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{{location infobox
{{location infobox
|image=[[File:TTYDNS Palace of Shadow.png|250px]]
|image=[[File:Palace of Shadow.jpg|250px]]<br>A corridor in the Palace
|greater_location=[[Rogueport Underground]]
|greater_location=[[Rogueport Underground]]
|ruler=[[Shadow Queen]]
|ruler=[[Shadow Queen]]
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|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
The '''Palace of Shadow''' is the final area [[Mario]] and his friends visit in ''[[Paper Mario: The Thousand-Year Door]]''. It is where the [[Shadow Queen]] resides and can be accessed by going through [[the Thousand-Year Door]]. The Palace represents one-quarter of an old city ruined 1000 years ago. During the reign of the Shadow Queen, the Palace became rich with stolen treasure, which became legendary over the centuries since her defeat. In the remake, [[Professor Frankly]] first mentions the Palace of Shadow after Chapter 4 as the place where the heroes sealed the demon; the original game instead says "the depths of a vast maze".
The '''Palace of Shadow''' is the final area [[Mario]] and his friends visit in ''[[Paper Mario: The Thousand-Year Door]]''. It is where the [[Shadow Queen]] resides and can be accessed by going through [[the Thousand-Year Door]]. The Palace represents one-quarter of an old city ruined 1000 years ago. During the reign of the Shadow Queen, the Palace became rich with stolen treasure, which became legendary over the centuries since her defeat.


In this palace, the Shadow Queen possesses [[Princess Peach]], whom [[Grodus]] had delivered. Mario and company trudges through the palace and its inhabitants, including the middle sibling in the "tail" family, [[Gloomtail]]. Mario and his allies later fight with the [[Three Shadows]], who now consists of [[Beldam]], [[Marilyn]], and [[Doopliss]]. Soon after, Mario's party finally reaches the Shadow Queen's inner sanctum, where Grodus is. Mario and his party defeat him, and [[Bowser]] and [[Kammy Koopa]] literally "drop in" on them unexpectedly. Grodus retreats to the final room to use Princess Peach as an offering to the Shadow Queen.
In this palace, the Shadow Queen possesses [[Princess Peach]], whom [[Sir Grodus]] had delivered. Mario and company trudged through the palace and its inhabitants, including the middle sibling in the "tail" family, [[Gloomtail]]. Mario and his allies later fought with the [[Three Shadows]], who now consisted of [[Beldam]], [[Marilyn]], and [[Doopliss]]. Soon after, Mario's party finally reached the Shadow Queen's inner sanctum, where Sir Grodus was. Mario and his party defeated him, and [[Bowser]] and [[Kammy Koopa]] literally "dropped in" on them unexpectedly. Sir Grodus retreats to the final room to use Princess Peach as an offering to the Shadow Queen.


The first room is adorned with intricate rose patterns and details. Beyond this room is a bridge spanning over a body of water, with the cave's "ceiling" visible. The next room features a large staircase leading even deeper underground. Following that, there is a garden area with streams and the [[Palace of Shadow Tower]]. Once all the riddles of the tower are solved, ancient machinery will activate, causing the long hallway leading to Gloomtail to collapse. This reveals a lower area filled with enemies. One of the final rooms is a vast chamber with peculiar pillars, followed by the throne room where Grodus holds Princess Peach captive. A secret door leads to a considerable staircase to the crypt containing the Shadow Queen.
The first room is adorned with intricate rose patterns and details. Beyond this room is a bridge spanning over a body of water, with the cave's "ceiling" visible. The next room features a large staircase leading even deeper underground. Following that, there is a garden area with streams and the [[Palace of Shadow Tower]]. Once all the riddles of the tower are solved, ancient machinery will activate, causing the long hallway leading to Gloomtail to collapse. This reveals a lower area filled with enemies. One of the final rooms is a vast chamber with peculiar pillars, followed by the throne room where Grodus holds Princess Peach captive. A secret door leads to a considerable staircase to the crypt containing the Shadow Queen.


The overall architecture's structural foundations were implied to have decayed with age due to Bowser accidentally falling through the floor on Grodus in the remake (in the original, Bowser attributed the floor breaking underneath him as being due to his putting on weight).
The overall architecture's structural foundations were implied to have decayed with age due to Bowser accidentally falling through the floor on Sir Grodus in the remake (in the original, Bowser attributed the floor breaking underneath him as being due to his putting on weight).


