Editing Panel (Super Mario Bros. 3)
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|[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]] | |[[File:Pyramid.png|16px]][[File:SMA4 Fortress sprite.png|16px]][[File:SMA4 Fortress sprite 2.png|16px]]<br>[[File:SMA4 Bowser Castle Map Icon.gif|32px]] | ||
|{{anchor|Action Panel}} '''Action Panel'''<ref name=GBA/> | |{{anchor|Action Panel}} '''Action Panel'''<ref name=GBA/> | ||
|style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name=NES17/><ref name=SNES/> are where [[Mario]] and [[Luigi]] access the various action scenes, or [[level]]s, found on the map. They cannot pass an Action Panel unless they have completed its level. Once either character has done so, the Action Panel becomes a '''Cleared Panel'''<ref name=GBA/> (also called a '''Clear Panel'''),<ref name=NES16/><ref name=SNES/> which depicts an | |style="text-align:left"|Action Panels, originally named '''Action Scene Panels''',<ref name=NES17/><ref name=SNES/> are where [[Mario]] and [[Luigi]] access the various action scenes, or [[level]]s, found on the map. They cannot pass an Action Panel unless they have completed its level. Once either character has done so, the Action Panel becomes a '''Cleared Panel'''<ref name=GBA/> (also called a '''Clear Panel'''),<ref name=NES16/><ref name=SNES/> which depicts an "M" (for Mario) or an "L" (for Luigi), depending on which character completed the level. Once either Mario or Luigi completes a level, neither of them can revisit it, so he must move on to the next area. ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' lets the player revisit worlds and Action Panels after [[World 8-Bowser's Castle (Super Mario Bros. 3)|Bowser's Castle]] is cleared. | ||
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|[[File:SMB3 Spade Panel.png|16px]] | |[[File:SMB3 Spade Panel.png|16px]] |