Editing Painguin Tucks
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A Painguin Tucks walks at a slow pace until it sees the [[Kong]]s, at which point it charges toward them. The enemy holds the pointy side of its weapon forward, preventing frontal [[Roll Attack]]s and damaging the Kongs upon contact. The Kongs can also take damage if they walk normally into the enemy from behind. However, Painguin Tucks can be defeated with a [[jump]] or a Roll Attack into their bare backs. These enemies can also be stunned with a [[Hand Slap|Ground Pound]] if the Kongs are close enough. | A Painguin Tucks walks at a slow pace until it sees the [[Kong]]s, at which point it charges toward them. The enemy holds the pointy side of its weapon forward, preventing frontal [[Roll Attack]]s and damaging the Kongs upon contact. The Kongs can also take damage if they walk normally into the enemy from behind. However, Painguin Tucks can be defeated with a [[jump]] or a Roll Attack into their bare backs. These enemies can also be stunned with a [[Hand Slap|Ground Pound]] if the Kongs are close enough. | ||
Two Painguin Tucks also appear on the [[Game Over]] | Two Painguin Tucks also appear on the [[Game Over|Game Over screen]], guarding the ice cube. | ||
==Names in other languages== | ==Names in other languages== |