Editing POW-Up

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====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle. Additionally, if Bowser is hit too many times, he may become [[Fury|enraged]]; if this happens, he gains both this effect and [[DEF-Down]]. In the 3DS remake, bosses will get this effect alongside [[SPD-Up]] at low health, just like in ''[[Mario & Luigi: Paper Jam]]''.
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
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====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power. Additionally, bosses gain a combination of the effect and [[SPD-Up]] when their health runs low.
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power. Additionally, bosses gain a combination of the effect and [[SPD-Up]] when their health runs low.
==== ''Mario & Luigi: Brothership'' ====
Sharpcask can gain this effect in ''[[Mario & Luigi: Brothership]]'' along with [[DEF-Up]] when [[Ecks]] performs a dance, which he will once every few turns. Several [[Glohm]] enemies can also boost their POW.


===''Mario + Rabbids Sparks of Hope''===
===''Mario + Rabbids Sparks of Hope''===
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{{M&LPJ}}
{{M&LPJ}}
{{M+RSOH}}
{{M+RSOH}}
{{M&LB}}
}}
}}
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Brothership status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario + Rabbids Sparks of Hope Super Effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Mario + Rabbids Sparks of Hope Super Effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[de:POW-Up]]
[[de:POW-Up]]
[[it:ATT-Su]]
[[it:ATT-Su]]

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