Editing Paint
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==History== | ==History== | ||
===''Paper Mario: Sticker Star''=== | ===''Paper Mario: Sticker Star''=== | ||
Paint appears in ''Paper Mario: Sticker Star'', carried in buckets by [[Paint Guy]]s. It has a yellow and orange color resembling [[Goop]]. If the Paint Guy successfully attacks Mario, paint spills out of the bucket and obscures the screen, including the health bars of Mario and the enemies. | Paint appears in ''Paper Mario: Sticker Star'', carried in buckets by [[Paint Guy]]s. It has a yellow and orange color resembling [[Goop]]. If the Paint Guy successfully attacks Mario, paint spills out of the bucket and obscures the screen, including the health bars of Mario and the enemies. | ||
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[[File:PMCS Paint Meters.png|thumb|left|80px|Paint Meters]] | [[File:PMCS Paint Meters.png|thumb|left|80px|Paint Meters]] | ||
Huey's capacity is indicated with a paint meter, featuring three columns for each primary color of red, blue, and yellow. Secondary colors are used by combining these paint reserves (e.g. green paint requires both blue and yellow paint). The meters can be filled by blobs of paint acquired from environmental objects, dropped from defeated enemies, wrung out from squeezing [[Thing Card|Things]], or simply found on the ground, | Huey's capacity is indicated with a paint meter, featuring three columns for each primary color of red, blue, and yellow. Secondary colors are used by combining these paint reserves (e.g. green paint requires both blue and yellow paint). The meters can be filled by blobs of paint acquired from environmental objects, dropped from defeated enemies, wrung out from squeezing [[Thing Card|Things]], or simply found on the ground, while paint capacity can be increased by collecting [[Hammer Scrap]]s. Paint blobs vary in size and color, shimmering every 1.5 seconds. Using a [[1-Up Mushroom]] card in battle or drinking either [[Prisma Juice]] or [[Mustard Juice]] will fully restore Mario's paint, whilst stepping into the rainbow paint of Prisma Fountain restores both Mario's paint and [[HP]]. | ||
[[File:PMCS Sunglow Ridge black paint.png|thumb|[[Black paint]] coating a section of [[Sunglow Ridge]].]] | [[File:PMCS Sunglow Ridge black paint.png|thumb|[[Black paint]] coating a section of [[Sunglow Ridge]].]] | ||
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{{br|left}} | {{br|left}} | ||
In battles, paint increases the strength of [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s, similar to using [[Flower Point]]s for stronger attacks. Each card requires specific amounts and colors of paint to be used at full strength, but an unfinished or even uncolored card still has minimal effect in battle. Paint also indicates the amount of [[HP]] each enemy has left, where more damage results in the enemy being further drained of color starting at their feet. This replaces the typical health-bar indicator used in previous ''Paper Mario'' entries. [[ | In battles, paint increases the strength of [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s, similar to using [[Flower Point]]s for stronger attacks. Each card requires specific amounts and colors of paint to be used at full strength, but an unfinished or even uncolored card still has minimal effect in battle. Paint also indicates the amount of [[HP]] each enemy has left, where more damage results in the enemy being further drained of color starting at their feet. This replaces the typical health-bar indicator used in previous ''Paper Mario'' entries. [[Roy Koopa]] uses paint stolen from Mario in his battle to inflict status effects: | ||
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The Big Paint Stars reveal that paint has the power to communicate thoughts and memories between individuals telepathically, as demonstrated when Mario and Huey are shown the events that resulted in Port Prisma's attack. Paint is also consumed when pressing {{button|wiiu|y}} to [[Flip]], a technique used inside the [[Green Energy Plant]] monitor to navigate the ''[[Super Mario Bros. 3]]''-inspired locations with a 3D, isometric view. Additionally, the map used to navigate between areas of the island is initially devoid of color. As [[Mini Paint Star]]s are collected, more areas are filled in with paint both to indicate that new levels are accessible and serve as a visual aide towards the progress of repainting Prisma Island. | The Big Paint Stars reveal that paint has the power to communicate thoughts and memories between individuals telepathically, as demonstrated when Mario and Huey are shown the events that resulted in [[Port Prisma]]'s attack. Paint is also consumed when pressing {{button|wiiu|y}} to [[Flip]], a technique used inside the [[Green Energy Plant]] monitor to navigate the ''[[Super Mario Bros. 3]]''-inspired locations with a 3D, isometric view. Additionally, the map used to navigate between areas of the island is initially devoid of color. As [[Mini Paint Star]]s are collected, more areas are filled in with paint both to indicate that new levels are accessible and serve as a visual aide towards the progress of repainting Prisma Island. | ||
{{br}} | {{br}} | ||
===''Paper Mario: The Origami King''=== | ===''Paper Mario: The Origami King''=== | ||
[[File:PMTOK Spring of Rainbows Bowser Jr colorless.jpg|thumb|[[Kamek]] convinces [[Bowser Jr.]] to soak into the [[Spring of Rainbows]].]] | [[File:PMTOK Spring of Rainbows Bowser Jr colorless.jpg|thumb|[[Kamek]] convinces [[Bowser Jr.]] to soak into the [[Spring of Rainbows]].]] | ||
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PMCS Rainbow Road.png|A [[Rainbow Road]] formed from the Big Paint Stars' paint. | PMCS Rainbow Road.png|A [[Rainbow Road]] formed from the Big Paint Stars' paint. | ||
PMCS Bowser black paint.png|[[Bowser]] mixes the paint in [[Prisma Fountain]]. | PMCS Bowser black paint.png|[[Bowser]] mixes the paint in [[Prisma Fountain]]. | ||
PMSS Paint Guy battle.png|Paint obscuring the screen in ''[[Paper Mario: Sticker Star]]''. | |||
</gallery> | </gallery> | ||