, neither of them can revisit it, so he must move on to the next area. ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' lets the player revisit worlds and Action Panels after [[World 8-Bowser's Castle (Super Mario Bros. 3)|Bowser's Castle]] is cleared.
|style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name="smasmanual"/><ref name="smb3pg17"/> are where [[Mario]] and [[Luigi]] access the various [[level]]s found on the map. They cannot pass an Action Panel unless they have completed its level. Once either character has done so, the Action Panel becomes a '''Cleared Panel'''<ref name="sma4manual"/> (also named '''Clear Panel'''<ref name="smasmanual"/><ref name="smb3pg16"/>), and Cleared Panels depict an "M" (for Mario) or an "L" (for Luigi), depending on which character completed the level. Once either Mario or Luigi completes a level, neither of them can revisit it, so they must move on to the next area. ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' lets the player revisit worlds and Action Panels after [[World 8-Bowser's Castle (Super Mario Bros. 3)|Bowser's Castle]] is cleared.
|-
|-
|[[File:SMB3 Spade Panel.png|16px]]
|[[File:SMB3 Spade Panel.png|16px]]
Line 25: Line 26:
|[[File:SMA4 Spade Panel.gif|69px]]
|[[File:SMA4 Spade Panel.gif|69px]]
|[[Spade Panel]]
|[[Spade Panel]]
|style="text-align:left"|Spade Panels are optional areas that, when accessed, allow Mario or Luigi to play a slot machine-like [[minigame]]. The player's objective is to line up three pictures to show either a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], or a [[Super Star|Star]], which reward two, three, and five [[extra life|extra lives]], respectively. If any of the pictures are not properly aligned, the player does not earn any extra lives. Regardless of the outcome, a Spade Panel becomes a Clear Panel once the minigame is finished.
|style="text-align:left"|Spade Panels are optional areas that, when accessed, allow Mario or Luigi to play a slot machine-like [[minigame]]. The player's objective is to line up three pictures to show either a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], or a [[Super Star|Star]], which reward two, three, and five [[extra life|extra lives]], respectively. If any of the pictures are not properly aligned, Mario or Luigi does not earn any extra lives. Regardless of the outcome, a Spade Panel becomes a Clear Panel once the minigame is finished.


''Super Mario Advance 4'' lets the player revisit Spade Panels once [[Completion|all the levels are cleared]]. Additionally, clearing a Spade Panel turns all of them into {{conjectural|Heart Panels}} (which replace the Star with a [[Super Leaf]] that gives a 7-Up), clearing those turns them into {{conjectural|Club Panels}} (the Super Leaf becomes a number "3" that gives a 10-Up), and clearing those turns them into {{conjectural|Diamond Panels}} (which is a certain win). Failing at any of these or clearing a Diamond Panel resets the process.
''Super Mario Advance 4'' lets the player revisit Spade Panels once [[Completion|all the levels are cleared]]. Additionally, clearing a Spade Panel turns all of them into {{conjectural|Heart Panels}} (which replace the Star with a Leaf that gives a 7-Up), clearing those turns them into {{conjectural|Club Panels}} (the Leaf becomes a number "3" that gives a 10-Up), and clearing those turns them into {{conjectural|Diamond Panels}} (which is a certain win). Failing at any of these or clearing a Diamond Panel resets the process.
|-
|-
|[[File:SMB3 N-Mark Spade Panel.png|16px]]
|[[File:SMB3 N-Mark Spade Panel.png|16px]]
Line 33: Line 34:
|[[File:SMA4 N-Mark Spade Panel.png]]
|[[File:SMA4 N-Mark Spade Panel.png]]
|[[N-Mark Spade Panel]]
|[[N-Mark Spade Panel]]
|style="text-align:left"|A special type of Spade Panel that appears on the map for every 80,000 [[point]]s Mario or Luigi earns. Unlike with other panels, the player automatically accesses an N-Mark Spade Panel when they move onto it. Here, they can play a simple card-matching game in which they must flip over two random cards each turn. Each pair that matches earns Mario or Luigi a reward, depending on which item is shown on the paired cards. If the player does not get a match two times or matches all cards, the minigame ends, and they are returned to the world map.
|style="text-align:left"|A special type of Spade Panel that appears on the map for every 80,000 [[point]]s Mario or Luigi earns. Unlike with other panels, Mario or Luigi automatically accesses an N-Mark Spade Panel when he moves onto it. Here, he can play a simple card-matching game in which he must flip over two random cards each turn. Each pair matches earns Mario or Luigi a reward, depending on which item is shown on the paired cards. If Mario or Luigi does not get a match two times or matches all cards, the minigame ends, and he is returned to the world map.
|}
|}