==Enemies and bosses==
==Enemies and bosses==
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*'''[[Gloomtail]]'''
*'''[[Gloomtail]]'''
*'''[[Kammy Koopa]]''' (fought with Bowser)
*'''[[Kammy Koopa]]''' (fought with Bowser)
*'''[[Grodus]]''' (Chapter 8 Boss)
*'''[[Sir Grodus]]''' (Chapter 8 Boss)
*[[Grodus X]] (backs up Grodus in battle)
*[[Grodus X]] (backs up Grodus in battle)
*[[Phantom Ember]]
*[[Phantom Ember]]
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|In the northwestern corner of Concealed Path Four, behind the platform. [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|In the northwestern corner of Concealed Path Four, behind the platform. [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|-
|-
|rowspan=8|{{PMTTYD item|link=Palace Key (Paper Mario: The Thousand-Year Door)|Tower Key|game=NS}}
|rowspan=8|{{PMTTYD item|Tower Key|game=NS}}
|In the first-floor [[Palace of Shadow Tower]], it is in a chest in the southwest room. Accessible by hitting the ! Blocks in this order: left, left, left, right, right.
|In the first-floor [[Palace of Shadow Tower]], it is in a chest in the southwest room. Accessible by hitting the ! Blocks in this order: left, left, left, right, right.
|-
|-
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==Gallery==
==Gallery==
<gallery>
<gallery>
PM-TTYD Retractable Spike Trap at the Palace of Shadow.png
Palace of Shadow.png|A corridor in the Palace
PMTTYD Palace of Shadow screenshot.png|Mario defending himself from numerous Dry Bones
PMTTYD Palace of Shadow screenshot.png|Mario defending himself from numerous Dry Bones
PMTTYD Gloomtail Room.png
GloomtailBattle.png|[[Gloomtail]]
LargeHoleInGloomtailRoom.png
PMTTYD unrevisitable room Gloomtail.png
Palace of Shadow Treasure Chest 9.png
Palace of Shadow Treasure Chest 10.png
Palace of Shadow Treasure Chest 11.png
Palace of Shadow Treasure Chest 12.png
Palace of Shadow Treasure Chest 13.png
PMTTYD Sir Grodus battle.png
PMTTYD Grodus Threat.png
PMTTYD Shadow Queen JAP.png
ProperPlace.png
Witness.png
ShadowQueen.jpg
Shadow Queen holding Peach.png
PMTTYD Shadow Queen closeup.png|[[Shadow Queen]]
PMTTYD Shadow Queen Battle.png
SQ2.png
PMTTYD Shadow Hands.png
PMTTYD Dead Hands.png
PMTTYD Shadow Queen Defeated.png
PMTTYDNS Dark Bones room.jpg|Mario fighting off Dry Bones in the Nintendo Switch remake
</gallery>
</gallery>


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==Trivia==
==Trivia==
*The main track of the palace is an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'' with some added dark, eerie sound effects. This music also briefly quotes the "[[Castle (theme)|Castle]]" theme from ''[[Super Mario World]]'' and its countermelody is reminiscent of the "Underground Theme" from the same game. The music for the second half of the palace, titled "Palace of Shadow - Depths", is an even darker arrangement of these classic melodies.
*The main track of the palace is an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'' with some added dark, eerie sound effects. This music also briefly quotes the "[[Castle (theme)|Castle]]" theme from ''[[Super Mario World]]'' and its countermelody is reminiscent of the "Underground Theme" from the same game. The music for the second half of the palace is an even darker arrangement of these classic melodies.
**In the remake, there are multiple variations of these themes. The main track has two variants: one plays before the Dark Bones fight and the other plays after. "Palace of Shadow - Depths" has three variants: one plays in the corridors leading up to Gloomtail's room, another plays once the concealed paths are revealed, and the last plays after activating the machinery in the gear rooms.
**In the original game, the base Palace of Shadow theme plays in the corridors leading up to Gloomtail's room, and "Palace of Shadow - Depths" only plays after the concealed paths are revealed.  
*The Palace of Shadow is the only place in the entire game without a single [[Shine Sprite]] or [[Star Piece (Paper Mario series)|Star Piece]].
*The Palace of Shadow is the only place in the entire game without a single [[Shine Sprite]] or [[Star Piece (Paper Mario series)|Star Piece]].
*If the player has [[Vivian]] at their side when they enter the palace's throne room, she notes that it seems vaguely familiar to her.
*If the player has [[Vivian]] at their side when they enter the palace's throne room, she notes that it seems vaguely familiar to her.
*In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch]] remake, the standard battle theme does not play when fighting enemies throughout the palace. This is similar to [[Black Bowser's Castle]] and [[Origami Castle]] from ''Paper Mario: Color Splash'' and ''Paper Mario: The Origami King'', respectively. Instead, when Mario enters a battle against enemies within the palace, the location music will play more loudly. However, the "Battle - Extra" theme does play when fighting enemies in the courtyard and the Palace of Shadow Tower.
*In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch]] remake, the standard battle theme does not play when fighting enemies throughout the palace. This is similar to [[Black Bowser's Castle]] and [[Origami Castle]] from ''Paper Mario: Color Splash'' and ''Paper Mario: The Origami King'', respectively. Instead, when Mario enters a battle against enemies within the palace, a more intense variation of the location music will play. However, the "Battle - Extra" theme does play when fighting enemies in the courtyard and the Palace of Shadow Tower.
**Similarly, the remake uses a spookier version of the event battle theme when fighting the Dark Bones enemy near the locked door.
**Similarly, the remake uses a spookier version of the event battle theme when fighting the Dark Bones enemy near the locked door.
**The remake also places the lit candles in the looping area near different doors.
**The remake also places the lit candles in the looping area near different doors.
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[[Category:Paper Mario: The Thousand-Year Door locations]]
[[Category:Paper Mario: The Thousand-Year Door locations]]
[[de:Äonenpalast]]
[[de:Äonenpalast]]
[[it:Reggia delle Tenebre]]

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