Editing POW-Up

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{{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Super Mario'' platformer games|[[List of power-ups]]}}
{{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Super Mario'' platformer games|[[List of power-ups]]}}
[[File:POWUp1.png|frame|[[Mario]] and [[Luigi]] having the POW-Up status condition]]
[[File:POWUp1.png|frame|[[Mario]] and [[Luigi]] having the POW-Up status condition]]
'''POW-Up''' is a positive status condition that has appeared in several [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]]s. It stands for "[[Power]]-Up".
'''POW-Up''' is a positive status condition that has appeared in several [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]]s. It stands for "Power-Up".


==History==
==History==
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====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle. Additionally, if Bowser is hit too many times, he may become [[Fury|enraged]]; if this happens, he gains both this effect and [[DEF-Down]]. In the 3DS remake, bosses will get this effect alongside [[SPD-Up]] at low health, just like in ''[[Mario & Luigi: Paper Jam]]''.
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
POW-Up returns in ''[[Mario & Luigi: Dream Team]]''. Mario and Luigi can receive it by using the combined effect of the [[Badge#Mario & Luigi: Dream Team|Gold Badge]] and the [[Badge#Mario & Luigi: Dream Team|Guard Badge]]. The combination of the [[Badge#Mario & Luigi: Dream Team|Risk Badge]] and the [[Badge#Mario & Luigi: Dream Team|Silver Badge]] does the same thing, but additionally grants it to all enemies. As the [[Secret Box]] applies a Badge effect chosen at random, it may use one of the prior effects.
POW-Up returns in ''[[Mario & Luigi: Dream Team]]''. By using a Gold-Guard Badge combo, Mario and Luigi can increase their attack power. This also affects enemies, which can be used by a Risk-Silver Badge combo.
 
Certain opponents can gain POW-Up. In the third battle against [[Kamek]], his [[Kamek (Green)|green clone]] grants the entire Kamek team stat boosting effects, possibly including POW-Up. In the final battle against [[Antasma]], he eats one or more of his [[Antasmunchie]]s to gain POW-Up. The same is true for [[Antasma X]], who eats his [[Antasmunchie X|Antasmunchies X]].


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power. Additionally, bosses gain a combination of the effect and [[SPD-Up]] when their health runs low.
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power.
 
==== ''Mario & Luigi: Brothership'' ====
Sharpcask can gain this effect in ''[[Mario & Luigi: Brothership]]'' along with [[DEF-Up]] when [[Ecks]] performs a dance, which he will once every few turns. Several [[Glohm]] enemies can also boost their POW.


===''Mario + Rabbids Sparks of Hope''===
===''Mario + Rabbids Sparks of Hope''===
[[File:Turbocharge icon MRSOH.png|frame|left]]
[[File:Turbocharge icon MRSOH.png|frame|left]]
[[File:MRSOH Turbocharge.png|thumb|Mario and [[Rabbid Peach]] under the effects of Turbocharge.]]
{{quote2|Damage bonus when attacking with Weapons or Movement abilities.|Hero Info description|Mario + Rabbids Sparks of Hope}}
{{quote|Damage bonus when attacking with Weapons or Movement abilities.|Hero Info description|Mario + Rabbids Sparks of Hope}}
In ''[[Mario + Rabbids Sparks of Hope]]'' the Pow-Up status is called '''Empowered''', and is a state in which damage for weapon and movement abilities is boosted. The [[Turbocharge]] ability from the [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] [[Starburst]] bestows this status on the user and any other allies within range for a single turn. [[Magikoopa]]s and [[Midnite]] also use the Empowered ability (Misty Surge for the latter) for themselves and any enemies within range; their cooldowns lasting two turns.
In ''[[Mario + Rabbids Sparks of Hope]]'' the Pow-Up status is called '''Empowered''', and is a state in which damage for weapon and movement abilities is boosted. The [[Turbocharge]] ability from the [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] [[Starburst]] bestows this status on the user and any other allies within range for a single turn. [[Magikoopa]]s and [[Midnite]] also use the Empowered ability (Misty Surge for the latter) for themselves and any enemies within range; their cooldowns lasting two turns.


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|JapR=Tsuyotsuyo
|JapR=Tsuyotsuyo
|JapM=Strong-strong
|JapM=Strong-strong
|Fre=Augmentation habilité<ref>{{cite|url=m1.nintendo.net/docvc/NUS/USA/NMQE/NMQE_E.pdf|publisher=Nintendo of Europe|date=2001|language=fr|title=''Paper Mario'' European instruction booklet|format=PDF|page=69}}</ref>
|Fra=Augmentation habilité<ref>''Paper Mario'' European instruction booklet, French side [https://manuals.mariouniversalis.fr/games/37.pdf page 69].</ref><br>Puissance d'attaque doublée
|FreM=Increase skill
|FraM=Increase skill<br>Attack power doubled
|Fre2=Puissance d'attaque doublée
|Fre2M=Attack power doubled
|Ita=Abilità su<ref>{{cite|title=''Paper Mario'' European instruction booklet|page=139|language=it|publisher=Nintendo of Europe}}</ref>
|ItaN=''Paper Mario''
|Ita2=Potenza +
|Ita2N=''Mario & Luigi: Superstar Saga''
|Ita3=ATT su<ref>{{cite|format=PDF|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_IT.pdf|title=''Mario & Luigi: Partners in Time'' European instruction booklet|page=89|date=2005|publisher=Nintendo of Europe|language=it}}</ref>
|Ita3N=''Mario & Luigi: Partners in Time''
|ItaM=Skill up
|Ita2M=Power +
|Ita3M=ATK up
}}
}}


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<references/>


{{navboxes|
{{SMRPG}}
{{SMRPG}}
{{PM}}
{{PM}}
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{{M&LPJ}}
{{M&LPJ}}
{{M+RSOH}}
{{M+RSOH}}
{{M&LB}}
[[Category:Mario & Luigi: Superstar Saga status effects]]
}}
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Brothership status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario + Rabbids Sparks of Hope Super Effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Mario + Rabbids Sparks of Hope Super Effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[de:POW-Up]]
[[de:POW-Up]]
[[it:ATT-Su]]
[[it:ATT-Su]]

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