Line 43: Line 44:
World4SMB3.png|Panels in [[Giant Land]]
World4SMB3.png|Panels in [[Giant Land]]
World5SMB3.png|Panels in [[Sky Land]]
World5SMB3.png|Panels in [[Sky Land]]
Iced Land NES.png|Panels in [[Ice Land]]
Grass Land.png|Panels in the ''Super Mario All-Stars'' version of Grass Land
World7SMB3.png|Panels in [[Pipe Land]]
Sea Side.png|Panels in the ''Super Mario All-Stars'' version of Water Land
Castle of Koopa NES.png|Panels in [[Dark Land]]
SMAS-Big Island Map.png|Panels in the ''Super Mario All-Stars'' version of Giant Land
SMB3 Warp Zone.png|Panels in the [[Warp Zone (Super Mario Bros. 3)|Warp Zone]]
Sky Land.png|Panels in the ''Super Mario All-Stars'' version of Sky Land
Grass Land.png|Panels in the ''Super Mario Advance 4'' version of Grass Land
SMB36.png|Panels in the ''Super Mario All-Stars'' version of [[Ice Land]]
Desert Hill map.png|Panels in the ''Super Mario Advance 4'' version of Desert Hill
Pipe Land.png|Panels in the ''Super Mario All-Stars'' version of [[Pipe Land]]
Sea Side.png|Panels in the ''Super Mario Advance 4'' version of Sea Side
Dark Land 2.png|Panels in the ''Super Mario All-Stars'' version of [[Dark Land]]
SMAS-Big Island Map.png|Panels in the ''Super Mario Advance 4'' version of Big Island
SMA4 World 9 Warp Zone.png|Panels in the ''Super Mario Advance 4'' version of [[Warp Zone]]
Sky Land.png|Panels in the ''Super Mario Advance 4'' version of The Sky
SMB36.png|Panels in the ''Super Mario Advance 4'' version of Iced Land
Pipe Land.png|Panels in the ''Super Mario Advance 4'' version of Pipe Maze
SMA4 Dark Land 1.png|Panels in the ''Super Mario Advance 4'' version of Dark Land
SMA4 Dark Land 2.png|Panels in the ''Super Mario Advance 4'' version of Dark Land
SMA4 Dark Land 3.png|Panels in the ''Super Mario Advance 4'' version of Dark Land
SMA4 Dark Land 4.png|Panels in the ''Super Mario Advance 4'' version of Dark Land
SMA4 World 9 Warp Zone.png|Panels in the ''Super Mario Advance 4'' version of the Warp Zone
World-e SMA4.gif|Panels in [[World-e]]
World-e SMA4.gif|Panels in [[World-e]]
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jpn=パネル<ref name=FC15>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|page=15|language=ja|date=1988|publisher=Nintendo}}</ref>
|JpnR=Paneru
|JpnM=Panel
|Ita=Pannello<ref name="smasit">{{cite|title=''[[Super Mario All-Stars]] 25th Anniversary Edition'' manual|page=17|language=it|date=2010|publisher=Nintendo of Europe}}</ref>
|Ita2=Casella<ref>{{cite|title=''[[Super Mario Bros. 3]]'' e-manual|page=4|language=it|publisher=Nintendo}}</ref><ref>{{cite|title=''[[Super Mario Bros. 3]]'' (3DS - [[Virtual Console]]) e-manual|page=10|language=it|publisher=Nintendo}}</ref>
|ItaM=Panel
|Ita2M=Square/Tile
}}
;Action Panel
{{foreign names
|Jpn=アクションゲームパネル<ref name=FC15/>
|JpnR=Akushon Gēmu Paneru
|JpnM=Action Game Panel
|Ita=Scenario d'azione<ref name="smb3it">{{cite|title=''[[Super Mario Bros. 3]]'' manual|page=16|language=it|publisher=Nintendo}}</ref>
|Ita2=Pannello d'azione<ref name="smasit"/>
|ItaM=Action scene
|Ita2M=Action panel
}}
;Clear Panel
{{foreign names
|Jpn=クリアパネル<ref name=FC15/>
|JpnR=Kuria Paneru
|JpnM=Clear Panel
|Ita=Quadro libero<ref name="smb3it"/>
|Ita2=Quadro di cancellazione<ref>{{cite|language=it|publisher=Nintendo|title=''[[Super Mario Bros. 3]]'' manual|page=21}}</ref>
|Ita3=Pannello livello terminato<ref name="smasit"/>
|Ita4=Livello superato<ref>{{cite|title=''[[Super Mario Bros. 3]]'' (3DS - [[Virtual Console]]) e-manual|page=10|publisher=Nintendo|language=it}}</ref>
|ItaM=Free/Clear square
|Ita2M=Square of cancellation; mistranslation of "clear"
|Ita3M=Level clear panel
|Ita4M=Cleared level
}}


==References==
==References==
<references/>
<references/>
{{SMB3}}
{{SMB3}}
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: